Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
This commit is contained in:
Sam Lantinga
2022-11-30 12:51:59 -08:00
parent 5c4bc807f7
commit b8d85c6939
764 changed files with 50598 additions and 54407 deletions

View File

@@ -38,8 +38,6 @@ void RPI_PumpEvents(_THIS)
#ifdef SDL_INPUT_LINUXEV
SDL_EVDEV_Poll();
#endif
}
#endif /* SDL_VIDEO_DRIVER_RPI */

View File

@@ -34,49 +34,47 @@
/* Copied from vc_vchi_dispmanx.h which is bugged and tries to include a non existing file */
/* Attributes changes flag mask */
#define ELEMENT_CHANGE_LAYER (1<<0)
#define ELEMENT_CHANGE_OPACITY (1<<1)
#define ELEMENT_CHANGE_DEST_RECT (1<<2)
#define ELEMENT_CHANGE_SRC_RECT (1<<3)
#define ELEMENT_CHANGE_MASK_RESOURCE (1<<4)
#define ELEMENT_CHANGE_TRANSFORM (1<<5)
#define ELEMENT_CHANGE_LAYER (1 << 0)
#define ELEMENT_CHANGE_OPACITY (1 << 1)
#define ELEMENT_CHANGE_DEST_RECT (1 << 2)
#define ELEMENT_CHANGE_SRC_RECT (1 << 3)
#define ELEMENT_CHANGE_MASK_RESOURCE (1 << 4)
#define ELEMENT_CHANGE_TRANSFORM (1 << 5)
/* End copied from vc_vchi_dispmanx.h */
static SDL_Cursor *RPI_CreateDefaultCursor(void);
static SDL_Cursor *RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y);
static int RPI_ShowCursor(SDL_Cursor * cursor);
static void RPI_MoveCursor(SDL_Cursor * cursor);
static void RPI_FreeCursor(SDL_Cursor * cursor);
static void RPI_WarpMouse(SDL_Window * window, int x, int y);
static SDL_Cursor *RPI_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y);
static int RPI_ShowCursor(SDL_Cursor *cursor);
static void RPI_MoveCursor(SDL_Cursor *cursor);
static void RPI_FreeCursor(SDL_Cursor *cursor);
static void RPI_WarpMouse(SDL_Window *window, int x, int y);
static int RPI_WarpMouseGlobal(int x, int y);
static SDL_Cursor *global_cursor;
static SDL_Cursor *
RPI_CreateDefaultCursor(void)
static SDL_Cursor *RPI_CreateDefaultCursor(void)
{
return SDL_CreateCursor(default_cdata, default_cmask, DEFAULT_CWIDTH, DEFAULT_CHEIGHT, DEFAULT_CHOTX, DEFAULT_CHOTY);
}
/* Create a cursor from a surface */
static SDL_Cursor *
RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
static SDL_Cursor *RPI_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
{
RPI_CursorData *curdata;
SDL_Cursor *cursor;
int ret;
VC_RECT_T dst_rect;
Uint32 dummy;
SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
SDL_assert(surface->pitch == surface->w * 4);
cursor = (SDL_Cursor *) SDL_calloc(1, sizeof(*cursor));
cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor));
if (cursor == NULL) {
SDL_OutOfMemory();
return NULL;
}
curdata = (RPI_CursorData *) SDL_calloc(1, sizeof(*curdata));
curdata = (RPI_CursorData *)SDL_calloc(1, sizeof(*curdata));
if (curdata == NULL) {
SDL_OutOfMemory();
SDL_free(cursor);
@@ -87,29 +85,27 @@ RPI_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
curdata->hot_y = hot_y;
curdata->w = surface->w;
curdata->h = surface->h;
/* This usage is inspired by Wayland/Weston RPI code, how they figured this out is anyone's guess */
curdata->resource = vc_dispmanx_resource_create(VC_IMAGE_ARGB8888, surface->w | (surface->pitch << 16), surface->h | (surface->h << 16), &dummy);
SDL_assert(curdata->resource);
vc_dispmanx_rect_set(&dst_rect, 0, 0, curdata->w, curdata->h);
/* A note from Weston:
/* A note from Weston:
* vc_dispmanx_resource_write_data() ignores ifmt,
* rect.x, rect.width, and uses stride only for computing
* the size of the transfer as rect.height * stride.
