CodeSpell

This commit is contained in:
Max Seidenstücker
2026-02-06 16:20:00 +01:00
committed by Özkan Sezer
parent 8b53b77058
commit d870911202
34 changed files with 63 additions and 63 deletions

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@@ -725,7 +725,7 @@ bool SDL_VideoInit(const char *driver_name)
but most things using SDL are games or media players; you wouldn't
want a screensaver to trigger if you're playing exclusively with a
joystick, or passively watching a movie. Things that use SDL but
function more like a normal desktop app should explicitly reenable the
function more like a normal desktop app should explicitly re-enable the
screensaver. */
if (!SDL_GetHintBoolean(SDL_HINT_VIDEO_ALLOW_SCREENSAVER, false)) {
SDL_DisableScreenSaver();

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@@ -1560,7 +1560,7 @@ static NSCursor *Cocoa_GetDesiredCursor(void)
[self addPendingWindowOperation:PENDING_OPERATION_ENTER_FULLSCREEN];
[nswindow miniaturize:nil];
} else {
// Adjust the fullscreen toggle button and readd menu now that we're here.
// Adjust the fullscreen toggle button and re-add menu now that we're here.
if (window->flags & SDL_WINDOW_RESIZABLE) {
// resizable windows are Spaces-friendly: they get the "go fullscreen" toggle button on their titlebar.
[nswindow setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];

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@@ -9,7 +9,7 @@
* Change History
10/13/13 v1.15 r4 - Interim bugfix release while I work on the next major release with Zip64 support (almost there!):
- Critical fix for the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY bug (thanks kahmyong.moon@hp.com) which could cause locate files to not find files. This bug
would only have occured in earlier versions if you explicitly used this flag, OR if you used mz_zip_extract_archive_file_to_heap() or mz_zip_add_mem_to_archive_file_in_place()
would only have occurred in earlier versions if you explicitly used this flag, OR if you used mz_zip_extract_archive_file_to_heap() or mz_zip_add_mem_to_archive_file_in_place()
(which used this flag). If you can't switch to v1.15 but want to fix this bug, just remove the uses of this flag from both helper funcs (and of course don't use the flag).
- Bugfix in mz_zip_reader_extract_to_mem_no_alloc() from kymoon when pUser_read_buf is not NULL and compressed size is > uncompressed size
- Fixing mz_zip_reader_extract_*() funcs so they don't try to extract compressed data from directory entries, to account for weird zipfiles which contain zero-size compressed data on dir entries.

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@@ -2318,7 +2318,7 @@ stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n)
unsigned int k;
int sgn;
if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing
if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s instead of continuing
sgn = j->code_buffer >> 31; // sign bit always in MSB; 0 if MSB clear (positive), 1 if MSB set (negative)
k = stbi_lrot(j->code_buffer, n);
@@ -2333,7 +2333,7 @@ stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n)
{
unsigned int k;
if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s intead of continuing
if (j->code_bits < n) return 0; // ran out of bits from stream, return 0s instead of continuing
k = stbi_lrot(j->code_buffer, n);
j->code_buffer = k & ~stbi__bmask[n];
k &= stbi__bmask[n];
@@ -2345,7 +2345,7 @@ stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j)
{
unsigned int k;
if (j->code_bits < 1) stbi__grow_buffer_unsafe(j);
if (j->code_bits < 1) return 0; // ran out of bits from stream, return 0s intead of continuing
if (j->code_bits < 1) return 0; // ran out of bits from stream, return 0s instead of continuing
k = j->code_buffer;
j->code_buffer <<= 1;
--j->code_bits;
@@ -5193,7 +5193,7 @@ static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int
p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0);
if (p == NULL) return stbi__err("outofmem", "Out of memory");
// between here and free(out) below, exitting would leak
// between here and free(out) below, exiting would leak
temp_out = p;
if (pal_img_n == 3) {
@@ -7107,7 +7107,7 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
// 0: not specified.
}
// background is what out is after the undoing of the previou frame;
// background is what out is after the undoing of the previous frame;
memcpy( g->background, g->out, 4 * g->w * g->h );
}
@@ -8147,7 +8147,7 @@ STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user
1.31 (2011-06-20)
a few more leak fixes, bug in PNG handling (SpartanJ)
1.30 (2011-06-11)
added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
added ability to load files via callbacks to accommodate custom input streams (Ben Wenger)
removed deprecated format-specific test/load functions
removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)

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@@ -84,7 +84,7 @@ SDL_WAYLAND_SYM(const char * const *, wl_proxy_get_tag, (struct wl_proxy *))
* non-optional when we are compiling against Wayland 1.20. We don't
* explicitly call them ourselves, though, so if we are only compiling
* against Wayland 1.18, they're unnecessary. */
SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interfac, uint32_t version, uint32_t flags, ...))
SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version, uint32_t flags, ...))
SDL_WAYLAND_SYM(struct wl_proxy *, wl_proxy_marshal_array_flags, (struct wl_proxy *proxy, uint32_t opcode, const struct wl_interface *interface, uint32_t version, uint32_t flags, union wl_argument *args))
#endif

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@@ -146,7 +146,7 @@ struct MonitorInfo
int width_mm; // -1 if not specified
int height_mm; // -1 if not specified
double aspect_ratio; // -1.0 if not specififed
double aspect_ratio; // -1.0 if not specified
double gamma; // -1.0 if not specified

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@@ -17,7 +17,7 @@
// is suboptimal for image quality, but by far the fastest method.
// For all methods, width and height should be even, if not, the last row/column of the result image won't be affected.
// For sse methods, if the width if not divisable by 32, the last (width%32) pixels of each line won't be affected.
// For sse methods, if the width if not divisible by 32, the last (width%32) pixels of each line won't be affected.
/*#include <stdint.h>*/

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@@ -3,7 +3,7 @@
#include "yuv_rgb_common.h"
// yuv to rgb, sse implementation
// pointers must be 16 byte aligned, and strides must be divisable by 16
// pointers must be 16 byte aligned, and strides must be divisible by 16
void yuv420_rgb565_sse(
uint32_t width, uint32_t height,
const uint8_t *y, const uint8_t *u, const uint8_t *v, uint32_t y_stride, uint32_t uv_stride,

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@@ -14,7 +14,7 @@
// is suboptimal for image quality, but by far the fastest method.
// For all methods, width and height should be even, if not, the last row/column of the result image won't be affected.
// For sse methods, if the width if not divisable by 32, the last (width%32) pixels of each line won't be affected.
// For sse methods, if the width if not divisible by 32, the last (width%32) pixels of each line won't be affected.
/*#include <stdint.h>*/