From c7df6fe847b0cf0164567f1e9c9fa08b8a03e0f7 Mon Sep 17 00:00:00 2001 From: SDL Wiki Bot Date: Tue, 5 May 2026 17:47:49 +0000 Subject: [PATCH] Sync SDL3 wiki -> header [ci skip] --- include/SDL3/SDL_hints.h | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/include/SDL3/SDL_hints.h b/include/SDL3/SDL_hints.h index 00c185b3c6..2e1991d4b4 100644 --- a/include/SDL3/SDL_hints.h +++ b/include/SDL3/SDL_hints.h @@ -4134,13 +4134,15 @@ extern "C" { * If set, this can result in smoother window resizing when rendering using * OpenGL, however, there are some conditions: * - * - It is only activated on windows created with the `SDL_WINDOW_OPENGL` flag - * (windows using an SDL OpenGL renderer have this automatically set). - * - When activated, presentation must be done with `SDL_GL_SwapWindow()` - * (`SDL_RenderPresent()` calls this internally for OpenGL renderers as well). + * - It is only activated on windows created with the `SDL_WINDOW_OPENGL` flag + * (windows using an SDL OpenGL renderer have this automatically set). + * - When activated, presentation must be done with `SDL_GL_SwapWindow()` + * (`SDL_RenderPresent()` calls this internally for OpenGL renderers as + * well). * * Enabling this and presenting via an external mechanism will result in sync - * requests not being acked, and hangs and other odd window behavior may result. + * requests not being acked, and hangs and other odd window behavior may + * result. * * The variable can be set to the following values: *