* Therefore we can only write rows starting at x=0.
*/
ret = vc_dispmanx_resource_write_data(curdata->resource, VC_IMAGE_ARGB8888, surface->pitch, surface->pixels, &dst_rect);
SDL_assert (ret == DISPMANX_SUCCESS);
cursor->driverdata = curdata;
return cursor;
SDL_assert(ret == DISPMANX_SUCCESS);
cursor->driverdata = curdata;
return cursor;
}
/* Show the specified cursor, or hide if cursor is NULL */
static int
RPI_ShowCursor(SDL_Cursor * cursor)
static int RPI_ShowCursor(SDL_Cursor *cursor)
{
int ret;
DISPMANX_UPDATE_HANDLE_T update;
@@ -118,7 +114,7 @@ RPI_ShowCursor(SDL_Cursor * cursor)
SDL_Mouse *mouse;
SDL_VideoDisplay *display;
SDL_DisplayData *data;
VC_DISPMANX_ALPHA_T alpha = { DISPMANX_FLAGS_ALPHA_FROM_SOURCE /* flags */ , 255 /*opacity 0->255*/, 0 /* mask */ };
VC_DISPMANX_ALPHA_T alpha = { DISPMANX_FLAGS_ALPHA_FROM_SOURCE /* flags */, 255 /*opacity 0->255*/, 0 /* mask */ };
uint32_t layer = SDL_RPI_MOUSELAYER;
const char *env;
@@ -126,10 +122,10 @@ RPI_ShowCursor(SDL_Cursor * cursor)
if (mouse == NULL) {
return -1;
}
if (cursor != global_cursor) {
if (global_cursor != NULL) {
curdata = (RPI_CursorData *) global_cursor->driverdata;
curdata = (RPI_CursorData *)global_cursor->driverdata;
if (curdata && curdata->element > DISPMANX_NO_HANDLE) {
update = vc_dispmanx_update_start(0);
SDL_assert(update);
@@ -146,12 +142,12 @@ RPI_ShowCursor(SDL_Cursor * cursor)
if (cursor == NULL) {
return 0;
}
curdata = (RPI_CursorData *) cursor->driverdata;
curdata = (RPI_CursorData *)cursor->driverdata;
if (curdata == NULL) {
return -1;
}
if (mouse->focus == NULL) {
return -1;
}
@@ -160,16 +156,16 @@ RPI_ShowCursor(SDL_Cursor * cursor)
if (display == NULL) {
return -1;
}
data = (SDL_DisplayData*) display->driverdata;
data = (SDL_DisplayData *)display->driverdata;
if (data == NULL) {
return -1;
}
if (curdata->element == DISPMANX_NO_HANDLE) {
vc_dispmanx_rect_set(&src_rect, 0, 0, curdata->w << 16, curdata->h << 16);
vc_dispmanx_rect_set(&dst_rect, mouse->x - curdata->hot_x, mouse->y - curdata->hot_y, curdata->w, curdata->h);
update = vc_dispmanx_update_start(0);
SDL_assert(update);
@@ -179,34 +175,33 @@ RPI_ShowCursor(SDL_Cursor * cursor)
}
curdata->element = vc_dispmanx_element_add(update,
data->dispman_display,
layer,
&dst_rect,
curdata->resource,
&src_rect,
DISPMANX_PROTECTION_NONE,
&alpha,
DISPMANX_NO_HANDLE, // clamp
DISPMANX_NO_ROTATE);
data->dispman_display,
layer,
&dst_rect,
curdata->resource,
&src_rect,
DISPMANX_PROTECTION_NONE,
&alpha,
DISPMANX_NO_HANDLE, // clamp
DISPMANX_NO_ROTATE);
SDL_assert(curdata->element > DISPMANX_NO_HANDLE);
ret = vc_dispmanx_update_submit_sync(update);
SDL_assert(ret == DISPMANX_SUCCESS);
}
return 0;
}
/* Free a window manager cursor */
static void
RPI_FreeCursor(SDL_Cursor * cursor)
static void RPI_FreeCursor(SDL_Cursor *cursor)
{
int ret;
DISPMANX_UPDATE_HANDLE_T update;
RPI_CursorData *curdata;
if (cursor != NULL) {
curdata = (RPI_CursorData *) cursor->driverdata;
curdata = (RPI_CursorData *)cursor->driverdata;
if (curdata != NULL) {
if (curdata->element != DISPMANX_NO_HANDLE) {
update = vc_dispmanx_update_start(0);
