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Use consistent style for pointer declarations and casts
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@@ -110,8 +110,7 @@ void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this)
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}
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}
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char const* const* Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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Uint32 *count)
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char const * const *Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count)
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{
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static const char *const extensionsForAndroid[] = {
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VK_KHR_SURFACE_EXTENSION_NAME, VK_KHR_ANDROID_SURFACE_EXTENSION_NAME
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@@ -36,7 +36,7 @@
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extern bool Android_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
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extern void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
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extern char const* const* Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
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extern char const * const *Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
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extern bool Android_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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