walle
6f1aa78e04
fixed trigger axes formula: data * 257 - 32768 (same as PS4)
2026-02-10 21:06:40 -08:00
walle
226057601f
fixed Clamp -(-32768) to 32767 to avoid Sint16 overflow wrapping back to -32768
2026-02-10 21:06:40 -08:00
chenzw
304fcaeec2
SendGameSirModeSwitch code cleanup
2026-02-10 21:06:40 -08:00
chenzw
6ae268ba17
Remove GameSir-G7 Pro
2026-02-10 21:06:40 -08:00
Sam Lantinga
71f4af7322
Eliminate contention between HIDAPI controller reads and writes
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Rumble can often take a long time, and it is theoretically safe to simultaneously read and write hidapi devices on all platforms.
Fixes https://github.com/libsdl-org/SDL/issues/9441
2026-02-10 09:38:19 -08:00
Sam Lantinga
9f8c70713a
Fix the 8BitDo Ultimate 2D Wireless Controller showing up multiple times
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This controller has 3 interfaces, one for the Xbox gamepad protocol, and two HID interfaces. We should only handle the Xbox interface in the Xbox driver.
2026-02-09 13:28:45 -08:00
RaceTheMaSe
f1a7a64eb4
Fix warnings: Extra semi - macro usage ( #15015 )
2026-02-08 16:58:53 -08:00
Vicki Pfau
017d950b6b
Fix Switch and Switch 2 player LED patterns
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The patterns we were using don't match the official patterns, which fill up as
many lights as players instead of just using the nth player LED. Above 4,
there are some special patterns, as documented on Nintendo's Singaporean site:
https://www.nintendo.com/sg/support/qa/detail/33822
2026-02-07 07:37:25 -08:00
Vicki Pfau
e1b8ad0380
Add and use libusb_set_auto_detach_kernel_driver for the Switch 2 driver
2026-02-05 14:58:15 -08:00
Sam Lantinga
0cadc15ef6
Don't treat "hid-over-i2c 0107 System Control" as a joystick
2026-02-05 11:27:05 -08:00
Sam Lantinga
273a093032
Temporarily disable GameSir driver
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There are some issues that need response from GameSir before this can be enabled by default.
2026-02-04 15:53:01 -08:00
Sam Lantinga
ca7788cd9f
Fixed spacing
2026-02-04 15:53:01 -08:00
Sam Lantinga
d43d29269d
Added support for GameSir simple report mode
2026-02-04 15:53:01 -08:00
Sam Lantinga
8a9722e9f4
Removed GameSir trigger rumble
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This doesn't appear to actually be supported by the hardware, and used the same report as normal rumble.
2026-02-04 15:53:01 -08:00
Sam Lantinga
883066228b
Minor code cleanup
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- the connection type is already set correctly based on bluetooth connection state
- removed some verbose controller type logging
- device and ctx are guaranteed not to be NULL at the driver level
2026-02-04 15:53:01 -08:00
Sam Lantinga
1a99861510
Fixed warnings building on Android
2026-02-04 14:55:29 -08:00
Sam Lantinga
cd14bf3d00
Fixed warning: no previous prototype for function 'SDL_PrivateIsGamepadPlatformMatch'
2026-02-04 14:40:42 -08:00
chenzw
1fd7cd693a
pass payload to state handler
2026-02-03 20:09:04 -08:00
chenzw
8272699901
refactor(joystick): unify GameSir packet parsing with packet/payload offsets, fix field byte indexing and standardize length checks
2026-02-03 20:09:04 -08:00
chenzw
e087de5741
refactor for style (no functional changes)
2026-02-03 20:09:04 -08:00
walle
f5efba34da
Fix multi-platform compilation issues
2026-02-03 20:09:04 -08:00
chenzw
bb8eee8fac
Added support for the GameSir-G7 Pro 8K controller
2026-02-03 20:09:04 -08:00
Nintorch
997a168e00
Add share button mapping to Xbox Series X controller on Android
2026-02-03 11:18:18 -08:00
Sam Lantinga
b5206909a7
Fixed the GameCube Controller Adapter showing up twice on macOS
2026-02-02 15:53:23 -08:00
Sam Lantinga
cdffbdfeaf
Fixed handling GameCube adapters in PC mode on Linux and macOS
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On Windows there is a separate HIDAPI device for each slot. On Linux and macOS, there is a single HIDAPI device and the slot is included in the report.
2026-02-02 15:44:44 -08:00
Cameron Gutman
e3c9ec7b67
gamepad: Accept older 'Mac OS X' mappings on macOS
2026-01-30 18:12:17 -06:00
Henrique Jorge Barateli
8fa8c331a5
Fixed PS2 joystick analog sticks not enabled
2026-01-30 12:17:26 -08:00
Eddy Jansson
23fec649c2
Fix typos in comments.
