Sam Lantinga
d7939abf42
Use consistent style for pointer declarations and casts
2025-06-18 10:03:44 -07:00
Cameron Cawley
f2bcfe3dd2
Correct the texture format used for the N-Gage ( #13192 )
2025-06-08 18:56:24 +02:00
Michael Fitzmayer
685f1720fe
Revert "[Nokia N-Gage] Fix alpha transparency in 4K color mode using BitBltMasked"
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This reverts commit 2ef7944170 due to unbearable performance issues.
2025-06-07 22:45:54 +02:00
Michael Fitzmayer
cbc9d662ea
[Nokia N-Gage] Add define to disable FPS counter by default.
2025-06-07 15:40:53 +02:00
Michael Fitzmayer
2ef7944170
[Nokia N-Gage] Fix alpha transparency in 4K color mode using BitBltMasked
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Previously, all transparent pixels were rendered as opaque due to the limitations of the 4K color mode. Replaced Gc()->BitBlt() with Gc()->BitBltMasked() and updated the mask during copy operations to correctly respect the alpha channel of textures, while maintaining good performance.
2025-06-04 21:05:29 +02:00
Michael Fitzmayer
b61586b492
[Nokia N-Gage] Increase max. texture size from 256 to 1024; the previous setting was chosen at random and does not necessarily make sense in practice.
2025-05-31 14:07:49 +02:00
Michael Fitzmayer
7ae64592c9
Restore support for the Nokia N-Gage ( #12148 )
2025-05-22 11:07:22 -07:00