Commit Graph

50 Commits

Author SHA1 Message Date
Sam Lantinga
a71f99c71f Fixed ambiguity between std::byte and byte in rpcndr.h
Fixes https://github.com/libsdl-org/SDL/issues/8911
2024-01-23 09:00:02 -08:00
Sam Lantinga
5b3ee51c6c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
Dimitriy Ryazantcev
9faa7977bd UWP: Add support for supplementary Unicode characters input
Characters outside Basic Multilingual Plane (BMP) are coded as so called "surrogate pair" in two separate UTF-16 character events.
2023-11-28 12:33:21 -08:00
Dimitriy Ryazantcev
9a206adbee UWP: Use Windows.UI.Core.CoreDispatcher.AcceleratorKeyActivated event for keyboard
Only in this case we can see Left Alt and Right Alt keys.

Stole the idea from DirectXTK12 repo:
https://github.com/microsoft/DirectXTK12/blob/main/Src/Keyboard.cpp
2023-11-28 11:31:19 -08:00
Sylvain
d8600f717e Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
luzpaz
37e567994d Fix remaining typos (#7921)
* Fix remaining typos

Found via `codespell -q 3 -S *.hex,*.pdf,./src/libm,./src/hidapi,./src/stdlib/SDL_malloc.c,./src/video/x11/edid.h -L caf,currenty,datas,einstance,fo,hda,lod,mata,parm,parms,pevent,pevents,pixelx,requestor,ser,statics,te,texturers,thid,uscaled,windowz`
2023-07-03 12:46:47 -07:00
Anonymous Maarten
3472dc11d6 Fix uses of undefined macro identifiers (-Wundef)
* Fix -Wundef warnings due to use of unguarded SDL_LOADSO_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WINDOWS

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_ANDROID

* Fix -Wundef warnings due to use of unguarded SDL_LOADSO_DUMMY

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_COCOA

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_UIKIT

* Fix -Wundef warnings due to use of unguarded SDL_TIMERS_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_EVENTS_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_TIMER_DUMMY

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_SENSOR_DISABLED

* Fix -Wundef warnings due to use of unguarded __ANDROID__

* Fix -Wundef warnings due to use of unguarded __IOS__

* Fix -Wundef warnings due to use of unguarded EMULATE_CAS

* Fix -Wundef warnings due to use of unguarded SDL_ATOMIC_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_THREADS_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_SNDIO

