Commit Graph

1516 Commits

Author SHA1 Message Date
Sylvain
17515f4aef Backport simplify flags PR #7220 2023-02-09 17:19:46 -08:00
Sam Lantinga
d77eb8a8d5 Make sure we synchronously re-enable USB reporting mode for Switch controllers (thanks @SortaCore!)
Fixes https://github.com/libsdl-org/SDL/issues/3450

(cherry picked from commit b7c6fec10a)
2023-02-08 14:31:05 -08:00
Sam Lantinga
3fb9118cb6 Note the Google Stadia controller doesn't support rumble over Bluetooth
(cherry picked from commit 50575ed223)
2023-02-08 14:31:05 -08:00
Sam Lantinga
71fb4e3d76 Fixed mis-detecting the share button on the Xbox controller over NDIS
(cherry picked from commit 00e02de77b)
2023-02-08 14:31:05 -08:00
Sam Lantinga
2518e32de8 Dynamically update the serial number if it isn't available at first
This happens for Xbox One controllers using newer firmware connected over NDIS

(cherry picked from commit d1c72bb0bc)
2023-02-08 14:31:01 -08:00
Sam Lantinga
e8938fc66a Enable paddles on the Xbox Elite controller when connected over USB
(cherry picked from commit c4db0725e4)
2023-02-08 14:27:05 -08:00
Ozkan Sezer
fde6323662 fix build after the Logitech ChillStream patch. 2023-02-07 01:11:02 +03:00
Sam Lantinga
7154605982 Added support for the Logitech ChillStream
(cherry picked from commit 6f7edaf8920c504ebd3e797bd04ec1d2e46c4aa9)
2023-02-06 13:28:44 -08:00
Sam Lantinga
5b5a72e33c Sorted controller list
(cherry picked from commit 1c03ddefc3)
2023-02-05 08:44:46 -08:00
Antonis Geralis
58fa43e7c3 Added Elecom 8button gamepad
(cherry picked from commit 52cd9fcbb0)
2023-02-05 08:44:46 -08:00
Leonardo Brondani Schenkel
4266cf8504 Add Linux mapping for 8BitDo Pro 2 Wired Controller for Xbox
Without these mappings, this controller "kinda" works out of the box:
- `SDL_GameControllerMapping()` works because it will notice "Xbox" in
  the name and use the default XInput mappings
- `SDL_GameControllerMappingForGUID()` will not find any mapping

lsusb:
```
ID 2dc8:2000 8BitDo 8BitDo Pro 2 Wired Controller for Xbox
```

In Linux this controller is supported by two drivers:
- `xpad` (built-in to the kernel), exposes the controller name from the
  USB descriptor and the GUID starts with 03 (0x03 = BUS_USB)
- `xone` (https://github.com/medusalix/xone), exposes a virtual
  controller which is always named "Microsoft X-Box One pad" and the
  GUID starts with 06 (0x06 = BUS_VIRTUAL)

This commit adds the 2 GUIDs from both drivers so mappings will always
be found and the real controller name will always be reported.
2023-02-05 08:44:37 -08:00
Alynne
92779a5bd8 Adds Stadia BT mapping
(cherry picked from commit 4dea13e02f)
2023-02-03 15:02:47 -08:00
Sam Lantinga
c4a493de97 Don't accept official mappings for controllers that aren't unique
For example, the DragonRise Inc. Generic USB Joystick
See https://github.com/gabomdq/SDL_GameControllerDB/issues/202 for details

(cherry picked from commit 673bc57649)
2023-02-02 08:41:57 -08:00
Sam Lantinga
4a87abc966 Fixed sort_controllers.py and resorted game controller database
(cherry picked from commit 917607c335)
2023-02-02 08:41:36 -08:00
Sam Lantinga
2290d71338 Added gamepad mappings for the Xin-Mo Dual Arcade Fightstick
(cherry picked from commit d29e1f3632)
2023-02-01 23:07:47 -08:00
happyharryh
2cb422360c Fixed the hat_map to avoid segmentation fault
(cherry picked from commit 57e78f4cf5)
2023-01-12 06:56:59 -08:00
Narr the Reg
fa934dd4df hidapi: switch: Add user calibration support
(cherry picked from commit 9fa55d9cab)
2023-01-12 06:38:37 -08:00
Sam Lantinga
0479df53ca Updated copyright for 2023 2023-01-09 09:48:21 -08:00
Sam Lantinga
ebc2fb411f Fixed infinite loop shutting down WGI controllers
We are guaranteed that the lock will be held during shutdown, so if we are in InvokeRemoved(), it's because we're shutting down controllers and need to remove them from our internal list.

Fixes https://github.com/libsdl-org/SDL/issues/7016

(cherry picked from commit ac99db9fc8)
2023-01-08 09:35:55 -08:00
Sam Lantinga
988866ca4a Fixed line wrapping for HID packet dump
(cherry picked from commit e85839cd56)
2023-01-03 15:14:00 -08:00
Sam Lantinga
2cb7a0a0bb Added support for the ThrustMaster eSwap PRO Controller Xbox
(cherry picked from commit dacdb1c310)
2023-01-03 15:13:50 -08:00
Sam Lantinga
29a4c5ebc2 Fixed getting the VID/PID of a virtual joystick
(cherry picked from commit e40a96155f)
2022-12-28 12:52:17 -08:00
Sam Lantinga
903df79b2d Make sure we match the same way when adding a mapping and looking up a mapping
Fixes https://github.com/libsdl-org/SDL/issues/6898

(cherry picked from commit 3db9112ef4)
2022-12-27 12:21:13 -08:00
Sam Lantinga
6969b3be3b Don't send Razer devices the Sony third-party query feature report
Some of them lock up or reset, and the vast majority of devices are not actually game controllers.