@@ -216,12 +211,12 @@ RPI_FreeCursor(SDL_Cursor * cursor)
ret = vc_dispmanx_update_submit_sync(update);
SDL_assert(ret == DISPMANX_SUCCESS);
}
if (curdata->resource != DISPMANX_NO_HANDLE) {
ret = vc_dispmanx_resource_delete(curdata->resource);
SDL_assert(ret == DISPMANX_SUCCESS);
}
SDL_free(cursor->driverdata);
}
SDL_free(cursor);
@@ -232,15 +227,13 @@ RPI_FreeCursor(SDL_Cursor * cursor)
}
/* Warp the mouse to (x,y) */
static void
RPI_WarpMouse(SDL_Window * window, int x, int y)
static void RPI_WarpMouse(SDL_Window *window, int x, int y)
{
RPI_WarpMouseGlobal(x, y);
}
/* Warp the mouse to (x,y) */
static int
RPI_WarpMouseGlobal(int x, int y)
static int RPI_WarpMouseGlobal(int x, int y)
{
RPI_CursorData *curdata;
DISPMANX_UPDATE_HANDLE_T update;
@@ -248,7 +241,7 @@ RPI_WarpMouseGlobal(int x, int y)
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse == NULL || mouse->cur_cursor == NULL || mouse->cur_cursor->driverdata == NULL) {
return 0;
}
@@ -256,7 +249,7 @@ RPI_WarpMouseGlobal(int x, int y)
/* Update internal mouse position. */
SDL_SendMouseMotion(mouse->focus, mouse->mouseID, 0, x, y);
curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
curdata = (RPI_CursorData *)mouse->cur_cursor->driverdata;
if (curdata->element == DISPMANX_NO_HANDLE) {
return 0;
}
@@ -268,11 +261,11 @@ RPI_WarpMouseGlobal(int x, int y)
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = curdata->w << 16;
src_rect.width = curdata->w << 16;
src_rect.height = curdata->h << 16;
dst_rect.x = x - curdata->hot_x;
dst_rect.y = y - curdata->hot_y;
dst_rect.width = curdata->w;
dst_rect.width = curdata->w;
dst_rect.height = curdata->h;
ret = vc_dispmanx_element_change_attributes(
@@ -298,8 +291,7 @@ RPI_WarpMouseGlobal(int x, int y)
}
/* Warp the mouse to (x,y) */
static int
RPI_WarpMouseGlobalGraphicOnly(int x, int y)
static int RPI_WarpMouseGlobalGraphicOnly(int x, int y)
{
RPI_CursorData *curdata;
DISPMANX_UPDATE_HANDLE_T update;
@@ -307,12 +299,12 @@ RPI_WarpMouseGlobalGraphicOnly(int x, int y)
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
SDL_Mouse *mouse = SDL_GetMouse();
if (mouse == NULL || mouse->cur_cursor == NULL || mouse->cur_cursor->driverdata == NULL) {
return 0;
}
curdata = (RPI_CursorData *) mouse->cur_cursor->driverdata;
curdata = (RPI_CursorData *)mouse->cur_cursor->driverdata;
if (curdata->element == DISPMANX_NO_HANDLE) {
return 0;
}
@@ -324,11 +316,11 @@ RPI_WarpMouseGlobalGraphicOnly(int x, int y)
src_rect.x = 0;
src_rect.y = 0;
src_rect.width = curdata->w << 16;
src_rect.width = curdata->w << 16;
src_rect.height = curdata->h << 16;
dst_rect.x = x - curdata->hot_x;
dst_rect.y = y - curdata->hot_y;
dst_rect.width = curdata->w;
dst_rect.width = curdata->w;
dst_rect.height = curdata->h;
ret = vc_dispmanx_element_change_attributes(
@@ -353,10 +345,9 @@ RPI_WarpMouseGlobalGraphicOnly(int x, int y)
return 0;
}
void
RPI_InitMouse(_THIS)
void RPI_InitMouse(_THIS)
{
/* FIXME: Using UDEV it should be possible to scan all mice
/* FIXME: Using UDEV it should be possible to scan all mice
* but there's no point in doing so as there's no multimice support...yet!
