Java touch id should be -1 because it's reserved for internal SDL
synthetic events.
It should also not be 0, because this is SDL invalid value.
(cherry picked from commit 970c0bfe96)
SDL_GetWindowFlags() also ORs in pending flags, whereas the current state is needed here, particularly when creating/showing a window.
(cherry picked from commit cd0c660dea)
In addition to hiding the border on bordered windows that will immediately become fullscreen, The combination of flags used in STYLE_BORDERLESS_WINDOWED will still show the borders on borderless windows if the initial window size exactly matches the desktop, so STYLE_BORDERLESS must be used instead.
(cherry picked from commit 90a023007f)
If attempting to switch to an exclusive mode while a fullscreen spaces transition is active, wait until the transition is complete before trying to apply the changes, or the window can wind up in a weird, broken state if a mode switch occurs while in a fullscreen space.
(cherry picked from commit f44a98729c)
This reverts commit 07b9e86d02.
It turns out that the problem is elsewhere, related to needing to block mode changes until spaces transitions are complete.
Discard wheel events from "Master" devices to avoid duplicates, as wheel events are stateless and can't be deduplicated.
(cherry picked from commit 51ce3f8c8d)
SDL_BlitSurfaceScaled could crash when passed large coordinates, due
to final_dst.w or final_dst.h getting negative values.
(cherry picked from commit 1c5c3b1479)
There may have been a reason for not attaching a null buffer when destroying a popup at some point in the past, but that is unnecessary now, as is the comment about ShowWindow crashing, as ShowWindow assures that a null buffer is attached before (re)creating the window.
(cherry picked from commit 550d95e04f)
The previous calculation could result in a window whose original position was positioned exactly corner-to-corner with the parent not being adjusted to be adjoining, and thus subject to spurious closure.
(cherry picked from commit b0cdb7143f)
This reverts commit b8ee44ca6a.
This is reverting a cherry-pick. It's probably too risky for a 3.2.x release,
but we'll let it marinate on main, for 3.4.0.
macOS sends a focus loss event when the dialog is created, which causes SDL
to try to minimize the window, which confuses the entire system. So in this
special case, don't do the minimization.
Fixes#13168.
(cherry picked from commit 9af93abd4f)
By default, popups are automatically constrained to be completely within display bounds, so as not to cut off information and result in an unusable menu, or unreadable tooltip. In some cases, however, this is not wanted, so a property to toggle this behavior is added.
There are also cases where the client may not want a popup menu to implicitly grab the keyboard focus, as is the default behavior, so popup menus now respect the focusable flag/property, as well as being able to toggle focus grabbing via SDL_SetWindowFocusable().
(cherry picked from commit b871ac0d97)
It apparently works better (or can work better?) on multimonitor setups
than SwapBuffers.
This should be available back to Windows 95, but just in case, it falls
back to standard SwapBuffers if not available.
Fixes#13269.
(cherry picked from commit f286558bae)
On newer systems, the trick isn't necessary, and if you do it, if the user is
moving the mouse when launching the app, it'll show a hidden Dock.
Fixes#10340.
(cherry picked from commit 279dabfc96)
The spec states that xdg_surface must have seen an initial configure event before attaching a buffer, however, this was only being done when initially showing the window, and not after show->hide->show cycle.
Always wait for the initial configure event when (re)creating an xdg_surface as part of the show window sequence.
(cherry picked from commit ecdc6f2adb)
Always update the border sizes on frame extent events, or they can incorrectly still be zero if followed by a PropertyNotify event when leaving fullscreen.
Fixes sending the correct restored window size when leaving fullscreen in fvwm.
(cherry picked from commit 0ac1241b7a)
SDL2 would set a high bit in the mouse button flags to indicate when raw input had been read from, without this, if you hold down a mouse button and left raw input mode (leaving relative mode) the button would remain partially stuck, and would require two clicks to start producing mouse down events again.
SDL3's raw input code was refactored to not use the mouse button flags, but forgot to invalidate the flags, causing this bug to manifest.
(cherry picked from commit 6aedc488d3)
Doing so causes a cycle in the window hierarchy tree graph, which leads to infinite recursion when destroying the windows.
(cherry picked from commit ca9b7c8ea3)
XMonad ignores size hints and shrinks the client area to overlay borders on fixed-size windows, even if no borders were requested, resulting in the window client area being smaller than requested. Calling XResizeWindow after mapping seems to fix it, even though resizing fixed-size windows in this manner doesn't work on any other window manager.
(cherry picked from commit 45eb6310a8)
Windows seems to implicitly enable IME text input on windows created while an IME is active, which causes the IME suggestion window to pop up when keys are pressed, even if a client never explicitly enabled it. Ensure that IME support is initially disabled on new windows; SDL will enable it at a later time, if required.
(cherry picked from commit 22fa45b3c1)
Just in case this ever get deinitialized sooner, we'd still like to SDL_free()
things on shutdown, etc.
Reference PR #13148.
(cherry picked from commit 9e0d9f30a7)
This makes sure we get reliable mouse enter/exit events from the system on
older macOS releases.
Newer releases don't have this problem--my assumption is that Cocoa has a
more aggressive default tracking area installed for some newer UI feature.
For 3.2.16, we'll use the explicit tracking area on older macOSes only, but
I'll remove that check in revision control for newer OSes and see what
happens.
Fixes#12725.
(cherry picked from commit f61d956a04)
Using processed timestamps can result in anomalies that cause excessive repeat events, and hard caps can cause issues.
In the key event handler, use the raw elapsed time to calculate any remaining repeat events to avoid the artifacts that can result from using processed timestamps.
The Wayland key repeat rate ranges from 0 to 1000 per second, so millisecond resolution doesn't lose any precision.
(cherry picked from commit e3d44cdd51)
Not all window managers send a MapNotify or PropertyNotify event when the window is shown, so assume that it was mapped and set the flag accordingly.
(cherry picked from commit b70919ecd9)
More non-compositing window managers than just openbox seem to need this, so always force sending the window position and dimensions when entering/leaving fullscreen. If they are wrong, they will be immediately overwritten by the correct dimensions from a subsequent ConfigureNotify event.
This is disabled on XWayland, as it seems to cause hitching on some compositors.
(cherry picked from commit 0657ece55d)
Cap the elapsed time to something sane in case the compositor sends a bad timestamp, which can result it in it looking like the key has been pressed for a *very* long time, bringing everything to a halt while it tries to enqueue all the repeat events.
(cherry picked from commit 05f779f61e)
The text input cursor should reflect the cursor position, not the entire text input rect. Set it correctly so that IME chooser dialogs appear in the correct location.
(cherry-picked from commit c7549eb0b6)