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https://github.com/libsdl-org/SDL.git
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Added support for the PowerA Fusion Pro Wireless Controller in Bluetooth mode
This controller shows up with a VID/PID of 0, but has full functionality over Bluetooth
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@@ -28,6 +28,7 @@ typedef enum
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k_eSwitchDeviceInfoControllerType_JoyConLeft = 1,
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k_eSwitchDeviceInfoControllerType_JoyConRight = 2,
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k_eSwitchDeviceInfoControllerType_ProController = 3,
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k_eSwitchDeviceInfoControllerType_LicProController = 6,
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k_eSwitchDeviceInfoControllerType_NESLeft = 9,
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k_eSwitchDeviceInfoControllerType_NESRight = 10,
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k_eSwitchDeviceInfoControllerType_SNES = 11,
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@@ -1176,17 +1176,18 @@ static void UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
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switch (ctx->m_eControllerType) {
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case k_eSwitchDeviceInfoControllerType_JoyConLeft:
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HIDAPI_SetDeviceName(device, "Nintendo Switch Joy-Con (L)");
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HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT);
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HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT);
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device->type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT;
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break;
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case k_eSwitchDeviceInfoControllerType_JoyConRight:
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HIDAPI_SetDeviceName(device, "Nintendo Switch Joy-Con (R)");
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HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT);
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HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT);
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device->type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT;
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break;
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case k_eSwitchDeviceInfoControllerType_ProController:
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case k_eSwitchDeviceInfoControllerType_LicProController:
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HIDAPI_SetDeviceName(device, "Nintendo Switch Pro Controller");
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HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SWITCH_PRO);
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HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SWITCH_PRO);
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device->type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO;
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break;
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case k_eSwitchDeviceInfoControllerType_NESLeft:
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@@ -1199,17 +1200,17 @@ static void UpdateDeviceIdentity(SDL_HIDAPI_Device *device)
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break;
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case k_eSwitchDeviceInfoControllerType_SNES:
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HIDAPI_SetDeviceName(device, "Nintendo SNES Controller");
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HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SNES_CONTROLLER);
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HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SNES_CONTROLLER);
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device->type = SDL_GAMEPAD_TYPE_UNKNOWN;
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break;
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case k_eSwitchDeviceInfoControllerType_N64:
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HIDAPI_SetDeviceName(device, "Nintendo N64 Controller");
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HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_N64_CONTROLLER);
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HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_N64_CONTROLLER);
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device->type = SDL_GAMEPAD_TYPE_UNKNOWN;
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break;
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case k_eSwitchDeviceInfoControllerType_SEGA_Genesis:
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HIDAPI_SetDeviceName(device, "Nintendo SEGA Genesis Controller");
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HIDAPI_SetDeviceProduct(device, USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER);
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HIDAPI_SetDeviceProduct(device, USB_VENDOR_NINTENDO, USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER);
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device->type = SDL_GAMEPAD_TYPE_UNKNOWN;
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break;
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default:
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@@ -653,10 +653,16 @@ void HIDAPI_SetDeviceName(SDL_HIDAPI_Device *device, const char *name)
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}
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}
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void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 product_id)
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void HIDAPI_SetDeviceVendor(SDL_HIDAPI_Device *device, Uint16 vendor_id)
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{
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/* Don't set the device vendor ID directly, or we'll constantly re-enumerate this device */
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SDL_SetJoystickGUIDVendor(&device->guid, vendor_id);
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}
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void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 vendor_id, Uint16 product_id)
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{
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/* Don't set the device product ID directly, or we'll constantly re-enumerate this device */
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SDL_SetJoystickGUIDProduct(&device->guid, product_id);
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device->guid = SDL_CreateJoystickGUID(device->guid.data[0], vendor_id, product_id, device->version, device->name, 'h', 0);
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}
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static void HIDAPI_UpdateJoystickSerial(SDL_HIDAPI_Device *device)
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@@ -146,7 +146,7 @@ extern SDL_GamepadType HIDAPI_GetGamepadTypeFromGUID(SDL_JoystickGUID guid);
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extern void HIDAPI_UpdateDevices(void);
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extern void HIDAPI_SetDeviceName(SDL_HIDAPI_Device *device, const char *name);
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extern void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 product_id);
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extern void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 vendor_id, Uint16 product_id);
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extern void HIDAPI_SetDeviceSerial(SDL_HIDAPI_Device *device, const char *serial);
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extern SDL_bool HIDAPI_HasConnectedUSBDevice(const char *serial);
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extern void HIDAPI_DisconnectBluetoothDevice(const char *serial);
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