2026-01-30 07:25:02 -08:00
Sam Lantinga
e3e8adcb76
Added SDL_TryLockJoysticks()
2026-01-29 16:15:51 -08:00
Sam Lantinga
58c30a4451
Fixed typo
2026-01-28 13:43:28 -08:00
Sam Lantinga
0f10f81b3b
Fixed the 8BitDo Ultimate 2 Wireless for PC controller showing up twice on macOS
2026-01-28 13:37:38 -08:00
Sam Lantinga
3aa3a357fc
Fixed the 8BitDo Ultimate 2 Wireless controller showing up twice on macOS
...
Fixes https://github.com/libsdl-org/SDL/issues/14902
2026-01-27 14:40:35 -08:00
Sam Lantinga
1fe6bf4982
Fixed the NVIDIA SHIELD Controller showing up twice on macOS
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Fixes https://github.com/libsdl-org/SDL/issues/14911
2026-01-27 13:52:06 -08:00
Sam Lantinga
72343b9ee2
Fixed hang sending output reports to the NVIDIA SHIELD Controller on macOS
2026-01-27 13:51:16 -08:00
Sam Lantinga
cae2a28f5b
Fixed unaligned access in NVIDIA SHIELD Controller driver
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Also refactored the LOAD16() and LOAD32() macros into SDL_hidapijoystick_c.h
2026-01-27 11:25:38 -08:00
Sam Lantinga
dd53ecbce8
Fixed Steam Controller battery state
2026-01-27 09:53:04 -08:00
Nintorch
90dabda3b4
Add support for joystick LED for Switch controllers
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Co-Authored-By: Thiago Lelles Fernandes <125714191+thilelito@users.noreply.github.com >
2026-01-27 09:45:23 -08:00
Eddy Jansson
248223592a
More prefer SDL_zero*()
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Transform clearing of arrays into SDL_zeroa(), and
clearing through a T* with size(T) into SDL_zerop().
Extends commit 83fb7b6636 .
2026-01-23 16:02:16 -08:00
Eddy Jansson
83fb7b6636
Prefer SDL_zero()/SDL_zerop()
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Replace uses of 'SDL_memset(E, 0, sizeof(E))' and similar
with the SDL_zero()/SDL_zerop() macros.
2026-01-23 11:23:27 -08:00
Sam Lantinga
b1362f8a42
Fixed divide by zero handling Nintendo Switch 2 controller
2026-01-20 11:04:20 -08:00
Aubrey Hesselgren
5c15d74394
Fix Horipad bluetooth gyro stutter issues using simulated sensor timing approach (based on packet rate observation)
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By observation: wired is 250hz/4000ms, and bluetooth is 120hz/8333ms for IMU sensor.
2026-01-19 15:25:45 -08:00
Sam Lantinga
54fdeb9e79
Added support for the Razer Raiju V5 Pro in wireless mode
2026-01-13 16:23:05 -08:00
Sam Lantinga
015d0fc2e4
Added support for the Razer Raiju V5 Pro
2026-01-13 15:48:12 -08:00
Frank Praznik
55acc0b829
joystick/win32: Fix function return type mismatch
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Fixes #14804
2026-01-11 10:56:06 -05:00
Sam Lantinga
f369e804e2
Fixed crash when the broken EZFRD64.DLL is present
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Fixes https://github.com/ppy/osu/issues/13634
2026-01-07 17:11:57 -08:00
Katharine Chui
6c2f9bc41e
hidapi: Disable hidapi LG4FF on windows ( #14762 )
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hid.dll simply cannot send 7 bytes reports unlike other platforms
It enforces full length repots of 17 from the device's descriptor,
which does not work on the device.
This breaks ffb and led control, so we disable this by default on
windows.
2026-01-05 08:14:26 -08:00
Sam Lantinga
ce6a6d1b39
Fixed handling status changes in the FlyDigi controller driver
2026-01-05 08:00:03 -08:00
Sam Lantinga
5f086e7623
Updated copyright for 2026
2026-01-01 09:40:08 -08:00
Sam Lantinga
0ac6f972f9
Added enhanced support for the Flydigi Vader 5 Pro controller
2025-12-31 07:46:56 -08:00
Eddy Jansson
3d354eeaad
Prefer SDL_arraysize()
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Replace uses of (sizeof(arr)/sizeof(arr[0]), and similar,
with the SDL_arraysize() macro.
2025-12-30 12:22:03 -08:00