Renamed SDL life cycle functions

This maps better to how SDL delivers the events, and the iOS delegate methods are in the documentation for reference.
This commit is contained in:
Sam Lantinga
2024-07-23 21:59:35 -07:00
parent 06c0ed68b1
commit fa0918a686
10 changed files with 30 additions and 14 deletions

View File

@@ -5497,7 +5497,7 @@ void SDL_OnApplicationDidReceiveMemoryWarning(void)
SDL_SendAppEvent(SDL_EVENT_LOW_MEMORY);
}
void SDL_OnApplicationWillResignActive(void)
void SDL_OnApplicationWillEnterBackground(void)
{
if (_this) {
SDL_Window *window;
@@ -5519,7 +5519,7 @@ void SDL_OnApplicationWillEnterForeground(void)
SDL_SendAppEvent(SDL_EVENT_WILL_ENTER_FOREGROUND);
}
void SDL_OnApplicationDidBecomeActive(void)
void SDL_OnApplicationDidEnterForeground(void)
{
SDL_SendAppEvent(SDL_EVENT_DID_ENTER_FOREGROUND);

View File

@@ -71,12 +71,12 @@ static BOOL UIKit_EventPumpEnabled = YES;
- (void)applicationDidBecomeActive
{
SDL_OnApplicationDidBecomeActive();
SDL_OnApplicationDidEnterForeground();
}
- (void)applicationWillResignActive
{
SDL_OnApplicationWillResignActive();
SDL_OnApplicationWillEnterBackground();
}
- (void)applicationDidEnterBackground