Commit Graph

833 Commits

Author SHA1 Message Date
Vicki Pfau
559efd58e2 joystick: Add headset stub to GIP driver 2025-06-05 18:34:22 -07:00
Sam Lantinga
7457857304 Fixed input from the MayFlash GameCube adapter with version 7 firmware 2025-06-03 11:13:43 -07:00
Aubrey Hesselgren
a26e5f32e0 Gyro degrees per second is 2000 across all 8bitdo controllers (#13147) 2025-05-29 14:28:55 -07:00
Sam Lantinga
36936cbf37 Set the serial number to the Bluetooth MAC address for 8BitDo controllers 2025-05-28 12:18:27 -07:00
Sam Lantinga
8a2e2e75d1 Simplified loop logic 2025-05-27 08:47:32 -07:00
8BitDo
b4f7948410 Ensure that report 06 command reads normally
Ensure that report 06 command reads normally
2025-05-27 08:45:09 -07:00
Vicki Pfau
4cd889cb13 joystick: Several minor GIP fixes
This mostly fixes stylistic issues, but also fixes an issue with some
controllers where an erroneous check would clear the DLI flag, offsetting the
share button index so it wouldn't work.
2025-05-22 21:45:00 -07:00
Sam Lantinga
c9cf4c42e0 Improved HIDAPI support for Flydigi controllers 2025-05-22 15:36:38 -07:00
bakatrouble
354895d975 Add Flydigi VADER 4 Pro HIDAPI support (#12874) 2025-05-22 09:56:17 -07:00
Sam Lantinga
264eb8d440 Fixed the Bluetooth flag for the combined Joy-Con controller 2025-05-21 13:30:00 -07:00
Joe [ReRezd]
afd1e51023 Fix: GameCube controller adapter hotplug not working
SDL_PrivateJoystickAdded was called before setting the InstanceId in the adapters ctx->joysticks array.  This would eventually broadcast the SDL_EVENT_JOYSTICK_ADDED event with the new InstanceId, if your program listens for the added events and opens joysticks at that point it would always fail because there would be no matching InstanceId in the ctx->joysticks array.
2025-05-19 08:24:40 -07:00
Vicki Pfau
cf62637261 joystick: Add support for Xbox One Chatpad attachment 2025-05-13 17:30:39 -07:00
Vicki Pfau
7b3bd8c538 joystick: Improve GIP metadata retry
This reduces the number of retries, since they almost never help, and always
attempts the fallback if metadata fails enough times.
2025-05-08 16:41:26 -07:00
Vicki Pfau
367cf9ba63 joystick: Always continue processing GIP packets
This loop breakout was originally from an attempt to parse coalesced packets.
Breaking out early does more harm than good, and no devices coalesce packets,
so this is unnecessary.
2025-05-08 16:41:26 -07:00
Vicki Pfau
955a49c883 joystick: Add quirk for no impulse vibration on the Spectra Pro 2025-05-08 16:41:26 -07:00
Vicki Pfau
82899501b5 joystick: Fix GIP fast ACK issue
By moving the message sending onto the main thread and adding a small timeout
we can now ensure the ACKs are sent fast enough to avoid the firmware bugs in
these controllers.
2025-05-08 16:41:26 -07:00
Vicki Pfau
9e0edea16f joystick: Assume GIP gamepads have the LED command if no metadata is present 2025-05-08 16:41:26 -07:00
Vicki Pfau
9a96960728 joystick: Sort out GIP vendor messages into the supported interfaces 2025-05-08 16:41:26 -07:00
Vicki Pfau
72dd79752e joystick: Add initial support for GIP flight sticks
At the moment, only the ThrustMaster T.Flight Hotas One has full support. The
documentation says you can query the extra buttons via a specific command, but
the stick appears to reject the command. Further investigation is needed for
automatically querying this state.
2025-05-08 16:41:26 -07:00
Vicki Pfau
2248d3812e joystick: Rework GIP code to allow separate states for individual attachments
This is needed for future work bringing up things like the chatpad.

