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Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174)
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@@ -28,7 +28,7 @@
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#include "SDL_timer.h"
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#define ROUND_RESOLUTION(X) \
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(((X+TIMER_RESOLUTION-1)/TIMER_RESOLUTION)*TIMER_RESOLUTION)
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(((X + TIMER_RESOLUTION - 1) / TIMER_RESOLUTION) * TIMER_RESOLUTION)
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extern void SDL_TicksInit(void);
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extern void SDL_TicksQuit(void);
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