Pierre Wendling
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80ff20f6fe
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N3DS: Set keyboard focus to newly created windows.
This fixes polling issues with Joystick subsystem where
`SDL_PrivateJoystickShouldIgnoreEvent` would always return true, thus
ignoring all inputs.
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2022-11-14 21:24:10 -08:00 |
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Pierre Wendling
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efc93e6851
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N3DS: Don't set num_display by hand.
Doing so creates 2 empty displays at the beginning of the list.
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2022-10-10 08:50:59 -07:00 |
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Pierre Wendling
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83ec6062af
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N3DS: Move gfxInit and hidInit from main to video.
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2022-10-10 08:50:59 -07:00 |
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Pierre Wendling
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266014faa7
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N3DS: Use SDL_Touch instead of the Joystick touch.
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2022-10-10 08:50:59 -07:00 |
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Pierre Wendling
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f9785702a6
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N3DS: Deduce screen from window's display.
This removes the need for a dedicated window creation flag.
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2022-10-10 08:50:59 -07:00 |
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Pierre Wendling
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655275378d
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N3DS port (squashed)
A dedicated renderer using Citro3D would likely allow for better
much better graphical performances.
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2022-10-10 08:50:59 -07:00 |
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