mirror of
https://github.com/libsdl-org/SDL.git
synced 2026-03-20 15:51:07 +01:00
Removed SDL_HINT_MOUSE_RELATIVE_MODE_WARP
This complicated mouse handling and is a rarely tested path. Real relative mode is much better performance and higher precision.
This commit is contained in:
@@ -820,12 +820,14 @@ The following hints have been renamed:
|
||||
The following hints have been removed:
|
||||
* SDL_HINT_ACCELEROMETER_AS_JOYSTICK
|
||||
* SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO - the audio will be paused when the application is paused, and SDL_HINT_ANDROID_BLOCK_ON_PAUSE can be used to control that
|
||||
* SDL_HINT_AUDIO_DEVICE_APP_NAME - replaced by either using the appname param to SDL_SetAppMetadata() or setting SDL_PROP_APP_METADATA_NAME_STRING with SDL_SetAppMetadataProperty()
|
||||
* SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS - gamepad buttons are always positional
|
||||
* SDL_HINT_GRAB_KEYBOARD - use SDL_SetWindowKeyboardGrab() instead
|
||||
* SDL_HINT_IDLE_TIMER_DISABLED - use SDL_DisableScreenSaver() instead
|
||||
* SDL_HINT_IME_INTERNAL_EDITING - replaced with SDL_HINT_IME_IMPLEMENTED_UI
|
||||
* SDL_HINT_IME_SHOW_UI - replaced with SDL_HINT_IME_IMPLEMENTED_UI
|
||||
* SDL_HINT_IME_SUPPORT_EXTENDED_TEXT - the normal text editing event has extended text
|
||||
* SDL_HINT_MOUSE_RELATIVE_MODE_WARP - relative mode is always implemented at the hardware level or reported as unavailable
|
||||
* SDL_HINT_MOUSE_RELATIVE_SCALING - mouse coordinates are no longer automatically scaled by the SDL renderer
|
||||
* SDL_HINT_PS2_DYNAMIC_VSYNC - use SDL_SetRenderVSync(renderer, -1) instead
|
||||
* SDL_HINT_RENDER_BATCHING - Render batching is always enabled, apps should call SDL_FlushRenderer() before calling into a lower-level graphics API.
|
||||
@@ -848,7 +850,6 @@ The following hints have been removed:
|
||||
* SDL_HINT_WINRT_PRIVACY_POLICY_LABEL - WinRT support was removed in SDL3.
|
||||
* SDL_HINT_WINRT_PRIVACY_POLICY_URL - WinRT support was removed in SDL3.
|
||||
* SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING
|
||||
* SDL_HINT_AUDIO_DEVICE_APP_NAME - replaced by either using the appname param to SDL_SetAppMetadata() or setting SDL_PROP_APP_METADATA_NAME_STRING with SDL_SetAppMetadataProperty()
|
||||
|
||||
The following environment variables have been renamed:
|
||||
* SDL_AUDIODRIVER => SDL_AUDIO_DRIVER
|
||||
|
||||
Reference in New Issue
Block a user