David Demelier
d0c4849d0b
Rename SDL_atomic_t to SDL_AtomicInt
2023-03-09 09:00:09 -08:00
Sam Lantinga
8994878767
Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes
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Fixes https://github.com/libsdl-org/SDL/issues/5334
Fixes https://github.com/libsdl-org/SDL/issues/6958
Closes https://github.com/libsdl-org/SDL/pull/6440
2023-03-09 03:25:20 -08:00
Sylvain
c963f02571
More fix warnings about static function and prototype
2023-03-08 16:14:09 +01:00
Sam Lantinga
61309b4382
Disassociate the SDLOpenGLContext from the view before deleting it
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If we don't do this, the view will be blanked even if another context is current and rendering from that context won't be visible.
Fixes https://github.com/libsdl-org/SDL/issues/4986
2023-03-08 01:35:21 -08:00
Sam Lantinga
04a03a3eec
Use SDL_GL_DeleteContext instead of Cocoa_GL_DeleteContext for context cleanup
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That will make the current context NULL before deleting the context.
2023-03-08 01:33:28 -08:00
Sam Lantinga
f8106d4f30
Fixed build warning
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format '%x' expects argument of type 'unsigned int', but argument 2 has type 'Uint32' {aka 'long unsigned int'}
2023-03-06 13:33:52 -08:00
Sam Lantinga
c0e7845874
Be more clear about what flags conflicted
2023-03-06 11:43:28 -08:00
Sam Lantinga
c69aea887a
Fixed permissions for src/video/x11/SDL_x11modes.c
2023-03-06 11:39:21 -08:00
Sam Lantinga
698dbd8464
SDL_CreateWindow() has been simplified and no longer takes a window position.
2023-03-06 09:50:12 -08:00
Sam Lantinga
7905254087
Updated debug print with new SDL_DisplayMode fields
2023-03-06 09:50:12 -08:00
Sylvain
a946a34452
Add Drag and drop position, for x11, wayland and MACOSX
2023-03-06 08:44:05 -08:00
Sylvain
813c586edb
Change local (void*) to SDL_FunctionPointer
2023-03-06 12:38:38 +01:00
Sylvain
9b065bf54b
Fix various warnings: static /void / comma
2023-03-06 12:37:37 +01:00
Sam Lantinga
6b87d1938f
Added SDL_EVENT_DISPLAY_SCALE_CHANGED
2023-03-03 11:16:31 -08:00
Eddy Jansson
91b9ba8c54
Correct typo GetSlectionText -> GetSelectionText
2023-03-02 16:29:18 -05:00
Sam Lantinga
3bba33932f
Fixed testshape on high DPI displays
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Since the shape is set based on the pixels in the image, we want the window to have the same number of pixels.
2023-03-02 10:15:14 -08:00
Sam Lantinga
ebdb320651
Follow the same pattern for releasing the window data in the UIKit driver
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Possible fix for https://github.com/libsdl-org/SDL/issues/7361
2023-02-28 15:56:49 -08:00
Sam Lantinga
6aeb07d4c2
Fixed SDL windows getting the maximized state after leaving fullscreen on macOS
2023-02-28 09:03:28 -08:00
Sam Lantinga
c824060503
Fixed missing line
2023-02-27 21:08:50 -08:00
Sam Lantinga
a6d8cdf186
Setting a window to non-fullscreen when it's not fullscreen is a no-op
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Also explicitly reset fullscreen mode when destroying a window, eliminating the need for doing that in SDL_HideWindow(), as that's already taken care of in SDL_OnWindowHidden() normally.
2023-02-27 21:06:05 -08:00
Sam Lantinga
fcc9deb365
Only restore desktop mode when hiding a window if that window was fullscreen
2023-02-27 15:38:48 -08:00
Torge Matthies
f18b5656f6
x11: Fix duplicate Xinput2 event reception
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Passing True for owner_events in the XGrabPointer call makes all
XI_RawMotion events appear in the queue twice, with the only difference
between them being the value of XGenericEventCookie::cookie. These have
always been filtered out by a check in the XI_RawMotion handler,
however with a mouse that polls at more than 1 kHz frequency, there
also exist legitimate events that appear indistinguishable from these
duplicated events. These must not be filtered out, otherwise the
pointer may move at an inconsistent speed, appearing like a bad pointer
acceleration implementation.
Change owner_events to False in the XGrabPointer and remove the
duplicate event detection code to fix this.
Signed-off-by: Torge Matthies <openglfreak@googlemail.com >
2023-02-25 10:04:46 -08:00
David Carlier
d73f2d76a0
Haiku modernizing a bit the C++ code with C++11 heuristics
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with BApplication
2023-02-24 20:54:41 -08:00
Sam Lantinga
2897de9efc
Clear the undefined position state when the window is placed
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This allows the window to be recreated in the same location if needed, for example if recreated because of switching to OpenGL rendering.
