Commit Graph

189 Commits

Author SHA1 Message Date
Sam Lantinga
4845027cad Updated to version 2.31.0 for development 2024-01-22 09:12:34 -08:00
Sam Lantinga
ef7261bc41 Updated to version 2.29.2 for RC build 2024-01-22 08:43:05 -08:00
Sam Lantinga
b4f99deb9e Updated to version 2.29.1 for RC build 2024-01-19 19:58:24 -08:00
Sam Lantinga
be576c5fe7 Updated Xcode projects after 472a415c8f 2024-01-18 17:08:20 -08:00
Sam Lantinga
5db6eb7742 Removed reference to deleted header from Xcode project 2024-01-13 08:10:04 -08:00
Sam Lantinga
eba591a910 Fixed Xcode project 2023-12-20 19:42:43 -08:00
Sam Lantinga
2fecefce19 Updated Xcode project with Steam Deck controller driver 2023-12-20 13:29:58 -08:00
Sam Lantinga
7bb0e839a6 Added Steam Input API support for game controllers
Added support for getting the real controller info, as well as the function SDL_GameControllerGetSteamHandle() to get the Steam Input API handle, from the virtual gamepads provided by Steam.

Also added an event SDL_CONTROLLERSTEAMHANDLEUPDATED which is triggered when a controller's API handle changes, e.g. the controllers were reassigned slots in the Steam UI.

(cherry picked from commit c981a597dc)
2023-12-20 13:29:57 -08:00
Sam Lantinga
ceece918e4 Updated to version 2.29.0 for development 2023-06-20 11:50:19 -07:00
Sam Lantinga
ffa78e6bea Updated to version 2.28.0 for release 2023-06-20 11:00:20 -07:00
Sam Lantinga
d4f9be4416 Updated to version 2.27.1 for release candidate 2023-06-13 19:44:26 -07:00
Sam Lantinga
51dcc3bb0b The macOS minimum deployment target is now 10.11
Xcode 14.3 does not allow targeting 10.9, the minimum recommended version is 10.13 and the minimum possible version is 10.11.

(cherry picked from commit 73b2faea4e)
2023-04-05 11:40:50 -07:00
Sam Lantinga
938b720a9e Update SDL info and Xcode marketing version to 2.27.0 2022-11-22 09:19:21 -08:00
Sam Lantinga
ea8f8b6dc3 Updated to version 2.27.0 for development 2022-11-21 16:36:10 -08:00
Sam Lantinga
0bfeed061b Updated to version 2.26.0 for release 2022-11-21 16:15:58 -08:00
Sam Lantinga
78ea6af2cd Updated to version 2.25.1 for release candidate 2022-11-17 09:01:35 -08:00
Sam Lantinga
0dfc829a6b Added simple BLE Steam Controller support on all platforms
This is still disabled by default via the hint SDL_HINT_JOYSTICK_HIDAPI_STEAM
2022-11-10 19:17:04 -08:00
Sam Lantinga
8fc133ac2c Updated Xcode project with new offscreen video driver files 2022-09-16 08:18:42 -07:00
Ozkan Sezer
911524da45 fix DYLIB version inconsistencies and test failures after #6188. 2022-09-06 03:15:02 +03:00
tjpadula
a0f143fc93 Add build target to Xcode project to create an xcframework for iOS (#6188) 2022-09-05 13:10:15 -07:00
Sam Lantinga
4e98ba612b Set DYLIB_COMPATIBILITY_VERSION to DYLIB_CURRENT_VERSION to match autotools
Autotools sets both versions to the same value, so Xcode and CMake need to match for the libraries to be compatible between the different builds.

See these for details:
https://github.com/libsdl-org/sdl12-compat/pull/207
https://github.com/libsdl-org/SDL/issues/2934
https://stackoverflow.com/questions/67055770/usage-of-current-version-and-compatibility-version-on-macos
2022-09-05 08:28:06 -07:00
Sam Lantinga
397672edfe Added SDL_hidapi_wii.c to the Xcode project 2022-09-01 15:31:03 -07:00
Sam Lantinga
6ac6accd33 Added SDL_hidapi_ps3.c to the Xcode project 2022-08-23 23:05:11 -07:00
Sam Lantinga
6e9c14e550 Updated to version 2.25.0 for development 2022-08-19 09:38:42 -07:00
Sam Lantinga
8c9beb0c87 Updated to version Updated to version 2.24.0 for release 2022-08-19 08:44:09 -07:00
Sam Lantinga
f1416ef2ba Updated to version 2.23.2 for release candidate 2022-08-12 20:27:22 -07:00
Sam Lantinga
c2db429f93 Added SDL_crc16.c to the Xcode project 2022-08-11 13:20:17 -07:00
Sam Lantinga
2909f63743 Revert "Enable bitcode by default for iOS and tvOS builds"
This reverts commit 59963473ef.

