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SDL_GetPixelFormatEnumForMasks() returns SDL_PixelFormatEnum
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@@ -427,7 +427,7 @@ SDL_Surface *SDL_LoadBMP_RW(SDL_RWops *src, SDL_bool freesrc)
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/* Create a compatible surface, note that the colors are RGB ordered */
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{
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Uint32 format;
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SDL_PixelFormatEnum format;
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/* Get the pixel format */
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format = SDL_GetPixelFormatEnumForMasks(biBitCount, Rmask, Gmask, Bmask, Amask);
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@@ -333,7 +333,7 @@ SDL_bool SDL_GetMasksForPixelFormatEnum(SDL_PixelFormatEnum format, int *bpp, Ui
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return SDL_TRUE;
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}
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Uint32 SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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SDL_PixelFormatEnum SDL_GetPixelFormatEnumForMasks(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
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{
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switch (bpp) {
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case 1:
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