ChaseKnowlden
10478c59db
Keep MSVC Flags Consistent across CMake runs
2025-08-12 19:39:02 -07:00
Sam Lantinga
6981522cd6
Revert "Support Google Play 16 KB Page Size Requirement ( #13470 )"
...
This reverts commit dc2c83c383
If you need to support the Google Play 16 kiB page size requirement, the recommendation is to use NDK r28c or newer, which automatically aligns binaries correctly.
2025-08-07 11:44:45 -07:00
Ozkan Sezer
f241e8e8fd
windows: replace shobjidl_core.h usage with shobjidl.h except for when targeting xbox
...
Closes https://github.com/libsdl-org/SDL/pull/13571
2025-08-01 17:11:49 -07:00
Anonymous Maarten
06cafa3040
cmake: explicitly disable UNITY_BUILD property for SDL3 libraries
2025-08-01 01:59:18 +02:00
Matthew Zavislak
dc2c83c383
Support Google Play 16 KB Page Size Requirement ( #13470 )
...
- See: https://developer.android.com/guide/practices/page-sizes#update-packaging
- Also, make min API uniform at 21 (from 16 and 23 in a few places)
2025-07-31 16:12:54 -07:00
Anonymous Maarten
cfb8e591cb
cmake: remove /RTC1 from CXX flags when building with SDL_LIBC=OFF
2025-07-11 03:25:58 +02:00
Ozkan Sezer
fb0e03f262
fix ARM64 linkage with Visual Studio >= 17.14 when SDL_LIBC is disabled
...
Reference issue: https://github.com/libsdl-org/SDL/issues/13254
(cherry picked from commit 2fb6abb9ad )
2025-07-09 01:30:55 +03:00
Anonymous Maarten
89eef1bd34
cmake: Android always needs a native HIDAPI implementation
2025-06-26 22:34:30 +00:00
Michael Fitzmayer
7ae64592c9
Restore support for the Nokia N-Gage ( #12148 )
2025-05-22 11:07:22 -07:00
GamesTrap
3f2226a917
Add progress bar support for Linux
2025-05-10 07:53:36 -07:00
Sam Lantinga
ef54c3bf18
Always enable D3D12 GPU on Windows
...
This isn't dependent on the render subsystem
Fixes https://github.com/libsdl-org/SDL/issues/12922
2025-04-29 08:51:26 -07:00
Anonymous Maarten
5b1e92ae88
cmake: use CMAKE_ANDROID_NDK variable as root of Android ndk
...
This variable is always defined when targeting Android:
- when using the toolchain file shipped along the ndk
(using -DCMAKE_TOOLCHAIN_FILE=$ENV{ANDROID_NDK_HOME}/build/cmake/android.toolchain.cmake)
- when using the toolchain file provided by CMake
(using -DCMAKE_SYSTEM_NAME=Android)
2025-04-25 07:58:16 -07:00
Sam Lantinga
8a57c83ff9
Updated to GameInput v1.1
...
The biggest change is that the C API is no longer available.
Here are more details:
https://www.nuget.org/packages/Microsoft.GameInput
Fixes https://github.com/libsdl-org/SDL/issues/12802
2025-04-11 13:42:58 -07:00
Cameron Cawley
b0860fb0c2
Disable EGL in Emscripten builds
2025-04-09 12:37:03 -07:00
Anonymous Maarten
87d6beb895
Rename cmake/sdltargets.cmake -> cmake/sdlcommands.cmake
2025-04-02 23:55:29 +02:00
Andrei Tsurkan
f7a89d19c6
fix missing AVFoundation in CMakeLists.txt
2025-03-29 08:44:51 -07:00
Sam Lantinga
0f27c3aabd
Added SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING
...
Fixes https://github.com/libsdl-org/SDL/issues/12654
2025-03-27 11:30:00 -07:00
Rémy Tassoux
7a10fcdccc
Add progress bar support for Windows ( #12530 )
2025-03-22 08:04:10 -07:00
Sam Lantinga
794ff283e2
Added support for using XTest to warp the mouse
2025-03-05 13:23:02 -08:00
Sam Lantinga
b0df1cbbef
Updated to version 3.3.0 for development
2025-03-01 19:31:00 -08:00
Sam Lantinga
292e431748
Updated to version 3.2.6 for release
2025-03-01 18:30:34 -08:00
Anonymous Maarten
baf69edfc7
Revert "cmake: build SDL_uclibc with -fPIC"
...
This reverts commit 9784414ddd .
Some platforms (e.g. ps2) do not support pic.
2025-02-20 20:37:53 +01:00
Anonymous Maarten
9784414ddd
cmake: build SDL_uclibc with -fPIC
2025-02-20 20:28:54 +01:00
rubisetcie
9bd6d36471
Added SDL_DEPS_SHARED option to control default dynamic loading of shared libraries ( #12215 )
2025-02-10 07:40:24 -08:00
Michael Savage
5d1bbd9b27
Fix SSE 4.2 test
...
