Commit Graph

3412 Commits

Author SHA1 Message Date
Sam Lantinga
d211da75ac Fixed crash if app delegate method is called when SDL isn't initialized 2024-02-25 13:38:47 -08:00
Sam Lantinga
a1ea706215 Added names for the newly supported pixel formats 2024-02-24 20:13:59 -08:00
Sam Lantinga
f6c42406cd SDL_COLORSPACE_HDR10 is the default colorspace for SDL_PIXELFORMAT_P010 surfaces 2024-02-24 20:04:36 -08:00
Sam Lantinga
2f1f55aeb1 Updated default SDR white point and HDR headroom to better match game content 2024-02-22 14:51:23 -08:00
Sam Lantinga
1fb5b9672e Keep SDR white point and HDR headroom defaults in one place 2024-02-22 14:47:58 -08:00
Sam Lantinga
f4dd0dbbde Added colorspace conversion from SDL_COLOR_PRIMARIES_SMPTE431 and SDL_COLOR_PRIMARIES_SMPTE432 to SDL_COLOR_PRIMARIES_BT2020 2024-02-22 11:01:03 -08:00
Sam Lantinga
54c2ba6afd Added the Chrome HDR tonemap operator
Also added support for the SDL_PIXELFORMAT_XBGR2101010 pixel format to the D3D12, D3D11, and Metal renderers.
2024-02-21 19:25:49 -08:00
Sam Lantinga
4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom
This better reflects how HDR content is actually used, e.g. most content is in the SDR range, with specular highlights and bright details beyond the SDR range, in the HDR headroom.

This more closely matches how HDR is handled on Apple platforms, as EDR.

This also greatly simplifies application code which no longer has to think about color scaling. SDR content is rendered at the appropriate brightness automatically, and HDR content is scaled to the correct range for the display HDR headroom.
2024-02-21 19:25:49 -08:00
Ryan C. Gordon
3d2d5d18f3 pixels: Packed-pixel YUV formats can legit report bits-per-pixel.
This makes the existing SDL_SoftStretch code work with them, at least for
nearest-neighbor scaling; otherwise, it'll mangle the data trying to scale
it as 8bpp data without warning.
2024-02-20 15:56:26 -05:00
Ryan C. Gordon
8e1758260c surface: Fixed a typo in a comment. 2024-02-20 15:56:26 -05:00
Ryan C. Gordon
cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. 2024-02-20 15:56:26 -05:00
Ryan C. Gordon
7ae955ce68 camera: Renamed everything from "video capture" to "camera", wired to CMake. 2024-02-20 15:56:26 -05:00
Ryan C. Gordon
f49ce4a15d camera: Renamed "video_capture" files to "camera" and moved to own subdir. 2024-02-20 15:56:26 -05:00
Frank Praznik
8b6eae2d4f cmake: Split and store the libdecor version as individual parts
It is becoming necessary to enable additional features as libdecor continues to evolve, and checking against a single base version will no longer be adequate. Libdecor doesn't provide versioning defines in its headers, so split the version string into parts to allow for discrete version detection and feature enablement at build time.
2024-02-20 11:28:02 -05:00
Sam Lantinga
cb38649490 Added SDL_PROP_DISPLAY_HDR_WHITE_LEVEL_FLOAT 2024-02-16 19:50:41 -08:00
Ryan C. Gordon
6472e36264 x11: Minor cleanup in new mouse cursor selection code.
- Move legacy name choice to a separate function, so we can `return` a
  string in one line instead of assign a variable and `break` for each item.
- Have the case statement cover SDL_NUM_SYSTEM_CURSORS, and not `default`, so
  compiler will (maybe) warn us if an enum value is added but not included
  here.
- Only choose a legacy name if necessary.

(cherry picked from commit df00a7dd4c)
2024-02-16 08:44:29 -05:00
Simon McVittie
b986bc8be9 emscripten, wayland, x11: Share the table of CSS cursor names
As suggested in #8939.