*/
SDL_Mouse *mouse = SDL_GetMouse();
@@ -371,17 +362,15 @@ RPI_InitMouse(_THIS)
SDL_SetDefaultCursor(RPI_CreateDefaultCursor());
}
void
RPI_QuitMouse(_THIS)
void RPI_QuitMouse(_THIS)
{
}
/* This is called when a mouse motion event occurs */
static void
RPI_MoveCursor(SDL_Cursor * cursor)
static void RPI_MoveCursor(SDL_Cursor *cursor)
{
SDL_Mouse *mouse = SDL_GetMouse();
/* We must NOT call SDL_SendMouseMotion() on the next call or we will enter recursivity,
/* We must NOT call SDL_SendMouseMotion() on the next call or we will enter recursivity,
* so we create a version of WarpMouseGlobal without it. */
RPI_WarpMouseGlobalGraphicOnly(mouse->x, mouse->y);
}

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@@ -27,13 +27,13 @@
typedef struct _RPI_CursorData RPI_CursorData;
struct _RPI_CursorData
{
DISPMANX_RESOURCE_HANDLE_T resource;
DISPMANX_ELEMENT_HANDLE_T element;
int hot_x, hot_y;
int w, h;
DISPMANX_RESOURCE_HANDLE_T resource;
DISPMANX_ELEMENT_HANDLE_T element;
int hot_x, hot_y;
int w, h;
};
#define SDL_RPI_CURSORDATA(curs) RPI_CursorData *curdata = (RPI_CursorData *) ((curs) ? (curs)->driverdata : NULL)
#define SDL_RPI_CURSORDATA(curs) RPI_CursorData *curdata = (RPI_CursorData *)((curs) ? (curs)->driverdata : NULL)
extern void RPI_InitMouse(_THIS);
extern void RPI_QuitMouse(_THIS);

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@@ -29,22 +29,21 @@
/* EGL implementation of SDL OpenGL support */
void
RPI_GLES_DefaultProfileConfig(_THIS, int *mask, int *major, int *minor)
void RPI_GLES_DefaultProfileConfig(_THIS, int *mask, int *major, int *minor)
{
*mask = SDL_GL_CONTEXT_PROFILE_ES;
*major = 2;
*minor = 0;
}
int
RPI_GLES_LoadLibrary(_THIS, const char *path) {
int RPI_GLES_LoadLibrary(_THIS, const char *path)
{
return SDL_EGL_LoadLibrary(_this, path, EGL_DEFAULT_DISPLAY, 0);
}
int
RPI_GLES_SwapWindow(_THIS, SDL_Window * window) {
SDL_WindowData *wdata = ((SDL_WindowData *) window->driverdata);
int RPI_GLES_SwapWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *wdata = ((SDL_WindowData *)window->driverdata);
if (!(_this->egl_data->eglSwapBuffers(_this->egl_data->egl_display, wdata->egl_surface))) {
SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "eglSwapBuffers failed.");
@@ -63,9 +62,8 @@ RPI_GLES_SwapWindow(_THIS, SDL_Window * window) {
}
SDL_EGL_CreateContext_impl(RPI)
SDL_EGL_MakeCurrent_impl(RPI)
SDL_EGL_MakeCurrent_impl(RPI)
#endif /* SDL_VIDEO_DRIVER_RPI && SDL_VIDEO_OPENGL_EGL */
/* vi: set ts=4 sw=4 expandtab: */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -34,12 +34,12 @@
#define RPI_GLES_UnloadLibrary SDL_EGL_UnloadLibrary
#define RPI_GLES_SetSwapInterval SDL_EGL_SetSwapInterval
#define RPI_GLES_GetSwapInterval SDL_EGL_GetSwapInterval
#define RPI_GLES_DeleteContext SDL_EGL_DeleteContext
#define RPI_GLES_DeleteContext SDL_EGL_DeleteContext
extern int RPI_GLES_LoadLibrary(_THIS, const char *path);
extern SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window * window);
extern int RPI_GLES_SwapWindow(_THIS, SDL_Window * window);
extern int RPI_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window *window);
extern int RPI_GLES_SwapWindow(_THIS, SDL_Window *window);
