Commit Graph

1506 Commits

Author SHA1 Message Date
Sam Lantinga
6570febd47 Sorted PS4 controllers, note that the NACON Wireless Controller for PS4 actually reports as an XInput device
(cherry picked from commit a53382e460)
2022-12-15 18:02:24 -08:00
Sam Lantinga
0da118ce45 Note that the NACON Daija Arcade Stick is an arcade stick
(cherry picked from commit e99b9ca9c0)
2022-12-15 18:02:15 -08:00
Sam Lantinga
980208b814 Fixed crash in SDL_PrivateGameControllerRefreshMapping()
(cherry picked from commit 7a9966af9d)
2022-12-14 20:24:14 -08:00
Ryan C. Gordon
72c1f73bc5 rwops: Make read and write work like POSIX, not stdio.
This simplifies some things, clarifies some things, and also allows
for the possibility of RWops that offer non-blocking i/o (although
none of the current built-in ones do, intentionally, we could add this
later if we choose, or people could provide things like network socket
RWops implementations now, etc.

Fixes #6729.
2022-12-14 15:47:13 -05:00
Sam Lantinga
5c29b58e95 Added support for clang thread-safety analysis
The annotations have been added to SDL_mutex.h and have been made public so applications can enable this for their own code.

Clang assumes that locking and unlocking can't fail, but SDL has the concept of a NULL mutex, so the mutex functions have been changed not to report errors if a mutex hasn't been initialized. We do have mutexes that might be accessed when they are NULL, notably in the event system, so this is an important change.

This commit cleans up a bunch of rare race conditions in the joystick and game controller code so now everything should be completely protected by the joystick lock.

To test this, change the compiler to "clang -Wthread-safety -Werror=thread-safety -DSDL_THREAD_SAFETY_ANALYSIS"
2022-12-14 09:53:39 -08:00
Sam Lantinga
a506d798d8 Don't try to open the Razer Huntsman Elite keyboard as a controller
(cherry picked from commit 817454cfe6)
2022-12-12 18:01:32 -08:00
Sam Lantinga
618340bf99 Added support for the STRIKEPAD PS4 Grip Add-on to the HIDAPI driver 2022-12-12 10:55:38 -08:00
Sam Lantinga
9a6bcca6b8 Use the correct name for the DualSense controllers 2022-12-07 14:53:33 -08:00
Sam Lantinga
9339085593 Added support for the DualSense Edge paddles 2022-12-07 14:25:53 -08:00
Sam Lantinga
e8b1dfef9b Fixed centering the D-pad on some joysticks
Fixes https://github.com/libsdl-org/SDL/issues/6767
2022-12-05 13:33:04 -08:00
Sam Lantinga
fcafe40948 Removed balls from the joystick API
They were only used by one joystick decades ago, so removing them for SDL3

Fixes https://github.com/libsdl-org/SDL/issues/6766
2022-12-05 13:17:18 -08:00
Sam Lantinga
d3ba6529e6 Fixed windows build 2022-12-04 09:39:55 -08:00
Sam Lantinga
b4da4ed95a Removed SDL_SensorGetDataWithTimestamp() and SDL_GameControllerGetSensorDataWithTimestamp()
If you care about timestamps you'll also want to catch all of the sensor events instead of just polling the current state. For example, Nintendo Switch controllers generate 3 sensor events with distinct values for each polling interval.
2022-12-04 09:29:28 -08:00
Sam Lantinga
b8760a3ffe The timestamp_us member of the sensor events has been renamed sensor_timestamp and now represents nanoseconds. 2022-12-04 09:29:28 -08:00
Sam Lantinga
73f4aeee6a Pass the event timestamp for joystick events
This allows the application to get more fine grained information about controller event timing, and group events that happened together.
2022-12-04 09:29:28 -08:00
Max Bachmann
5650046f93 Detect Logitech PRO Racing Wheel as wheel 2022-12-03 08:21:18 -08:00
Sam Lantinga
0a3262e819 Pass the OS event timestamp for keyboard, mouse, and touch events where possible
Currently implemented for Windows and Apple platforms
2022-12-02 12:37:41 -08:00
Sam Lantinga
8121bbd083 Convert ticks to 64-bit, added nanosecond precision to the API
Fixes https://github.com/libsdl-org/SDL/issues/5512
Fixes https://github.com/libsdl-org/SDL/issues/6731
2022-12-02 12:37:41 -08:00
Sam Lantinga
7237c56499 Detect the G923 (Xbox style) and PXN V900 (PS3 mode) as wheels 2022-12-01 14:43:34 -08:00
Pierre Wendling
3c501b963d Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
Sylvain
778b8926b4 Small format changed (using clang-format 15.0.2-1) 2022-12-01 09:39:08 +01:00
Sam Lantinga
36c5d5cc65 Added support for the Logitech Cordless Precision PS3 controller 2022-11-30 17:18:00 -08:00
Sam Lantinga
4f9c2b3e2e Added support for the HORIPAD Pro for Xbox Series X 2022-11-30 17:17:44 -08:00
Sam Lantinga
e2df0a9d5a Re-enabled support for third party PS3 controllers 2022-11-30 17:17:15 -08:00
Sam Lantinga
27e8eb4ca8 Fixed Victrix FS Pro V2 controller hang on reboot
(cherry picked from commit 9e997cc787)
2022-11-30 15:39:48 -08:00
Sam Lantinga
5750bcb174 Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
2022-11-30 12:51:59 -08:00
Sam Lantinga
c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710)
Fixes https://github.com/libsdl-org/SDL/issues/6704
2022-11-29 18:34:15 -08:00
Sam Lantinga
6873082c34 Fixed building on Windows with SDL_VIDEO=OFF
Fixes https://github.com/libsdl-org/SDL/issues/6562
2022-11-29 09:29:42 -08:00
Sam Lantinga
b5076ef5e3 Added support for the Xbox Elite controller paddles with firmware version 5.13+ 2022-11-28 23:15:23 -08:00
Vasily Khoruzhick
dbaeb2b9e9 Add support for the 8BitDo Ultimate Wireless 2.4GHz Controller in DirectInput mode
Generated using controller map
2022-11-28 17:47:09 -08:00
Sam Lantinga
04399e1fc2 Added support for the 8BitDo Ultimate Wired Controller in DirectInput mode, including the misc button and paddles 2022-11-28 14:54:56 -08:00
Sam Lantinga
5efca283d3 Add 8BitDo to the list of Xbox 360 third party vendors
Allows detection of the 8BitDo Ultimate Wired Controller
2022-11-28 14:54:36 -08:00
Sylvain Becker
6a2200823c Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line
2022-11-27 08:38:43 -08:00
Sam Lantinga
0a48abc860 Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```

