render: Add Suspend/Resume calls for GDK support

This commit is contained in:
Ethan Lee
2026-03-04 20:26:54 -05:00
parent 0c57e99b4a
commit ee5c5cf755
12 changed files with 108 additions and 34 deletions

View File

@@ -6347,3 +6347,23 @@ void SDL_DestroyGPURenderState(SDL_GPURenderState *state)
SDL_free(state->storage_buffers);
SDL_free(state);
}
#ifdef SDL_PLATFORM_GDK
void SDLCALL SDL_GDKSuspendRenderer(SDL_Renderer *renderer)
{
CHECK_RENDERER_MAGIC(renderer,);
if (renderer->GDKSuspendRenderer != NULL) {
renderer->GDKSuspendRenderer(renderer);
}
}
void SDLCALL SDL_GDKResumeRenderer(SDL_Renderer *renderer)
{
CHECK_RENDERER_MAGIC(renderer,);
if (renderer->GDKResumeRenderer != NULL) {
renderer->GDKResumeRenderer(renderer);
}
}
#endif /* SDL_PLATFORM_GDK */