Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation

Jonas Kulla

The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c.

I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
This commit is contained in:
Philipp Wiesemann
2015-01-26 22:00:29 +01:00
commit b48e54aafe
1635 changed files with 472973 additions and 0 deletions

View File

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/*
* common.h
* written by Holmes Futrell
* use however you want
*/
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 480
extern int randomInt(int min, int max);
extern float randomFloat(float min, float max);
extern void fatalError(const char *string);