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_NETBSD

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_WASAPI

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DSOUND

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_HAIKU

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_COREAUDIO

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_AAUDIO

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_OPENSLES

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_ANDROID

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PS2

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PSP

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_VITA

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_N3DS

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_EMSCRIPTEN

* Fix -Wundef warnings due to use of unguarded SDL_NEON_INTRINSICS

* Fix -Wundef warnings due to use of unguarded SDL_ALTIVEC_BLITTERS

* Fix -Wundef warnings due to use of unguarded __VITA__

* Fix -Wundef warnings due to use of unguarded __3DS__

* Fix -Wundef warnings due to use of unguarded SDL_DYNAPI_PROC_NO_VARARGS

* Fix -Wundef warnings due to use of unguarded __APPLE__

* Fix -Wundef warnings due to use of unguarded __WINRT__

* Fix -Wundef warnings due to use of unguarded SDL_HIDAPI_DISABLED

* Fix -Wundef warnings due to use of unguarded __TVOS__

* Fix -Wundef warnings due to use of unguarded HAVE_DRIVER_BACKEND

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_XINPUT

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_WGI

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_DINPUT

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_MFI

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_EMSCRIPTEN

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_PS2

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_PSP

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_VITA

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_N3DS

* Fix -Wundef warnings due to use of unguarded __MACOS__

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WINRT

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RPI

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PVR_OGL

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VIVANTE

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D11

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_D3D12

* Fix -Wundef warnings due to use of unguarded SDL_RENDER_DISABLED

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_METAL

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_PS2

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_PSP

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_VITA_GXM

* Fix -Wundef warnings due to use of unguarded SDL_ARM_SIMD_BLITTERS

* Fix -Wundef warnings due to use of unguarded SDL_ARM_NEON_BLITTERS

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_HAIKU

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_PS2

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_PSP

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VITA

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_N3DS

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_KMSDRM

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RISCOS

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_EMSCRIPTEN

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_NGAGE

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_METAL

* Fix -Wundef warnings due to use of unguarded SDL_LSX_INTRINSICS

* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_NP_H

* Fix -Wundef warnings due to use of unguarded __RISCOS__

* Fix -Wundef warnings due to use of unguarded FAKE_RECURSIVE_MUTEX

* Fix -Wundef warnings due to use of unguarded USE_POSIX_SPAWN

* textureData is only needed when SDL is built with YUV support

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_ALSA

* Fix -Wundef warnings due to use of unguarded SDL_SSE3_INTRINSICS

* Fix -Wundef warnings due to use of unguarded SDL_SSE4_2_INTRINSICS

* Fix -Wundef warnings due to use of unguarded SDL_SSE4_1_INTRINSICS

* Fix -Wundef warnings due to use of unguarded SDL_AVX512F_INTRINSICS

* Fix -Wundef warnings due to use of unguarded SDL_SSE2_INTRINSICS

* Fix -Wundef warnings due to use of unguarded SDL_AVX_INTRINSICS

* Fix -Wundef warnings due to use of unguarded SDL_AVX2_INTRINSICS

* Fix -Wundef warnings due to use of unguarded SDL_SSE_INTRINSICS

* Fix -Wundef warnings due to use of unguarded SDL_MMX_INTRINSICS

* Fix -Wundef warnings due to use of unguarded HAVE_CLOCK_GETTIME

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DISK

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DUMMY

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_DUMMY

* Fix -Wundef warnings due to use of unguarded HAVE_GCC_ATOMICS

* Fix -Wundef warnings due to use of unguarded HAVE_GCC_SYNC_LOCK_TEST_AND_SET

* Fix -Wundef warnings due to use of unguarded SDL_USE_LIBDBUS

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_JACK

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_VIRTUAL

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_LINUX

* Fix -Wundef warnings due to use of unguarded HAVE_LIBC

* Fix -Wundef warnings due to disabling SDL_LIBC

* Fix -Wundef warnings due to use of unguarded HAVE_PLATFORM_BACKEND

* Fix -Wundef warnings due to use of unguarded DEBUG

* Fix -Wundef warnings due to use of unguarded HAVE_LINUX_INPUT_H

* Fix -Werror=unused-variable when building with SDL_LIBC=OFF

* Fix -Wundef warnings due to use of unguqrded SDL_USE_LIBUDEV

* Use SDL alloc functions in libusb/hid.c

* Fix -Wundef warnings due to use of unguarded HAVE_LIBUDEV_H

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VULKAN

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_OFFSCREEN

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_OGL

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_GLX

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES2

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_RENDER_OGL_ES2

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_OSS

* Remove SDL_AUDIO_DRIVER_SUNAUDIO reference since it is never set

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PIPEWIRE

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_PULSEAUDIO

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XCURSOR

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XDBE

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XFIXES

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XINPUT2

* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH

* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XRANDR

* Fix -Wundef warnings due to use of unguarded #if SDL_VIDEO_DRIVER_X11_XSCRNSAVER