2023-02-24 18:04:54 -08:00
Sam Lantinga
4d9d343662
Added handling for undefined window position on X11
2023-02-24 17:49:45 -08:00
Sam Lantinga
3bfd596608
Added handling for undefined window position on Windows
2023-02-24 17:06:47 -08:00
Sam Lantinga
daffe02b11
Fixed relative mouse motion over remote desktop
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Setting the cursor clip area to a single pixel prevents the relative mouse motion remote desktop warping from working, so the mouse is never recentered.
2023-02-24 09:20:38 -08:00
Anonymous Maarten
f2a277414f
raspberry: SDL_DisplayMode's w/h members have been renamed to screen_w/screen_h
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Found by running the coccinelle script on SDL's source tree.
2023-02-24 06:55:28 -08:00
Sam Lantinga
b2d913883c
Fixed view frame from flipping back and forth between landscape and portrait on iOS
2023-02-23 09:14:53 -08:00
Frank Praznik
e8fd7f74bd
windows: Track the window display ID locally
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Track the current window display ID locally so as not to depend on specific behavior of the video layer, which may change the value at times when it isn't expected.
2023-02-23 07:39:16 -08:00
Frank Praznik
9f1a7bb94c
wayland: Track the window display ID locally
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Track the current window display ID locally so as not to depend on specific behavior of the video layer, which may change the value at times when it isn't expected.
2023-02-23 07:39:16 -08:00
Frank Praznik
d9fadb8b47
video: Update the current display when moving a window programmatically
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When moving a window programmatically, the move event will be deduplicated due to the window x and y coordinates already being updated, so the window's current display ID needs to be explicitly updated.
2023-02-23 07:39:16 -08:00
Frank Praznik
e8076b78ef
video: Move fullscreen windows via SDL_UpdateFullscreenMode()
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Update the target display ID and use SDL_UpdateFullscreenMode() when moving a fullscreen window to handle the case where the target display has an existing fullscreen window.
2023-02-23 07:39:16 -08:00
Sam Lantinga
6c9e199f73
Use bridged pointers to Objective C objects in C structures
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Fixes https://github.com/libsdl-org/SDL/issues/7244
2023-02-22 22:03:25 -08:00
Sam Lantinga
9eb19d2bf2
SDL_CheckWindowDisplayChanged() is a static function
2023-02-22 15:34:44 -08:00
Sam Lantinga
756921a049
Fixed float conversion warning
2023-02-22 15:33:47 -08:00
Sam Lantinga
e8091b8983
cocoa/gles: do not unload EGL when context is destroyed
2023-02-20 10:40:54 -08:00
Marc-André Lureau
93861e1de0
windows/gles: do not unload EGL when context is destroyed
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It's legitimate to have multiple contexts.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com >
2023-02-20 10:40:19 -08:00
Marc-André Lureau
654965a628
windows/gles: correct indentation
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Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com >
2023-02-20 10:40:19 -08:00
Sam Lantinga
5d3cf61e8b
Don't call SDL_GetDisplayIndex(0) when creating or positioning a window
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Fixes https://github.com/libsdl-org/SDL/issues/7354
2023-02-20 10:38:13 -08:00
Anonymous Maarten
efdc92802f
Fix -Wunused-function warning when configuring with -DSDL_X11_XINPUT2=OFF
2023-02-19 09:59:12 -08:00
Anonymous Maarten
0e2866f846
Fix -Wunused-variable warning when configuring with -DSDL_X11_XRANDR=OFF
2023-02-19 09:59:12 -08:00
Anonymous Maarten
cfadb4c106
Fix -Wunused-variable warning when configuring with -DSDL_X11_XSHAPE=OFF
2023-02-19 09:59:12 -08:00
Sam Lantinga
ced02319a6
Fixed typo (thanks @Iniquitatis!)
2023-02-19 09:57:35 -08:00
Lauri Kasanen
0123d6311d
Fix GetGlobalMouseState when xi2 is not available at runtime
2023-02-19 09:56:08 -08:00
Ozkan Sezer
964a877eb3
SDL_x11dyn.h: include XInput2.h also for Xfixes
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Fixes https://github.com/libsdl-org/SDL/issues/7343
2023-02-11 23:51:28 +03:00
Anonymous Maarten
18f38bef03
Remove include/SDL3/SDL_name.h
2023-02-18 12:33:54 -08:00
Le Philousophe
a67ae8eed5
Fix window size in X11 when window manager refuses to resize
2023-02-18 12:31:46 -08:00
Ozkan Sezer
b5a7bd72df
minor tidy-up.
2023-02-18 11:29:10 +03:00
Sylvain
c88becc87a
Fix kmsdrm build
2023-02-18 08:12:52 +01:00