extern int RPI_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context);
extern void RPI_GLES_DefaultProfileConfig(_THIS, int *mask, int *major, int *minor);
#endif /* SDL_VIDEO_DRIVER_RPI && SDL_VIDEO_OPENGL_EGL */

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@@ -50,45 +50,40 @@
#include "SDL_rpiopengles.h"
#include "SDL_rpimouse.h"
static void
RPI_Destroy(SDL_VideoDevice * device)
static void RPI_Destroy(SDL_VideoDevice *device)
{
SDL_free(device->driverdata);
SDL_free(device);
}
static int
RPI_GetRefreshRate()
static int RPI_GetRefreshRate()
{
TV_DISPLAY_STATE_T tvstate;
if (vc_tv_get_display_state( &tvstate ) == 0) {
//The width/height parameters are in the same position in the union
//for HDMI and SDTV
if (vc_tv_get_display_state(&tvstate) == 0) {
// The width/height parameters are in the same position in the union
// for HDMI and SDTV
HDMI_PROPERTY_PARAM_T property;
property.property = HDMI_PROPERTY_PIXEL_CLOCK_TYPE;
vc_tv_hdmi_get_property(&property);
return property.param1 == HDMI_PIXEL_CLOCK_TYPE_NTSC ?
tvstate.display.hdmi.frame_rate * (1000.0f/1001.0f) :
tvstate.display.hdmi.frame_rate;
}
return 60; /* Failed to get display state, default to 60 */
return property.param1 == HDMI_PIXEL_CLOCK_TYPE_NTSC ? tvstate.display.hdmi.frame_rate * (1000.0f / 1001.0f) : tvstate.display.hdmi.frame_rate;
}
return 60; /* Failed to get display state, default to 60 */
}
static SDL_VideoDevice *
RPI_Create()
static SDL_VideoDevice *RPI_Create()
{
SDL_VideoDevice *device;
SDL_VideoData *phdata;
/* Initialize SDL_VideoDevice structure */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device == NULL) {
SDL_OutOfMemory();
return NULL;
}
/* Initialize internal data */
phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
phdata = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData));
if (phdata == NULL) {
SDL_OutOfMemory();
SDL_free(device);
@@ -146,13 +141,11 @@ VideoBootStrap RPI_bootstrap = {
RPI_Create
};
/*****************************************************************************/
/* SDL Video and Display initialization/handling functions */
/*****************************************************************************/
static void
AddDispManXDisplay(const int display_id)
static void AddDispManXDisplay(const int display_id)
{
DISPMANX_MODEINFO_T modeinfo;
DISPMANX_DISPLAY_HANDLE_T handle;
@@ -162,7 +155,7 @@ AddDispManXDisplay(const int display_id)
handle = vc_dispmanx_display_open(display_id);
if (!handle) {
return; /* this display isn't available */
return; /* this display isn't available */
}
if (vc_dispmanx_display_get_info(handle, &modeinfo) < 0) {
@@ -185,10 +178,10 @@ AddDispManXDisplay(const int display_id)
display.current_mode = current_mode;
/* Allocate display internal data */
data = (SDL_DisplayData *) SDL_calloc(1, sizeof(SDL_DisplayData));
data = (SDL_DisplayData *)SDL_calloc(1, sizeof(SDL_DisplayData));
if (data == NULL) {
vc_dispmanx_display_close(handle);
return; /* oh well */
return; /* oh well */
}
data->dispman_display = handle;
@@ -198,82 +191,76 @@ AddDispManXDisplay(const int display_id)
SDL_AddVideoDisplay(&display, SDL_FALSE);