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_XSHAPE

* Don't call XShape functions when XShape is diabled

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WAYLAND

* Fix -Wundef warnings due to use of unuarded SDL_VIDEO_DRIVER_X11

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_RISCOS

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_EGL

* Disable array when compiled with SDL_EVENTS=OFF

* Fix -Wundef warnings due to use of unguarded SDL_INPUT_LINUXEV

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_WINDOWS

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PS2

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PSP

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_VITA

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_N3DS

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_STDCPP

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_NGAGE

* Fix -Wundef warnings due to use of unguarded __WINDOWS__

* Fix -Wundef warnings due to use of unguarded __WINGDK__

* Fix -Wundef warnings due to use of unguarded __ANDROID__

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_GENERIC_COND_SUFFIX

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PIB

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_VITA_PVR

* Fix -Wundef warnings due to use of unguarded SDL_FILE_DISABLED

* Fix -Wundef warnings due to use of unguarded __XBOXONE__

* Fix -Wundef warnings due to use of unguarded __XBOXSERIES__

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_WGL

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_QNX

* Fix -Wundef warnings due to use of unguarded SDL_AUDIO_DRIVER_DISK

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_QNX

* Fix -Wundef warnings due to use of unguarded DEBUG_RAZOR

* Fix -Wundef warnings due to use of unguarded WINAPI_FAMILY_PHONE_APP

* Fix -Wundef warnings due to use of unguarded SDL_MAC_NO_SANDBOX

* Fix -Wundef warnings due to use of unguarded __(IPHONE|APPLETV|MAC)_OS_VERSION_MAX_ALLOWED

* Fix C4090 warning ('function': different 'const' qualifiers)

* ci: use -isystem for include dirs of pspdev toolchain

* cmake: add -Wundef option

* Fix remaining -Wundef warnings due to use of unguarded SDL_VIDEO_VULKAN and SDL_VIDEO_METAL

* Fix -Wundef warnings due to use of unguarded __MACOS__

* DEBUG_CONVERT is guaranteed to be defined in src/audio/SDL_audiocvt.c

* Fix -Wundef warnings due to use of unguarded HAVE_NANOSLEEP

* Fix -Wundef warnings due to use of unguarded HAVE_DXGI_H

* Fix -Wundef warnings due to use of unguarded HAVE_LINUX_INPUT_H

* fix SDL_VIDEO_DRIVER_WAYLAND

* fix SDL_VIDEO_DRIVER_X11

* Fix -Wundef warnings due to use of unguarded HAVE_MMDEVICEAPI_H

* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_SETNAME_NP

* Fix -Wundef warnings due to use of unguarded HAVE_PTHREAD_SET_NAME_NP

* Fix -Wundef warnings due to use of unguarded HAVE_SETJMP

* Fix -Wundef warnings due to use of unguarded HAVE_SIGNAL_H

* Fix -Wundef warnings due to use of unguarded HAVE_TPCSHRD_H

* Fix -Wundef warnings due to use of unguarded MACOSX_COREAUDIO

* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_DINPUT

* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_IOKIT

* Fix -Wundef warnings due to use of unguarded SDL_HAPTIC_XINPUT

* Fix -Wundef warnings due to use of unguarded SDL_IPHONE_KEYBOARD

* Fix -Wundef warnings due to use of unguarded SDL_JOYSTICK_RAWINPUT

* Fix -Wundef warnings due to use of unguarded SDL_POWER_ANDROID

* Fix -Wundef warnings due to use of unguarded SDL_POWER_EMSCRIPTEN

* Fix -Wundef warnings due to use of unguarded SDL_POWER_HAIKU

* Fix -Wundef warnings due to use of unguarded SDL_POWER_LINUX

* Fix -Wundef warnings due to use of unguarded SDL_POWER_MACOSX

* Fix -Wundef warnings due to use of unguarded SDL_POWER_PSP

* Fix -Wundef warnings due to use of unguarded SDL_POWER_UIKIT

* Fix -Wundef warnings due to use of unguarded SDL_POWER_VITA

* Fix -Wundef warnings due to use of unguarded SDL_POWER_WINDOWS

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD_RECURSIVE_MUTEX

* Fix -Wundef warnings due to use of unguarded SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_VIVANTE_VDK

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_WAYLAND

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_CGL

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_EGL

* Fix -Wundef warnings due to use of unguarded __MACOS__

* Fix -Wundef warnings due to use of unguarded __OpenBSD__

* Fix -Wundef warnings due to use of unguarded __FreeBSD__

* Fix -Wundef warnings due to use of unguarded __MWERKS__

* Fix -Wundef warnings due to use of unguarded __WIN32__

* Fix -Wundef warnings due to use of unguarded SDL_IPHONE_LAUNCHSCREEN

* Fix -Wundef warnings due to use of unguarded SDL_VIDEO_OPENGL_ES2

* Remove unused HAVE_CONST, HAVE_INLINE and HAVE_VOLATILE

* Revert "Use SDL alloc functions in libusb/hid.c"

This reverts commit 847c64b00d.

