Commit Graph

4110 Commits

Author SHA1 Message Date
Sam Lantinga
9023a199dd Fixed crash in RLE colorkey blitting
Fixes Maelstrom running over sdl2-compat with SDL3
2024-10-09 12:11:21 -07:00
Sam Lantinga
f946f87f30 Don't rely on event.buttonMask being set in touchesEnded
Fixes https://github.com/libsdl-org/SDL/issues/11131
2024-10-09 11:35:39 -07:00
Sam Lantinga
1f08a03794 Switched drag-n-drop logging to trace level
The logging is extremely verbose and covers the entire data exchange process, which is more suited to the trace level.
2024-10-09 07:35:21 -07:00
Ryan C. Gordon
02434cd293 emscripten: Fixes for data addresses above 2gb
This includes both wasm64 and wasm32 when addressing more than 2gb of memory.

Fixes: #9052

(Manually cherry-picked from 3deb07ea395373204462130c1e062bc1f71fe060.)
2024-10-08 17:41:18 -04:00
Sam Lantinga
e7ee92e822 Switched drag-n-drop logging to trace level
The logging is extremely verbose and covers the entire data exchange process, which is more suited to the trace level.
2024-10-08 10:56:27 -07:00
Jan Sedivy
c2b98e21ba macOS: Add hint for smooth SDL_EVENT_MOUSE_WHEEL values 2024-10-06 12:36:42 -07:00
Frank Praznik
2fa8acb084 x11: Refresh the global cursor coordinates when confining the pointer
XGrabPointer can warp the cursor into the window when confining, so set the flag to refresh the global coordinates when queried.
2024-10-06 14:48:24 -04:00
David Fort
e00b1fdd67 clipboard: include mime types in SDL_ClipboarUpdate
This patch modifies the clipboard handling so that when we receive an external
clipboard update, the suppported mime types are included in the SDL_ClipboarUpdate
event. The patch also introduces the owner field that allows to know if the update
is because we own the clipboard (internal update) or if it was an external update.
2024-10-05 18:19:10 -07:00
Sam Lantinga
6c64c62114 Rename SDL_BUTTON() to SDL_BUTTON_MASK()
Fixes https://github.com/libsdl-org/SDL/issues/11056
2024-10-04 09:13:59 -07:00
Ryan C. Gordon
9a5d5a2839 video: Improve the EGL attribute callbacks.
Now it has access to information it needs and it's clear who is reponsible
for memory management.

Fixes #11039.
2024-10-03 22:52:52 -07:00
Petar Popovic
020fb6889c Removed unnecessary const-qualifiers in src and test files 2024-10-03 17:39:08 -04:00
Sam Lantinga
eced9f58a9 Added a userdata parameter for EGL attribute callbacks
Fixes https://github.com/libsdl-org/SDL/issues/11013
2024-10-01 11:45:19 -07:00
Anthony
5f5379dc99 Add SDL_IsTV() (#11004)
Moved SDL_IsAndroidTV() out of public API, to match SDL_IsAndroidTablet().

Added SDL_IsTV(), to mirror existing SDL_IsTablet().
2024-10-01 09:20:00 -07:00
Ryan C. Gordon
0b5e01a305 loadso: library handles are now SDL_SharedObject* instead of void*.
Improved the SDL_loadso.h documentation a little, too.

Fixes #11009.
2024-10-01 12:16:10 -04:00
Sam Lantinga
3234a3b902 Simplified internal SDL_Surface structure 2024-10-01 08:10:04 -07:00
David Fort
818d7d892a x11: store all atoms in a specific struct 2024-09-30 11:13:08 -07:00
David Fort
801870c8cf video: cache some more atoms under X11
This patch adds the caching of some atoms used by the clipboard.
2024-09-30 11:13:08 -07:00
RT2
06e122103c Fix window opacity update 2024-09-29 14:08:09 -07:00
Frank Praznik
d0c9c008e1 wayland: Use high-DPI system cursors on non-DPI aware windows
Using an unscaled buffer just results in the compositor scaling up the low-res cursor image for output, resulting in it appearing blurry. Always use the scaled cursor to ensure that it appears sharp and matches the native system look.
2024-09-29 13:27:46 -04:00
Frank Praznik
7ca0e9ede1 wayland: Scale the pointer destination size relative to the theme size
This better matches compositor behavior and avoids slight size jumps when the cursor enters and leaves the window.
2024-09-28 14:32:10 -04:00
Frank Praznik
d2094bd0a2 wayland: Don't query the cursor info with DBus if the cursor shape protocol is present
If the cursor shape protocol is supported, the compositor will handle cursor themes and sizes automatically, so querying the properties with DBus serves no purpose as the values are never used.
2024-09-28 12:18:58 -04:00
Sam Lantinga
3f446d8fb5 Minor cleanup 2024-09-27 14:10:46 -07:00
David Fort
f32e96f5e2 clipboard: add SDL_ClipboardMimeTypes
This function allows to retrieve the available mime types without doing any
synthesizing.
2024-09-27 13:38:40 -07:00
Frank Praznik
671a33c2f7 wayland: Raise all touches on a cancel event 2024-09-26 14:45:10 -04:00
Petar Popovic
457d0edeaf Remove some extra semicolons 2024-09-26 20:01:56 +03:00
Sam Lantinga
345d9bfe19 A zero source rect is valid for blitting
A zero sized source rect draws pixels sourced from a 0x0 region on the source surface.

Fixes https://github.com/libsdl-org/SDL/issues/8580
2024-09-25 22:36:55 -07:00
Sam Lantinga
1aea43846e Don't use BlitARGBto555PixelAlpha() for SDL_PIXELFORMAT_ARGB1555
This didn't properly take into account destination alpha.