}
int
RPI_VideoInit(_THIS)
int RPI_VideoInit(_THIS)
{
/* Initialize BCM Host */
bcm_host_init();
AddDispManXDisplay(DISPMANX_ID_MAIN_LCD); /* your default display */
AddDispManXDisplay(DISPMANX_ID_FORCE_OTHER); /* an "other" display...maybe DSI-connected screen while HDMI is your main */
AddDispManXDisplay(DISPMANX_ID_MAIN_LCD); /* your default display */
AddDispManXDisplay(DISPMANX_ID_FORCE_OTHER); /* an "other" display...maybe DSI-connected screen while HDMI is your main */
#ifdef SDL_INPUT_LINUXEV
#ifdef SDL_INPUT_LINUXEV
if (SDL_EVDEV_Init() < 0) {
return -1;
}
#endif
#endif
RPI_InitMouse(_this);
return 1;
}
void
RPI_VideoQuit(_THIS)
void RPI_VideoQuit(_THIS)
{
#ifdef SDL_INPUT_LINUXEV
#ifdef SDL_INPUT_LINUXEV
SDL_EVDEV_Quit();
#endif
#endif
}
void
RPI_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
{
/* Only one display mode available, the current one */
SDL_AddDisplayMode(display, &display->current_mode);
}
int
RPI_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
{
return 0;
}
static void
RPI_vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *data)
static void RPI_vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *data)
{
SDL_WindowData *wdata = ((SDL_WindowData *) data);
SDL_WindowData *wdata = ((SDL_WindowData *)data);
SDL_LockMutex(wdata->vsync_cond_mutex);
SDL_CondSignal(wdata->vsync_cond);
SDL_UnlockMutex(wdata->vsync_cond_mutex);
SDL_LockMutex(wdata->vsync_cond_mutex);
SDL_CondSignal(wdata->vsync_cond);
SDL_UnlockMutex(wdata->vsync_cond_mutex);
}
int
RPI_CreateWindow(_THIS, SDL_Window * window)
int RPI_CreateWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *wdata;
SDL_VideoDisplay *display;
SDL_DisplayData *displaydata;
VC_RECT_T dst_rect;
VC_RECT_T src_rect;
VC_DISPMANX_ALPHA_T dispman_alpha;
VC_DISPMANX_ALPHA_T dispman_alpha;
DISPMANX_UPDATE_HANDLE_T dispman_update;
uint32_t layer = SDL_RPI_VIDEOLAYER;
const char *env;
/* Disable alpha, otherwise the app looks composed with whatever dispman is showing (X11, console,etc) */
dispman_alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
dispman_alpha.opacity = 0xFF;
dispman_alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS;
dispman_alpha.opacity = 0xFF;
dispman_alpha.mask = 0;
/* Allocate window internal data */
wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData));
wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
if (wdata == NULL) {
return SDL_OutOfMemory();
}
display = SDL_GetDisplayForWindow(window);
displaydata = (SDL_DisplayData *) display->driverdata;
displaydata = (SDL_DisplayData *)display->driverdata;
/* Windows have one size for now */
window->w = display->desktop_mode.w;
@@ -298,27 +285,27 @@ RPI_CreateWindow(_THIS, SDL_Window * window)
layer = SDL_atoi(env);
}
dispman_update = vc_dispmanx_update_start( 0 );
wdata->dispman_window.element = vc_dispmanx_element_add (dispman_update,
displaydata->dispman_display,
layer /* layer */,
&dst_rect,
0 /*src*/,
&src_rect,
DISPMANX_PROTECTION_NONE,
&dispman_alpha /*alpha*/,
0 /*clamp*/,
0 /*transform*/);
dispman_update = vc_dispmanx_update_start(0);
wdata->dispman_window.element = vc_dispmanx_element_add(dispman_update,
