render: Add Suspend/Resume calls for GDK support

This commit is contained in:
Ethan Lee
2026-03-04 20:26:54 -05:00
parent 0c57e99b4a
commit ee5c5cf755
12 changed files with 108 additions and 34 deletions

View File

@@ -40,6 +40,8 @@ extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendGPU(void);
extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendComplete(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetGDKDefaultUser(void);
extern SDL_DECLSPEC void SDLCALL SDL_GetGDKTaskQueue(void);
extern SDL_DECLSPEC void SDLCALL SDL_GDKSuspendRenderer(void);
extern SDL_DECLSPEC void SDLCALL SDL_GDKResumeRenderer(void);
#endif
#if !defined(SDL_PLATFORM_IOS)