Fixes https://github.com/libsdl-org/SDL/issues/8401
2024-09-25 21:54:05 -07:00
Anonymous Maarten
76f28ea120 Fix stdlib usage 2024-09-25 23:59:35 +02:00
Frank Praznik
ad3a4c677b wayland: Clean up cursor scaling
Handle named and custom cursor scaling in a cleaner manner, and account for edge cases where named cursor sizes may not exactly match the required size.
2024-09-24 11:46:56 -04:00
Cameron Gutman
57418475ce kmsdrm: Keep fd around if we can drop master
Modern kernels (v5.8+) allow non-root usage of drmDropMaster(), so
we can hold on to our fd after dropping master on it. This fixes
populating drm_fd in the KMSDRM SysWMinfo when using Vulkan.

Also add a missing error check for open() while we're here
2024-09-24 12:55:02 +03:00
Cameron Gutman
13f88df190 kmsdrm: Fix KMSDRM_Vulkan_CreateSurface() return value 2024-09-23 23:33:15 -05:00
Cameron Gutman
8f55f48337 kmsdrm: Move property initialization a bit further down
KMSDRM_GBMInit() must be called first to set drm_fd and gbm_dev.
2024-09-23 23:00:14 -05:00
Petar Popovic
004ac40226 Fix warning: no function prototype 2024-09-23 10:03:18 -07:00
Frank Praznik
fcb8a2c016 wayland: Fix animated cursor timing
Adjust the frame timing so it will still advance if the frame callback fires faster than the frame duration.
2024-09-20 14:19:28 -04:00
Sam Lantinga
481203c074 Fixed Xcode warnings 2024-09-18 13:20:53 -07:00
Sam Lantinga
a90ad3b0e2 Removed SDL_bool in favor of plain bool
We require stdbool.h in the build environment, so we might as well use the plain bool type.

If your environment doesn't have stdbool.h, this simple replacement will suffice:
typedef signed char bool;
2024-09-18 08:32:30 -07:00
Sam Lantinga
407ccadfd7 Added copyright header to edid.h 2024-09-18 08:18:26 -07:00
Sam Lantinga
bd04459cde Fix typos (thanks @qndel!)
Fix typos in comments and in one case in a returned error ("insuffient -> insufficient" fb273eb)
codespell src/ *.cpp *.h *.hpp --ignore-words-list unknwn,thid,algebric,statics,pixelX,pEvents,caf,ptd,parms,pEvent,parm,TextureRS,TE,HDA,LOD,datas,UE,xwindows,IIF
cd src; git checkout \
    events/imKStoUCS.* \
    hidapi \
    joystick/controller_type.c \
    joystick/controller_type.h \
    joystick/hidapi/steam/controller_constants.h \
    joystick/hidapi/steam/controller_structs.h \
    libm \
    stdlib/SDL_malloc.c \
    stdlib/SDL_qsort.c \
    stdlib/SDL_strtokr.c \
    video/khronos \
    video/x11/edid.h \
    video/x11/edid-parse.c \
    video/x11/xsettings-client.* \
    video/yuv2rgb
2024-09-18 08:18:26 -07:00
Sam Lantinga
8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention
This will also allow us to cleanly add atomic operations for other types in the future.
2024-09-17 08:53:27 -07:00
Sam Lantinga
28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation 2024-09-15 09:37:04 -07:00
Sam Lantinga
fed0149172 Switched wayland messageboxes to use the new process API 2024-09-14 10:29:02 -07:00
Sam Lantinga
90e01040c5 Added thread-safe environment functions
Also marked the existing functions as unsafe, as they can cause crashes if used in multi-threaded applications.

As a bonus, since the new functions are hashtable based, hint environment lookups are much faster.
2024-09-13 22:14:54 -07:00
Frank Praznik
6d92de5d3a wayland: Ensure that a NULL internal structure isn't dereferenced when destroying a window
In some cases, such as when recreating a window during renderer initialization, a failure can leave the window in a state where the internal structure has already been freed, but the higher level window object needs to be destroyed separately. Check that the internal handle is valid before attempting to access any data during destruction.

Allows for graceful failure instead of a crash during cleanup if renderer creation fails.
2024-09-13 11:38:48 -04:00
Frank Praznik
9d9721cd4c wayland: Fix some incorrect buffer scale calculations
Use doubles and apply an offset to account for rounding errors due to Wayland scale increments being in units of 1/120. This fixes the backbuffer size calculations with certain combinations of size/scale values, and future-proofs the Wayland backend, as 32-bit floats become increasingly error-prone with larger dimensions and/or scale factors.

The conversion formula is now point->pixel->point round trip safe as well.
2024-09-13 11:18:12 -04:00
poleonek
446ee3e7c5 Fix bug with SDL_ShowMessageBox not working with wayland (#10810) 2024-09-12 15:12:17 -07:00
Petar Popovic
d03c7cdf17 Removing extra semicolons 2024-09-11 19:45:22 -07:00
Petar Popovic
fd2a266549 Adding void to empty function prototype parenthesis 2024-09-11 19:44:52 -07:00
Sam Lantinga
37c9fb490e Changed enums to use XXX_COUNT for the count or number of values
Fixes https://github.com/libsdl-org/SDL/issues/10763
2024-09-11 09:32:17 -07:00
Sam Lantinga
c77e51c084 Use SDL_unsetenv() 2024-09-11 07:42:17 -07:00
Sam Lantinga
b8dbc7086d Disable GameInput mouse and keyboard support
GameInput currently has a bug with keys stuck on focus change, and crashes on initialization on some systems, so we'll disable it until these issues are fixed.
2024-09-10 15:29:52 -07:00