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Sync SDL3 wiki -> header
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@@ -714,6 +714,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_DestroyCondition(SDL_Condition *cond);
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BroadcastCondition
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@@ -729,6 +731,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_SignalCondition(SDL_Condition *cond);
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* \returns 0 on success or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_SignalCondition
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@@ -757,6 +761,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_BroadcastCondition(SDL_Condition *cond);
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* \returns 0 when it is signaled or a negative error code on failure; call
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* SDL_GetError() for more information.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BroadcastCondition
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@@ -786,6 +792,8 @@ extern SDL_DECLSPEC int SDLCALL SDL_WaitCondition(SDL_Condition *cond, SDL_Mutex
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* the condition is not signaled in the allotted time, or a negative
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* error code on failure; call SDL_GetError() for more information.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_BroadcastCondition
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