displaydata->dispman_display,
layer /* layer */,
&dst_rect,
0 /*src*/,
&src_rect,
DISPMANX_PROTECTION_NONE,
&dispman_alpha /*alpha*/,
0 /*clamp*/,
0 /*transform*/);
wdata->dispman_window.width = window->w;
wdata->dispman_window.height = window->h;
vc_dispmanx_update_submit_sync(dispman_update);
if (!_this->egl_data) {
if (SDL_GL_LoadLibrary(NULL) < 0) {
return -1;
}
}
wdata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) &wdata->dispman_window);
wdata->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType)&wdata->dispman_window);
if (wdata->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("Could not create GLES window surface");
@@ -330,7 +317,7 @@ RPI_CreateWindow(_THIS, SDL_Window * window)
wdata->vsync_cond = SDL_CreateCond();
wdata->vsync_cond_mutex = SDL_CreateMutex();
wdata->double_buffer = SDL_TRUE;
vc_dispmanx_vsync_callback(displaydata->dispman_display, RPI_vsync_callback, (void*)wdata);
vc_dispmanx_vsync_callback(displaydata->dispman_display, RPI_vsync_callback, (void *)wdata);
}
/* Setup driver data for this window */
@@ -344,12 +331,11 @@ RPI_CreateWindow(_THIS, SDL_Window * window)
return 0;
}
void
RPI_DestroyWindow(_THIS, SDL_Window * window)
void RPI_DestroyWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_WindowData *data = (SDL_WindowData *)window->driverdata;
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
SDL_DisplayData *displaydata = (SDL_DisplayData *)display->driverdata;
if (data) {
if (data->double_buffer) {
@@ -374,50 +360,39 @@ RPI_DestroyWindow(_THIS, SDL_Window * window)
}
}
int
RPI_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
int RPI_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
{
return -1;
}
void
RPI_SetWindowTitle(_THIS, SDL_Window * window)
void RPI_SetWindowTitle(_THIS, SDL_Window *window)
{
}
void
RPI_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
void RPI_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
{
}
void
RPI_SetWindowPosition(_THIS, SDL_Window * window)
void RPI_SetWindowPosition(_THIS, SDL_Window *window)
{
}
void
RPI_SetWindowSize(_THIS, SDL_Window * window)
void RPI_SetWindowSize(_THIS, SDL_Window *window)
{
}
void
RPI_ShowWindow(_THIS, SDL_Window * window)
void RPI_ShowWindow(_THIS, SDL_Window *window)
{
}
void
RPI_HideWindow(_THIS, SDL_Window * window)
void RPI_HideWindow(_THIS, SDL_Window *window)
{
}
void
RPI_RaiseWindow(_THIS, SDL_Window * window)
void RPI_RaiseWindow(_THIS, SDL_Window *window)
{
}
void
RPI_MaximizeWindow(_THIS, SDL_Window * window)
void RPI_MaximizeWindow(_THIS, SDL_Window *window)
{
}
void
RPI_MinimizeWindow(_THIS, SDL_Window * window)
void RPI_MinimizeWindow(_THIS, SDL_Window *window)
{
}
void
RPI_RestoreWindow(_THIS, SDL_Window * window)
void RPI_RestoreWindow(_THIS, SDL_Window *window)
{
}

View File

@@ -32,25 +32,23 @@
typedef struct SDL_VideoData
{
uint32_t egl_refcount; /* OpenGL ES reference count */
uint32_t egl_refcount; /* OpenGL ES reference count */
} SDL_VideoData;
typedef struct SDL_DisplayData
{
DISPMANX_DISPLAY_HANDLE_T dispman_display;
} SDL_DisplayData;
typedef struct SDL_WindowData
{
EGL_DISPMANX_WINDOW_T dispman_window;
#if SDL_VIDEO_OPENGL_EGL