I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
   if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
        find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
    else
        find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
    fi
done
```

Fixes https://github.com/libsdl-org/SDL/issues/6575
2022-11-26 22:15:18 -08:00
Sam Lantinga
cc1f9eb983 Use Apple's nomenclature for macOS and iOS
Fixes https://github.com/libsdl-org/SDL/issues/6621
2022-11-25 16:00:06 -08:00
Ozkan Sezer
0b8309da0c renamed SDL PI constants to SDL_PI_D and SDL_PI_F. 2022-11-25 22:35:24 +03:00
Sam Lantinga
670f1df469 Removed SDL_stdinc.h dependency on HAVE_M_PI, added SDL_M_PIl (double) and SDL_M_PIf (float) instead 2022-11-25 10:33:37 -08:00
Sylvain Becker
4f780c7319 SDL_mfijoystick.m: remove VLA, so that projects can be built with error on vla 2022-11-24 16:07:03 +01:00
Sam James
3e7952ce8a Avoid use of deprecated egrep/fgrep
GNU grep 3.8 emits a deprecation warning on use of egrep/fgrep.

Signed-off-by: Sam James <sam@gentoo.org>
2022-11-24 02:58:20 -08:00
Joshua Root
53ca1f7702 SDL_mfijoystick.m: fix build with Xcode < 9
Fixes #6601.
2022-11-23 12:47:46 -08:00
Sam Lantinga
a635a485bc Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
Ozkan Sezer
dc2a3e06e9 removed WinRT support. 2022-11-22 23:36:24 +03:00
Sam Lantinga
3b318f981e Removed G29 from controller_type.c
We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.

(cherry picked from commit dce6ed56d7)
2022-11-22 10:57:45 -08:00
Sam Lantinga
189f71efb3 Revert "Added Linux mappings for the Logitech G29 in PS3 and PS4 modes"
This reverts commit 33a68f575f.

We don't want the G29 to show up as a gamepad, Steam will create a virtual Xbox controller for it, which breaks racing games.

(cherry picked from commit e3d430b83e)
2022-11-22 10:57:39 -08:00
Ozkan Sezer
8d6fda4810 removed os2 support & support for building SDL with watcom. 2022-11-22 19:18:47 +03:00
Sam Lantinga
d167cd6715 Added the Gunfighter Mk.III ‘Space Combat Edition’ as a flight stick 2022-11-21 09:02:10 -08:00
Sam Lantinga
8b20b568b0 Don't report battery level for disconnected batteries
Fixes https://github.com/libsdl-org/SDL/issues/6536
2022-11-21 07:42:14 -08:00
Sam Lantinga
509939b1b6 Disable the third party PS3 HIDAPI driver by default, the L3/R3 buttons are unknown 2022-11-18 18:20:53 -08:00
Sylvain
60c6cd554d Fixed bug #6533 - PS2_JoystickUpdate: some invalid condition 2022-11-17 09:34:27 +01:00
Ryan C. Gordon
389ffab733 Code style fixes, etc.
Reference PR #6345.
2022-11-16 12:53:48 -05:00