This results in some minor changes for emscripten and x11. Both
previously mapped SIZEALL to "move", but "move" is not guaranteed to be
a four-pointed arrow: according to the CSS spec, it's actually intended
to be a drag-and-drop cursor, analogous to "alias" and "copy".
Map it to "all-scroll" instead, as in Wayland: while this is *also* not
semantically guaranteed to be a four-pointed arrow, it is at least
*suggested* to make it a four-pointed arrow.

Also, emscripten was previously using two-pointed arrows for resizing
(BOTTOMLEFT mapped to "nesw-resize", and so on). This commit changes
it to use the more specific "sw-resize" and so on, which might be
single-directional.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:43 -05:00
Simon McVittie
7dbd6669c3 wayland: Move calls to WAYLAND_wl_cursor_theme_get_cursor out of the switch
This will make it easier to potentially share the switch statement
between X11 and Wayland.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:43 -05:00
Simon McVittie
40a6c1c0a7 wayland: Use CSS/freedesktop cursor name "default" as a fallback
The "left_ptr" name is an X11 thing, and there's no guarantee that
Wayland cursor themes contain it. In particular, GNOME's Adwaita theme
as of version 46.beta only contains the CSS/freedesktop names.

To test, either move one of the known cursors out of the way, or edit
the switch statement above to use a wrong name for one of them.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:43 -05:00
Simon McVittie
791646535a wayland: Reference CSS cursor name vocabulary
The freedesktop.org cursor spec recommends the same names as CSS, and
GNOME is treating the CSS vocabulary as canonical.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2024-02-16 07:52:43 -05:00
Ryan C. Gordon
cb9565354c x11: Use XcursorLibraryLoadCursor to load system cursors when available.
Apparently this is necessary on the latest Gnome to get properly themed
cursors, vs ancient X11 standard cursors, as Gnome has dropped the old
theme names that XCreateFontCursor eventually expected to find.

Fixes #8939.
2024-02-16 02:08:37 -05:00
Ozkan Sezer
aae2d22852 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
Allows users to disable them by defining them as 0.

Closes https://github.com/libsdl-org/SDL/issues/8996

(manual port of https://github.com/libsdl-org/SDL/pull/9063 to SDL3.0)
2024-02-15 20:55:02 +03:00
Frank Praznik
4eae38580f cocoa: Remove resize hack when changing the window backing scale
Zeroing the window width and height was necessary in SDL2 to short-circuit the resize event deduplication code when the window backing scale changed, but not the logical size. This is no longer necessary in SDL3, as it will explicitly check for scale changes on resize events and dispatch pixel size/scale changed events as appropriate, even if the window's logical size hasn't changed.
2024-02-14 17:33:06 -05:00
Frank Praznik
f9ba0e1dbd wayland: Don't store wl_output pointers in mode driver data
They aren't used for anything, and cause problems if the video core tries to free them.
2024-02-14 10:42:15 -05:00
Sam Lantinga
5e6ae85b63 Update the draggable state when the hit test callback changes
Fixes https://github.com/libsdl-org/SDL/issues/7617
2024-02-13 09:26:39 -08:00
Ryan C. Gordon
bc984f78bf android: Remove blocking permission request code. Async only in SDL3!
(this actually still blocks at our internal points of usage, though, for
replacement at a later time.)
2024-02-13 12:06:51 -05:00
Frank Praznik
310f21bf84 video: Ensure that all references to a destroyed fullscreen window are removed
Windowing systems that receive fullscreen state changes asynchronously may not receive a configure event notifying SDL that the window has left fullscreen when the window is being destroyed. Ensure that no display holds a reference to a destroyed fullscreen window.
2024-02-13 09:56:07 -05:00
Sam Lantinga
f4d97bdb14 Update mouse transparency when the window shape changes
Fixes github.com/libsdl-org/SDL/issues/7617
2024-02-12 10:49:45 -08:00
Sam Lantinga
dca2721b91 Removed SDL_HINT_VIDEO_EXTERNAL_CONTEXT
This is replaced with SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT in SDL_CreateWindowWithProperties()
2024-02-12 09:54:33 -08:00
Sam Lantinga
20051f805f Removed SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4
Replaced with SDL_HINT_WINDOWS_CLOSE_ON_ALT_F4, defaulting to SDL_TRUE
2024-02-12 09:54:33 -08:00
Sam Lantinga
4f628b5b62 Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT 2024-02-12 09:54:33 -08:00
Sam Lantinga
a5da7d0dd5 Renamed SDL_HINT_ALLOW_TOPMOST to SDL_HINT_WINDOW_ALLOW_TOPMOST 2024-02-12 09:54:33 -08:00
Zack Middleton
5af7113842 Rename property define names to have a type suffix
Renamed the following property define names to have a type suffix to
match other property names.

