Sam Lantinga
ddbdd73258
Updated source to match SDL function prototype style
2023-05-23 11:29:41 -07:00
Sam Lantinga
c6443d86c9
Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
2023-03-09 15:10:44 -08:00
Sam Lantinga
fde78d12f2
Updated copyright for 2023
2023-01-09 09:41:41 -08:00
Sam Lantinga
36d4395c97
SDL API renaming: internal functions
2022-12-27 15:05:51 -08:00
Sam Lantinga
63724c113b
Removed the vi format comments from the source
...
Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim ) to automatically set tab spacing for the SDL coding style.
Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Sam Lantinga
b8760a3ffe
The timestamp_us member of the sensor events has been renamed sensor_timestamp and now represents nanoseconds.
2022-12-04 09:29:28 -08:00
Sam Lantinga
5750bcb174
Update for SDL3 coding style ( #6717 )
...
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
2022-11-30 12:51:59 -08:00
Sam Lantinga
c5790359fd
Added precompiled header support for Visual Studio and Xcode ( #6710 )
...
Fixes https://github.com/libsdl-org/SDL/issues/6704
2022-11-29 18:34:15 -08:00
Pierre Wendling
bf4f9aaa63
N3DS: Use designated initialiser for drivers.
...
Just a sanity check that the functions are actually mapped correctly.
2022-11-14 21:24:10 -08:00
Pierre Wendling
49c25b1daf
N3DS: Fix PrivateSensorUpdate call.
...
A new timestamp parameter was added in 2c51874 .
2022-10-10 08:50:59 -07:00
Pierre Wendling
392f3882d0
N3DS: Use SDL_Sensor instead of Joystick sensors.
2022-10-10 08:50:59 -07:00