* Handle FAKE_RECURSIVE_MUTEX in similar way as SDL2

* Don't use defined in macro
2023-03-29 21:49:01 +00:00
Sam Lantinga
ac75fe9324 Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag
The fullscreen video mode used by the window can be used to determine whether it's in exclusive fullscreen or fullscreen desktop mode.
2023-02-01 12:05:25 -08:00
Sam Lantinga
22c69bccdf Displays are now referenced by instance ID instead of index 2023-01-29 19:25:15 -08:00
Sam Lantinga
bf4095359c Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED 2023-01-28 15:56:02 -08:00
Sam Lantinga
e83c54f271 SDL_WINDOW_FULLSCREEN and SDL_WINDOW_FULLSCREEN_DESKTOP are now distinct flags 2023-01-28 10:56:38 -08:00
Sam Lantinga
24fec13ac1 Add full high DPI information to SDL_DisplayMode
SDL_DisplayMode now includes the pixel size, the screen size and the relationship between the two. For example, a 4K display at 200% scale could have a pixel size of 3840x2160, a screen size of 1920x1080, and a display scale of 2.0.
2023-01-27 12:38:46 -08:00
Sam Lantinga
7b50bae524 Renamed SDL events for clarity
Fixes https://github.com/libsdl-org/SDL/issues/6877
2023-01-24 07:26:48 -08:00
Sam Lantinga
fde78d12f2 Updated copyright for 2023 2023-01-09 09:41:41 -08:00
Sam Lantinga
cefbeb582f Mouse coordinates are floating point
You can get sub-pixel mouse coordinates and motion depending on the platform and display scaling.

Fixes https://github.com/libsdl-org/SDL/issues/2999
2022-12-29 23:12:19 -08:00
Sam Lantinga
63724c113b Removed the vi format comments from the source
Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim) to automatically set tab spacing for the SDL coding style.

Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Sam Lantinga
909b513c33 Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types
Fixes https://github.com/libsdl-org/SDL/issues/6772
2022-12-22 07:38:13 -08:00
Sam Lantinga
0a3262e819 Pass the OS event timestamp for keyboard, mouse, and touch events where possible
Currently implemented for Windows and Apple platforms
2022-12-02 12:37:41 -08:00
Sylvain
778b8926b4 Small format changed (using clang-format 15.0.2-1) 2022-12-01 09:39:08 +01:00
Sam Lantinga
5750bcb174 Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
2022-11-30 12:51:59 -08:00
Sam Lantinga
c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710)
Fixes https://github.com/libsdl-org/SDL/issues/6704
2022-11-29 18:34:15 -08:00
Sylvain Becker
6a2200823c Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line
2022-11-27 08:38:43 -08:00
Sam Lantinga
0a48abc860 Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```

