From d3672b0c3aac22b66cb434166af8ab727336b865 Mon Sep 17 00:00:00 2001 From: BurstRange <113287175+BrRange@users.noreply.github.com> Date: Tue, 3 Mar 2026 14:42:42 -0300 Subject: [PATCH] Fixed typo to "pseudo" --- include/SDL3/SDL_stdinc.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/SDL3/SDL_stdinc.h b/include/SDL3/SDL_stdinc.h index d46ada0ab0..6e9f8022c6 100644 --- a/include/SDL3/SDL_stdinc.h +++ b/include/SDL3/SDL_stdinc.h @@ -4360,7 +4360,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_randf(void); /** * Generate 32 pseudo-random bits. * - * You likely want to use SDL_rand() to get a psuedo-random number instead. + * You likely want to use SDL_rand() to get a pseudo-random number instead. * * There are no guarantees as to the quality of the random sequence produced, * and this should not be used for security (cryptography, passwords) or where @@ -4445,7 +4445,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_randf_r(Uint64 *state); /** * Generate 32 pseudo-random bits. * - * You likely want to use SDL_rand_r() to get a psuedo-random number instead. + * You likely want to use SDL_rand_r() to get a pseudo-random number instead. * * There are no guarantees as to the quality of the random sequence produced, * and this should not be used for security (cryptography, passwords) or where