Sync SDL3 wiki -> headers

This commit is contained in:
Ryan C. Gordon
2024-04-09 00:49:23 -04:00
parent ad090d2444
commit e044318a8e
33 changed files with 1510 additions and 909 deletions

View File

@@ -37,11 +37,12 @@ extern "C" {
/**
* An enumeration of blend modes used in drawing operations.
*
* Note that additional values may be obtained from SDL_ComposeCustomBlendMode.
*
* \sa SDL_ComposeCustomBlendMode
* Note that additional values may be obtained from
* SDL_ComposeCustomBlendMode.
*
* \since This enum is available since SDL 3.0.0.
*
* \sa SDL_ComposeCustomBlendMode
*/
typedef enum SDL_BlendMode
{
@@ -66,7 +67,8 @@ typedef enum SDL_BlendMode
} SDL_BlendMode;
/**
* The blend operation used when combining source and destination pixel components.
* The blend operation used when combining source and destination pixel
* components.
*
* \since This enum is available since SDL 3.0.0.
*/
@@ -82,10 +84,10 @@ typedef enum SDL_BlendOperation
/**
* The normalized factor used to multiply pixel components.
*
* The blend factors are multiplied with the pixels from a drawing
* operation (src) and the pixels from the render target (dst) before
* the blend operation. The comma-separated factors listed above are always
* applied in the component order red, green, blue, and alpha.
* The blend factors are multiplied with the pixels from a drawing operation
* (src) and the pixels from the render target (dst) before the blend
* operation. The comma-separated factors listed above are always applied in
* the component order red, green, blue, and alpha.
*
* \since This enum is available since SDL 3.0.0.
*/