SDL_PROP_TEXTURE_OPENGL_TEXTURE_TARGET (number)
SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_TARGET (number)
SDL_PROP_WINDOW_CREATE_WAYLAND_SCALE_TO_DISPLAY (boolean)
SDL_PROP_WINDOW_RENDERER (pointer)
SDL_PROP_WINDOW_TEXTUREDATA (pointer)
2024-02-12 09:54:11 -08:00
Sam Lantinga
cacac6cc34 Updated structure and field names for consistency
Type names are camel case and field names are snake case except for fields ending in id, which are capitalized.

Fixes https://github.com/libsdl-org/SDL/issues/6955
2024-02-11 08:27:56 -08:00
Ozkan Sezer
97d6e58a19 mark SDL_CleanupWindowTextureData as SDLCALL. 2024-02-11 18:55:40 +03:00
Ozkan Sezer
ee5289ef09 mark SDL_ClipboardTextCallback as SDLCALL 2024-02-11 18:55:40 +03:00
Hans-Kristian Arntzen
69f2bd151e Fix broken use of MsgWaitForMultipleObjects.
- Timeout < 0 was not handled properly
- Return value for success is WAIT_OBJECT_0 + nCount, not positive value
2024-02-10 06:55:51 -08:00
Chris Collins
0f81598e9f Wayland: Avoid SEGV if a modifier notification comes before the keymap 2024-02-10 10:39:57 +01:00
Sam Lantinga
f95b7ee4da Renamed SDL_HasWindowSurface to SDL_WindowHasSurface
Fixes https://github.com/libsdl-org/SDL/issues/9034
2024-02-09 17:42:18 -08:00
Sam Lantinga
f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape()
In order to handle mouse click transparency this needs to be implemented inside SDL
2024-02-09 16:04:46 -08:00
Sam Lantinga
d777becd9d Fixed spacing 2024-02-08 10:26:42 -08:00
Sam Lantinga
dd726cb097 Moved rgb24_yuv420_std() to the correct header 2024-02-07 14:42:12 -08:00
Sam Lantinga
1673d52351 Fixed building with an older macOS SDK 2024-02-07 13:49:42 -08:00
Sam Lantinga
4ec5aef028 Disable warning C4214: nonstandard extension used: bit field types other than int
This shows up with Visual Studio 2019 and is a non-standard extension that we rely on in this code.
2024-02-07 13:23:29 -08:00
Sam Lantinga
faeb2b1f22 Fixed warning C4204: nonstandard extension used: non-constant aggregate initializer when built with Visual Studio 2019 2024-02-07 13:16:35 -08:00
Sam Lantinga
9e194c1a1d Added BT.601/SMPTE240 to the color primaries conversion matrices 2024-02-06 18:16:41 -08:00
pastdue
7b74e2eeb8 Emscripten_SetWindowFullscreen: Fix crash due to uninitialized EmscriptenFullscreenStrategy members 2024-02-06 16:25:30 -08:00
Sam Lantinga
8afba41aef Added support for HDR10 video on Apple platforms 2024-02-06 15:40:47 -08:00
Sam Lantinga
c79462dc50 Fixed Xcode build warnings 2024-02-06 12:29:44 -08:00
Sam Lantinga
ba074acad4 Implemented scRGB colorspace and HDR support on macOS 2024-02-06 12:29:44 -08:00