I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
   if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
        find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
    else
        find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
    fi
done
```

Fixes https://github.com/libsdl-org/SDL/issues/6575
2022-11-26 22:15:18 -08:00
Sam Lantinga
a635a485bc Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
Ozkan Sezer
dc2a3e06e9 removed WinRT support. 2022-11-22 23:36:24 +03:00
Sam Lantinga
120c76c84b Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Sam Lantinga
e04a0221e3 Fixed crash running SDL test programs on UWP 2021-11-27 10:22:37 -08:00
Ryan C. Gordon
350ca0f908 winrt: Don't register orientation hint callback in startup code.
SDL_AddHintCallback() uses SDL_malloc(), which means this would
run before main(), so the app wouldn't be able to supply its own
replacement SDL_malloc() implementation in time.

This code was moved to under SDL_Init. Since the hint callback
already makes efforts to not override the app manifest's
orientation settings, this is safe to move until after pre-main()
startup.

Fixes #4449.
2021-08-03 05:07:39 -04:00
Ethan Lee
be5356af93 winrt: Fix support for multiple simultaneous mouse button presses 2021-05-14 13:33:59 -07:00
Sam Lantinga
9130f7c377 Updated copyright for 2021 2021-01-02 10:25:38 -08:00
Sam Lantinga
cb36189692 Fixed bug 5235 - All internal sources should include SDL_assert.h
Ryan C. Gordon

We should really stick this in SDL_internal.h or something so it's always available.
2020-12-09 07:16:22 -08:00
Sam Lantinga
b6afbe6317 Added SDL_log.h to SDL_internal.h so logging is available everywhere 2020-04-07 09:38:57 -07:00
Sam Lantinga
a8780c6a28 Updated copyright date for 2020 2020-01-16 20:49:25 -08:00
Sam Lantinga
5e13087b0f Updated copyright for 2019 2019-01-04 22:01:14 -08:00
Sam Lantinga
e3cc5b2c6b Updated copyright for 2018 2018-01-03 10:03:25 -08:00
David Ludwig
78b83d3a6d WinRT: build fix when using recent versions of the Windows 10 SDK 2017-09-11 18:20:56 -04:00
Sam Lantinga
de91b1248f Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks
Patches contributed by Ozkan Sezer
2017-08-14 06:28:21 -07:00
Philipp Wiesemann
4b47fa38c3 Removed duplicate includes. 2017-06-04 23:15:47 +02:00
Sam Lantinga
45b774e3f7 Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Sam Lantinga
27d4f09929 Implemented SDL_GetHintBoolean() to make it easier to check boolean hints 2016-10-07 23:40:44 -07:00
David Ludwig
8b65d225e8 WinRT: bug hack-fix - gamepad detection was failing on Xbox One
Win10's 'GamepadAdded' event seems to need to have something registered with it
in order for Xinput-based gamepad detection to work.  This 'fix' simply causes
a dummy event-handler to be added for this event, in case an app wants to use
gamepads on Xbox One (most likely).
2016-04-11 00:22:39 -04:00
Sam Lantinga
42065e785d Updated copyright to 2016 2016-01-02 10:10:34 -08:00
David Ludwig
44c0b2da87 WinRT: minor code-comment cleanups 2015-12-31 01:54:11 -05:00
David Ludwig
6823a22162 WinRT: fixed bug whereby a Win8.x app's SDL_Window wasn't getting de-marked as maximized (on window restore) 2015-12-31 01:50:30 -05:00
David Ludwig
d8aa066288 Fixed Bug 3217 - WinRT: after alt-tab'ing back into fullscreen app, mouse cursor is sometimes wrong 2015-12-31 01:40:50 -05:00
David Ludwig
fa7c15ce1f WinRT: made bug 3202/3213's fix apply for WinRT apps 2015-12-27 22:26:27 -05:00
David Ludwig
f2f435ee45 WinRT: fixed bug: Back button(s) weren't working on Win10
Many thanks go to Sylvain Becker for providing details on the fix!
2015-12-09 21:34:56 -05:00
David Ludwig
25abce513d WinRT: added Win10/UWP (Universal Windows Platform) support
"UWP" appears to be Microsoft's new name for WinRT/Windows-Store APIs.

This set of changes updates SDL's WinRT backends to support the Win10 flavor
of WinRT.  It has been tested on Win10 on a desktop.  In theory, it should
also support Win10 on other devices (phone, Xbox One, etc.), however further
patches may be necessary.

This adds:
- a set of MSVC 2015 project files, for use in creating UWP apps
- modifications to various pieces of SDL, in order to compile via MSVC 2015 +
  the Win10 API set
- enables SDL_Window resizing and programmatic-fullscreen toggling, when using
  the WinRT backend
- WinRT README updates
2015-11-29 19:33:11 -05:00
David Ludwig
623898f70b WinRT: lots of display and windowing related fixes
This change-set fixes a lot of windowing related bugs, especially with
regards to Windows 8.x apps running on Windows 10 (which was the driver for
this work).  The primary fixes include:
* listed display modes were wrong, especially when launching apps into a
  non-fullscreen space
* reported window flags were often wrong, especially on Windows 10
* fullscreen/windowed mode switches weren't failing (they are not
  programmatically possible in Win 8.x apps).
2015-11-26 00:41:39 -05:00
Philipp Wiesemann
0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00