#if SDL_VIDEO_OPENGL_EGL
EGLSurface egl_surface;
#endif
#endif
/* Vsync callback cond and mutex */
SDL_cond *vsync_cond;
SDL_cond *vsync_cond;
SDL_mutex *vsync_cond_mutex;
SDL_bool double_buffer;
@@ -59,7 +57,6 @@ typedef struct SDL_WindowData
#define SDL_RPI_VIDEOLAYER 10000 /* High enough so to occlude everything */
#define SDL_RPI_MOUSELAYER SDL_RPI_VIDEOLAYER + 1
/****************************************************************************/
/* SDL_VideoDevice functions declaration */
/****************************************************************************/
@@ -67,21 +64,21 @@ typedef struct SDL_WindowData
/* Display and window functions */
int RPI_VideoInit(_THIS);
void RPI_VideoQuit(_THIS);
void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
int RPI_CreateWindow(_THIS, SDL_Window * window);
int RPI_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
void RPI_SetWindowTitle(_THIS, SDL_Window * window);
void RPI_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
void RPI_SetWindowPosition(_THIS, SDL_Window * window);
void RPI_SetWindowSize(_THIS, SDL_Window * window);
void RPI_ShowWindow(_THIS, SDL_Window * window);
void RPI_HideWindow(_THIS, SDL_Window * window);
void RPI_RaiseWindow(_THIS, SDL_Window * window);
void RPI_MaximizeWindow(_THIS, SDL_Window * window);
void RPI_MinimizeWindow(_THIS, SDL_Window * window);
void RPI_RestoreWindow(_THIS, SDL_Window * window);
void RPI_DestroyWindow(_THIS, SDL_Window * window);
void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay *display);
int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
int RPI_CreateWindow(_THIS, SDL_Window *window);
int RPI_CreateWindowFrom(_THIS, SDL_Window *window, const void *data);
void RPI_SetWindowTitle(_THIS, SDL_Window *window);
void RPI_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon);
void RPI_SetWindowPosition(_THIS, SDL_Window *window);
void RPI_SetWindowSize(_THIS, SDL_Window *window);
void RPI_ShowWindow(_THIS, SDL_Window *window);
void RPI_HideWindow(_THIS, SDL_Window *window);
void RPI_RaiseWindow(_THIS, SDL_Window *window);
void RPI_MaximizeWindow(_THIS, SDL_Window *window);
void RPI_MinimizeWindow(_THIS, SDL_Window *window);
void RPI_RestoreWindow(_THIS, SDL_Window *window);
void RPI_DestroyWindow(_THIS, SDL_Window *window);
/* Window manager function */
SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window * window,
@@ -91,11 +88,11 @@ SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window * window,
int RPI_GLES_LoadLibrary(_THIS, const char *path);
void *RPI_GLES_GetProcAddress(_THIS, const char *proc);
void RPI_GLES_UnloadLibrary(_THIS);
SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window * window);
int RPI_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window *window);
int RPI_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context);
int RPI_GLES_SetSwapInterval(_THIS, int interval);
int RPI_GLES_GetSwapInterval(_THIS);
int RPI_GLES_SwapWindow(_THIS, SDL_Window * window);
int RPI_GLES_SwapWindow(_THIS, SDL_Window *window);
void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context);
#endif /* __SDL_RPIVIDEO_H__ */