This fixes https://github.com/libsdl-org/SDL/issues/6015

Starting with Xcode 14, bitcode is no longer required for watchOS and tvOS applications, and the App Store no longer accepts bitcode submissions from Xcode 14.

Xcode no longer builds bitcode by default and generates a warning message if a project explicitly enables bitcode: “Building with bitcode is deprecated. Please update your project and/or target settings to disable bitcode.” The capability to build with bitcode will be removed in a future Xcode release. IPAs that contain bitcode will have the bitcode stripped before being submitted to the App Store. Debug symbols for past bitcode submissions remain available for download. (86118779)
2022-08-06 23:28:39 -07:00
Sam Lantinga
181877ebeb Added SDL_hidapi_combined.c to the Xcode project 2022-07-28 21:54:34 -07:00
Anonymous Maarten
5da85376b9 stdlib: move all mslibc functions to SDL_mslibc.c
This allows disabling LTO on them by only specifying a single file.
2022-07-27 09:07:56 -07:00
Sam Lantinga
f789bc7d5f Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13 2022-07-26 11:36:01 -07:00
Sam Lantinga
59963473ef Enable bitcode by default for iOS and tvOS builds 2022-07-22 10:58:32 -07:00
Sam Lantinga
e3916993e2 Added SDL_utils.c to the Xcode project 2022-07-17 08:47:06 -07:00
Cameron Gutman
6e712d2440 joystick: Add HIDAPI driver for NVIDIA SHIELD 2017 controller
Basic input already works using the OS HID driver, but this enables
force feedback and battery state reporting.
2022-07-10 10:53:26 -07:00
Cameron Cawley
78089e6598 Remove unused internal header SDL_sysevents.h 2022-07-01 07:39:48 -07:00
Sam Lantinga
b004133f08 Updated to version 2.23.1 for pre-release checkpoint 2022-06-16 12:50:19 -07:00
Sam Lantinga
5b4f53bc0f Added SDL_memset.c and SDL_memcpy.c to Xcode project 2022-06-15 14:26:47 -07:00
Sam Lantinga
168b97ca32 Updated Xcode project with SDL_guid.c and controller_type.c 2022-06-07 00:33:59 -07:00
Sam Lantinga
01492a24f1 Added CMake package support files to the SDL framework 2022-05-31 00:10:55 +02:00
Alex Szpakowski
ec8fa57750 macOS: always use Objective-C ARC (automatic ref counting).
Change Cocoa SDL_VideoData and SDL_WindowData implementations from C structs to Objective-C objects, since bridging between C and ObjC is easier that way.
2022-05-09 21:53:40 -07:00
Alex Szpakowski
d35c737f1c macOS: change min supported OS from 10.6 to 10.7. 2022-05-09 21:53:40 -07:00
Simon McVittie
fff97c95eb build: Mechanically generate ABI versions from version number
If we're strict about applying something resembling semantic versioning
to the "marketing" version number, then we can mechanically generate
the ABI version from it.

This limits the range of valid micro versions (patchlevels) to 0-99.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Sam Lantinga
41b9198515 Fixed Xcode warning about Framework include style 2022-04-30 11:39:44 -07:00
Sam Lantinga
fa29e2d7f7 Updated to version 2.0.23 for development 2022-04-25 13:45:51 -07:00
Sam Lantinga
505d6a4a05 Update version to 2.0.22 for release 2022-04-08 18:18:56 -07:00
Sylvain Becker
1c9299b00d Add SDL_list to macosx xcode 2022-04-01 08:12:31 +02:00
DominusExult
ee96407edf iOS >= 10.0 silence GLes deprecation warnings 2022-03-24 12:37:10 -07:00
Sam Lantinga
a0e3c884d4 Updated to version 2.0.21 for development 2022-01-17 15:32:27 -08:00
Sam Lantinga
9294634840 Updated to version 2.0.20 for release 2022-01-07 18:29:40 -08:00
Sam Lantinga
056c09942d Updated iOS build instructions 2021-11-30 12:19:26 -08:00