This commit also fixes a few minor things, such as still sending motor packets
to devices that don't support it, enabling quirks that hide trigger rumble on
devices that are marked as not having it, and fixing #12942.
2025-05-08 16:41:26 -07:00
Sam Lantinga
2aa0957081 Fixed 8BitDo Ultimate 2 Wireless controller on macOS
When connected for the first time over Bluetooth on macOS, the first few reads return 0, so retry a few times in that case.
2025-05-08 10:48:02 -07:00
Sam Lantinga
5bee85408c Cleanup 8BitDo HIDAPI support for SF30 Pro and SN30 Pro
This sets the correct number of buttons for older controllers, and adds parsing for older firmware USB reports
2025-05-07 12:11:27 -07:00
8BitDo
2b3c481215 add 8BitDo Controller (#12964)
add SN30 Pro, SF30 Pro, Pro 2.
Supported versions:
Pro 2 v3.06  above
SF30 Pro/SN30 Pro v2.05 above
2025-05-06 19:47:10 -07:00
Sam Lantinga
f8c77908ad Use motor sequence ID 0 in the HIDAPI GIP driver
Using a 0 sequence number is always allowed and avoids having to synchronize sequence numbers with the controller (and potentially confusing other things talking to the controller)

Also fixes occasional long running rumble at controller connection.
2025-05-05 15:06:54 -07:00
Katharine Chui
15c6acf74f capture g27 shifter r input
ref: d97f782315/pico_lgff_wheel_adapter/reports.h (L265-L310)
2025-05-03 08:10:41 -07:00
Sam Lantinga
caf269ce00 Added a link to the GIP documentation 2025-05-01 21:35:10 -07:00
Sam Lantinga
34c045aa39 Fixed paddles on the Xbox Elite controller using the GIP driver 2025-05-01 21:35:10 -07:00
Sam Lantinga
ae251a05be Fixed warning: no previous prototype for function 'GIP_ParseMetadata' 2025-05-01 15:39:49 -07:00
Vicki Pfau
00f3a82ada Joystick: Add new GIP driver to replace old Xbox One wired driver
This new driver is based on official documentation released by Microsoft in
September, though it still lacks several important features, notably the
Security handshake for wireless dongles and audio support. It is, however, more
reliable and extensible than the old driver.
2025-05-01 11:04:33 -07:00
Sam Lantinga
21a7bbbf14 Restore compatibility with older GameCube mappings
Restore the original button values for GameCube controllers, but swap labeled mappings to positional while loading mappings

Fixes https://github.com/libsdl-org/SDL/issues/12847
2025-05-01 10:54:16 -07:00
Sam Lantinga
31650d566c Added SDL_GAMEPAD_TYPE_GAMECUBE
The GameCube controller has a different face button layout than the Xbox or Nintendo Switch style controllers. It has the B button on the left and the X button on the right, so we should map those to SDL_GAMEPAD_BUTTON_WEST with SDL_GAMEPAD_BUTTON_LABEL_B and SDL_GAMEPAD_BUTTON_EAST with SDL_GAMEPAD_BUTTON_LABEL_X respectively.

Fixes https://github.com/libsdl-org/SDL/issues/12847
2025-04-27 11:01:50 -07:00
Christoph Schied
de2c5c33b7 SDL_hidapi_steamdeck: report touch controller events
Previously, touchpad events were not reported to the application.
This patch exposes two touchpads and forwards x/y/pressure information
from the HIDAPI packet.

