This PR adds support to the cmake build scripts so to allow building SDL with the Tiny C Compiler (tcc).
TinyCC supports the subset of C99 used by SDL and will complete the build once the --version-script linker flag is removed. The changes have been tested with various build configurations, including X11 and Wayland, and using tcc version 0.9.28rc 2025-10-27 mob@f4e01bfc on x86_64 Linux.
Allowing GCC/Clang to auto-vectorize with AltiVec support breaks support
for non-AltiVec compatible processors. Adding this option allows the
existing AltiVec specific code to function as it always did, but
prevents the compiler from inserting AltiVec instructions into arbitrary
codepaths that SDL can't gate off via the existing CPUInfo code.
Allows for finer grained timeout values, and fixes a FIXME.
This also drops the legacy select() fallback path in favor of presuming that poll() is always available. poll() is part of the POSIX.1-2001 standard, has been available in Unix since some time in the 1980s, the BSDs since at least the early 90s, and Linux since kernel 2.1, which predates kernel support for Pthreads. glibc also has its own emulation using select(), if necessary.
We can tell it's SDL 3 from the version number and git revision,
so there's no need to duplicate that in the prefix.
Signed-off-by: Simon McVittie <smcv@collabora.com>
It always fails, because we don't set the needed link library, i.e. shcore.
Besides, SDL3.dll doesn't link to shcore.dll, it links to it at runtime, so
it is unnecessary to check for that symbol here.
Reference issue: https://github.com/libsdl-org/SDL/pull/13904
clang doesn't support -mcrc32 until version 14.0, therefore drop -mcrc32
use in sse 4.2 test, and change it to check _mm_cmpgt_epi64() instead of
_mm_crc32_u32(). without this, sse4.2 check was failing with clang <= 13
Fixes https://github.com/libsdl-org/SDL/pull/12223
This reverts commit dc2c83c383
If you need to support the Google Play 16 kiB page size requirement, the recommendation is to use NDK r28c or newer, which automatically aligns binaries correctly.
This variable is always defined when targeting Android:
- when using the toolchain file shipped along the ndk
(using -DCMAKE_TOOLCHAIN_FILE=$ENV{ANDROID_NDK_HOME}/build/cmake/android.toolchain.cmake)
- when using the toolchain file provided by CMake
(using -DCMAKE_SYSTEM_NAME=Android)