Fixes https://github.com/libsdl-org/SDL/issues/6733

(cherry picked from commit 83b29f9ce1)
2022-12-19 09:16:59 -08:00
Sam Lantinga
3b0cd44158 Fixed compiler warning
```
 ./src/joystick/SDL_joystick.c:105:12: warning: no previous extern declaration for non-static variable 'SDL_joystick_lock' [-Wmissing-variable-declarations]
SDL_mutex *SDL_joystick_lock = NULL; /* This needs to support recursive locks */
           ^
./src/joystick/SDL_joystick.c:105:1: note: declare 'static' if the variable is not intended to be used outside of this translation unit
SDL_mutex *SDL_joystick_lock = NULL; /* This needs to support recursive locks */
^
```
1 warning generated.
2022-12-17 06:51:02 -08:00
Sam Lantinga
a53382e460 Sorted PS4 controllers, note that the NACON Wireless Controller for PS4 actually reports as an XInput device 2022-12-15 18:00:51 -08:00
Sam Lantinga
e99b9ca9c0 Note that the NACON Daija Arcade Stick is an arcade stick 2022-12-15 17:58:29 -08:00
Sam Lantinga
7a9966af9d Fixed crash in SDL_PrivateGameControllerRefreshMapping() 2022-12-14 14:24:58 -08:00
Sam Lantinga
d59caffe2c Added support for clang thread-safety analysis
The annotations have been added to SDL_mutex.h and have been made public so applications can enable this for their own code.

Clang assumes that locking and unlocking can't fail, but SDL has the concept of a NULL mutex, so the mutex functions have been changed not to report errors if a mutex hasn't been initialized. We do have mutexes that might be accessed when they are NULL, notably in the event system, so this is an important change.

This commit cleans up a bunch of rare race conditions in the joystick and game controller code so now everything should be completely protected by the joystick lock.

To test this, change the compiler to "clang -Wthread-safety -Werror=thread-safety -DSDL_THREAD_SAFETY_ANALYSIS"
2022-12-14 09:29:19 -08:00
Sam Lantinga
817454cfe6 Don't try to open the Razer Huntsman Elite keyboard as a controller 2022-12-12 18:00:57 -08:00
Sam Lantinga
802b5ef7dc Added support for the STRIKEPAD PS4 Grip Add-on to the HIDAPI driver
(cherry picked from commit 618340bf99)
2022-12-12 10:56:08 -08:00
Sam Lantinga
fc689a6cb3 Fixed build 2022-12-07 16:06:17 -08:00
Sam Lantinga
b4d547905d Use the correct name for the DualSense controllers
(cherry picked from commit 9a6bcca6b8)
2022-12-07 14:54:00 -08:00
Sam Lantinga
4ee36a9474 Added support for the DualSense Edge paddles
(cherry picked from commit 9339085593)
2022-12-07 14:48:36 -08:00
Sam Lantinga
d1b4810542 Fixed centering the D-pad on some joysticks
Fixes https://github.com/libsdl-org/SDL/issues/6767
2022-12-05 13:36:51 -08:00
Max Bachmann
7ac66972b7 Detect Logitech PRO Racing Wheel as wheel
(cherry picked from commit 5650046f93)
2022-12-03 08:22:05 -08:00
Sam Lantinga
423c558e44 Detect the G923 (Xbox style) and PXN V900 (PS3 mode) as wheels
(cherry picked from commit 7237c56499)
2022-12-01 14:44:52 -08:00
Pierre Wendling
d0bbfdbfb8 Clang-Tidy fixes (#6725)
(cherry picked from commit 3c501b963d)
2022-12-01 13:08:50 -08:00
Sylvain
09ee811f4b Small format changed (using clang-format 15.0.2-1)
(cherry picked from commit 778b8926b4)
2022-12-01 08:29:15 -08:00
Sam Lantinga
6e40c7a9b8 Added support for the Logitech Cordless Precision PS3 controller 2022-11-30 17:03:29 -08:00
Sam Lantinga
01541bc350 Added support for the HORIPAD Pro for Xbox Series X 2022-11-30 16:42:00 -08:00
Sam Lantinga
4504c10f3b Re-enabled support for third party PS3 controllers 2022-11-30 16:37:20 -08:00
Sam Lantinga
9e997cc787 Fixed Victrix FS Pro V2 controller hang on reboot 2022-11-30 15:39:10 -08:00
Sam Lantinga
b8d85c6939 Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
2022-11-30 12:57:41 -08:00
Sam Lantinga
2d24baaad4 Fixed building on Windows with SDL_VIDEO=OFF
Fixes https://github.com/libsdl-org/SDL/issues/6562
2022-11-29 09:26:29 -08:00
Sam Lantinga
89e9f7b42b Added support for the Xbox Elite controller paddles with firmware version 5.13+ 2022-11-28 23:10:02 -08:00
Vasily Khoruzhick
b6c875a923 Add support for the 8BitDo Ultimate Wireless 2.4GHz Controller in DirectInput mode
Generated using controller map
2022-11-28 17:48:03 -08:00
Sam Lantinga
37d244ea81 Added support for the 8BitDo Ultimate Wired Controller in DirectInput mode, including the misc button and paddles 2022-11-28 14:49:07 -08:00
Sam Lantinga
a937b5c4ad Add 8BitDo to the list of Xbox 360 third party vendors
Allows detection of the 8BitDo Ultimate Wired Controller
2022-11-28 13:47:30 -08:00
Sylvain Becker
fb0ce375f0 Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
2022-11-28 12:33:03 -08:00