This fixes issue #12855
2025-04-24 13:18:24 -07:00
Aubrey Hesselgren
60fb1b5541 Fix IMU orientations for 8bitdo wireless 2 controller in bluetooth mode
Fix IMU timing stamp - simulate the timing stamp from the controller hardware's perspective, as opposed to the receiving computer's perspective. Do this by advancing a time stamp by a fixed rate, based on observation of average rate over bluetooth.
2025-04-09 13:39:25 -07:00
Sam Lantinga
f303ccca64 Updated the report size for Ultimate 2 Wireless firmware v1.02 2025-04-09 09:17:53 -07:00
Sam Lantinga
4aefde015e Only send sensor data if sensors are enabled for 8BitDo controllers 2025-04-01 19:58:28 -07:00
Sam Lantinga
366a5281b9 Fixed comment 2025-04-01 09:07:20 -07:00
Sam Lantinga
79a41ca7fc Implemented DEBUG_8BITDO_PROTOCOL 2025-04-01 09:06:30 -07:00
Sam Lantinga
5922e2cb78 Corrected comment with 8BitDo controller report sizes 2025-04-01 09:01:32 -07:00
Sam Lantinga
0d9ff082fe 8BitDo HIDAPI driver cleanup 2025-04-01 09:00:39 -07:00
8BitDo
e236a48e13 8BitDo
Add adaptation ULTIMATE2_WIRELESS V1.02
2025-03-31 21:22:11 -07:00
Sam Lantinga
38c2081ae3 Temporarily default SDL_HINT_JOYSTICK_HIDAPI_8BITDO off
We'll default this off for now, since we don't detect whether the controller is running firmware v1.03 and don't have a fallback for controllers running firmware v1.02 (the out-of-box firmware)
2025-03-31 10:00:11 -07:00
8BitDo
e18c6bd2e7 8BitDo (#12661)
Added HIDAPI support for the 8BitDo Ultimate 2 Wireless Controller running firmware v1.03 or newer over Bluetooth.
2025-03-31 09:56:01 -07:00
Sam Lantinga
715301cef5 Fixed crash if info->path is NULL 2025-03-17 09:46:41 -07:00
Katharine Chui
35c03774f3 [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598)
These changes enable the Logitech G29 wheel to run on hidapi with both SDL_Joystick and SDL_Haptic interfaces.

While it is already possible to use the wheel on Linux in WINE + SDL2 thanks to the in-tree evdev driver as well as new-lg4ff, these set of changes allow the G29 to be used with WINE under MacOS and FreeBSD

These wheels should also be supported, but I can only test them from G29's compat modes: G27, G25, DFGT, DFP, DFEX

Haptic and led support are ported from https://github.com/berarma/new-lg4ff
2025-03-17 07:24:39 -07:00
Sam Lantinga
5f07347e4f Fixed crash unplugging a HIDAPI controller 2025-03-04 11:42:17 -08:00
Sam Lantinga
eb89d0c8c3 Don't put wired Switch Pro controllers into simple report mode
This stops the controller from sending input or responding to queries until it's unplugged.
2025-02-26 17:54:43 -08:00
Sam Lantinga
ba88b6aa06 Fixed reliability of initializing Switch controllers on macOS
It looks like both macOS (15.1.1) and SDL are trying to talk to the controller at the same time, which can cause interleaved replies or even locking up the controller. Waiting a bit before talking to the controller seems to take care of this.
2025-02-26 12:24:47 -08:00
Sam Lantinga
66ecdc69ac Don't update the report mode until the related hint is set
Fixes https://github.com/libsdl-org/SDL/issues/12404
2025-02-26 12:24:47 -08:00
Sam Lantinga
34c3734953 Fixed opening one Joy-Con when the other is visible but disconnected
This can happen on Windows when the controller is turned off directly. It still shows up in the device list and you can send packets to it, but it's off and doesn't respond. We'll mark this device as broken and open the other as a single Joy-Con.
2025-02-25 19:14:18 -08:00
Cameron Gutman
4a9b579195 joystick: remove dead udev code
SDL_USE_LIBUDEV is never even defined here and SDL_hid_init() already does this.
2025-02-15 14:17:13 -06:00