When building with zig cc I get:
```
error: always_inline function '_mm_crc32_u32' requires target feature 'crc32', but would be inlined into function 'calc_crc32c' that is compiled without support for 'crc32'
5 | crc32c = (unsigned)_mm_crc32_u32(crc32c, *(unsigned*)text);
| ^
1 error generated.
```
This PR adds -mcrc32, another option would be to use a different SSE4.2 op
2025-02-08 07:37:14 -08:00
ds-sloth
7c12c63f63
Add generic SDL_syscond to N3DS threads source list
2025-02-06 18:02:03 -08:00
Sam Lantinga
982094c85c
Updated to version 3.2.5 for development
2025-02-06 16:40:59 -08:00
Sam Lantinga
b5c3eab6b4
Updated to version 3.2.4 for release
2025-02-06 16:03:43 -08:00
Quan Zhuo
c9341489cc
Fix #12197 : Force set /utf-8 for msvc compilers ( #12198 )
...
The MSVC compiler determines the encoding of the source code based on
the BOM of the source code when reading it. If there is no BOM, it
defaults to the local encoding, which is gb2312, codepage 936, on
Simplified Chinese Windows. This can cause errors such as newline
characters in strings.
2025-02-06 09:34:41 -08:00
Sam Lantinga
be991239d9
Updated to version 3.2.3 for development
2025-02-01 17:43:38 -08:00
Sam Lantinga
2fa1e7258a
Updated to version 3.2.2 for release
2025-02-01 17:01:45 -08:00
Sam Lantinga
77b520e93e
Updated to version 3.2.1 for development
2025-01-21 14:02:06 -08:00
Sam Lantinga
a52fc209bb
Updated to version 3.2.0 for release
2025-01-21 08:52:28 -08:00
Anonymous Maarten
3e530c6db1
cmake: remove superfluous cmake_minimum_required
2025-01-21 03:10:42 +01:00
Sam Lantinga
0401b07eea
Fixed typo
2025-01-18 06:23:14 -08:00
Sam Lantinga
08e74d29be
Fixed typo
2025-01-18 06:22:29 -08:00
Sam Lantinga
eb168e410c
Updated to version 3.1.11 for development
2025-01-16 11:41:28 -08:00
Sam Lantinga
1dd8fadca2
Updated to version 3.1.10 for the release candidate
2025-01-16 08:33:18 -08:00
Ryan C. Gordon
05877f2cea
cmake: Add the IoRing async i/o code to the Windows build.
...
The Visual Studio projects have been compiling this for awhile, but apparently
we haven't tested this through CMake before. Toolchains without access to
the latest Windows 11 SDK headers have been preprocessing out the dependency
on this code, so we never noticed.
2025-01-16 08:18:40 -05:00
Ryan C. Gordon
4d63a2b882
io: Renamed src/file to src/io
...
Fixes #11980 .
2025-01-16 08:18:40 -05:00
Sam Lantinga
5f4696ce63
Updating documentation for the 3.2.0 release
...
* Simplified and updated the mingw release archive
* Simplified and updated the msvc release archive
* Updated the Xcode release archive
* Updated the Android release archive
2025-01-15 20:38:16 -08:00
Sam Lantinga
a4547fe77a
Updated weak framework dependencies for new deployment targets
2025-01-14 17:00:30 -08:00
Sam Lantinga
5e4a2974aa
Removed obsolete warnings about MIT licensed SIMD code
...
We no longer use the code this was warning about
2025-01-13 16:42:50 -08:00
Anonymous Maarten
bda90c3cb6
cmake: rename SDL_DISABLE_* CMake options to SDL_xxx
2025-01-10 04:23:32 +01:00
Sam Lantinga
e6bb50a710
Updated to version 3.1.9 for development
2025-01-07 17:51:00 -08:00
Sam Lantinga
d7b10d05b1
Updated to version 3.1.8 for the preview release
2025-01-07 17:04:05 -08:00
Sam Lantinga
a4cd17cce5
Fixed building on macOS with the dialog subsystem disabled
2025-01-03 16:17:16 -08:00
Anonymous Maarten
4fccfb142e
cmake: avoid security cookies in SDL_uclibc when building with -DSDL_LIBC=ON
2025-01-02 01:15:28 +01:00
Anonymous Maarten
4fbf59ac3a
Implement __chkstk for arm64
...
Lifted from a previously built SDL3.dll
2025-01-02 01:15:28 +01:00
Anonymous Maarten
31a4c92ee5
When building with libc enabled, we don't need to provide __chkstk ourselves
2025-01-02 01:15:28 +01:00