Commit Graph

3765 Commits

Author SHA1 Message Date
Ryan C. Gordon
d40b89dff6 clipboard: SDL_GetPrimarySelectionText() now follows the SDL_GetStringRule.
Reference Issue #10229.
2024-07-16 16:44:36 -04:00
Ryan C. Gordon
158fc459f1 clipboard: SDL_GetClipboardText() now follows the SDL_GetStringRule.
Reference Issue #10229.
2024-07-16 16:44:36 -04:00
Sam Lantinga
ec3bb4c029 Removed the need for SDL_CreateTLS()
This eliminates the tap dancing needed for allocating TLS slots, we'll automatically allocate them as needed, in a thread-safe way.
2024-07-16 12:01:51 -07:00
Ryan C. Gordon
1592452cad video: Fixed remaining return 0 to use NULL in CreateDevice implementations. 2024-07-16 14:26:30 -04:00
Ryan C. Gordon
d78ef58b4b offscreen: Don't ever use this backend unless explicitly requested.
Reference PR #10202.
2024-07-16 14:19:58 -04:00
Ryan C. Gordon
bc1ceb0883 dummyvideo: Change a thing returning a 0 pointer to return NULL instead. 2024-07-16 14:17:02 -04:00
Ryan C. Gordon
045f0456b1 dummyvideo: Change a thing using int to use SDL_bool instead. 2024-07-16 14:15:38 -04:00
Sam Lantinga
027671bedb SDL_GetWindowOpacity() directly returns the opacity instead of using an out parameter.
Fixes https://github.com/libsdl-org/SDL/issues/10286
2024-07-16 09:36:11 -07:00
Sam Lantinga
58270ef3f2 Finished renaming functions in SDL_system.h 2024-07-16 09:35:49 -07:00
Sam Lantinga
54366181c3 Rename functions in SDL_system.h to match SDL 3.0 naming convention
Fixes https://github.com/libsdl-org/SDL/issues/10277
2024-07-15 16:27:48 -07:00
Sam Lantinga
df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
Fixes https://github.com/libsdl-org/SDL/issues/2485
2024-07-15 14:12:33 -07:00
Sam Lantinga
bfee544685 Changed SDL_GetWindowPixelFormat() to return SDL_PixelFormat
Fixes https://github.com/libsdl-org/SDL/issues/10257
Closes https://github.com/libsdl-org/SDL/pull/10258
2024-07-14 07:19:20 -07:00
Sam Lantinga
509f3a42d7 Fixed crash when pumping events after the window has been destroyed on Android 2024-07-13 17:57:46 -07:00
Anonymous Maarten
c80665a696 Avoid code duplication in SDL_GetPixelFormatDetails 2024-07-14 01:20:02 +02:00
pixls
4e3f35ccbf Unlocking mutex in success case too
Without unlocking, we trigger an assertion failure in SDL_sysmutex.c at line 80 (i.e. 'rc == 0'). Each lock-unlock pair should ideally cancel each other out, maintaining a reference count that returns to zero.
2024-07-13 16:12:46 -07:00
Sam Lantinga
650271af46 Added SDL_CreateSurfacePalette() 2024-07-13 14:31:28 -07:00
Sam Lantinga
00ab330207 Use DXGI to get precise display mode refresh rate values
Fixes https://github.com/libsdl-org/SDL/issues/10185
2024-07-12 19:45:01 -07:00
Sam Lantinga
730d5cf2f8 Added fractional representation of refresh rate to SDL_DisplayMode 2024-07-12 18:09:14 -07:00
Sam Lantinga
1162a1cb8e Added SDL_EVENT_DISPLAY_DESKTOP_MODE_CHANGED and SDL_EVENT_DISPLAY_CURRENT_MODE_CHANGED 2024-07-12 18:09:14 -07:00
Frank Praznik
be15d4ae1f wayland: Add support for SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH behavior
Previously, the Wayland backend did not implement support for this hint and always passed focus clicks through. Obey the hint to match the behavior of other platforms.
2024-07-12 13:58:20 -04:00
Sam Lantinga
5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
This is consistent with the naming for the functions that affect other data types

Fixes https://github.com/libsdl-org/SDL/issues/10241
2024-07-12 10:41:02 -07:00
Ethan Lee
180b4d7e74 x11: Fix a bogus return in Vulkan_GetPresentationSupport 2024-07-11 21:50:37 -04:00
Ethan Lee
8d24bb8dfc video: Added parameter checks to SDL_Vulkan_GetPresentationSupport 2024-07-11 15:00:59 -04:00
Ethan Lee
1993ef664e Add SDL_Vulkan_GetPresentationSupport 2024-07-11 15:00:59 -04:00
Sam Lantinga
875c4f0a4c Support indexed surfaces without palettes (thanks @sulix!)
Currently, all SDL_Surfaces with an indexed pixel format have an
associated SDL_Palette. This palette either consists of entirely the
colour black, or -- in the special case of 1-bit surfaces, black and
white.

When an indexed surface is blitted to another indexed surface, a 'map'
is generated from the source surface's palette to the destination
surfaces palette, in order to preserve the look of the image if the
palettes differ.

However, in most cases, applications will want to blit the raw index
values, rather than translate to make the colours as similar as
possible. For instance, the destination surface's palette may have been
modified to fade the screen out.

This change allows an indexed surface to have no associated palette. If
either the source or destination surface of a blit do not have a
palette, then the raw indices are copied (assuming both have an indexed
format).

This mimics better what happens with most other APIs (such as
DirectDraw), where most users do not set a palette on any surface but
the screen, whose palette is implicitly used for the whole application.
2024-07-11 08:31:32 -07:00
Sam Lantinga
0b2c80557c Update the blit mapping when the palette is set on a surface
Make sure you do this even if the palette pointer hasn't changed, as the contents may have.

Fixes https://github.com/libsdl-org/SDL/issues/10225
2024-07-10 23:22:06 -07:00
Giovanni Petrantoni
a16ff651e8 Set Fixed Scale Factor for VisionOS (#10222) 2024-07-10 21:56:50 -07:00
Sam Lantinga
9e331d235f Fixed the return value of SDL_Vulkan_CreateSurface() on the Vivante platform 2024-07-10 20:32:47 -07:00
Sam Lantinga
5ee88d43f9 Fixed mapping the non-US hash key on European keyboards 2024-07-10 20:13:40 -07:00
Substring
9548bba63a KMSDRM: fix unsupported modifiers 2024-07-10 14:41:58 -07:00
Sam Lantinga
d5e6116f8e Initialize and shutdown clipboard listener on iOS 2024-07-10 14:10:45 -07:00
Ryan C. Gordon
af2dbf3ff3 video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext.
Turns out that there isn't a strong OpenGL naming convention for "Delete" ...
WGL offers "wglDeleteContext" but the GLX equivalent is "glxDestroyContext"
and then EGL sealed the deal by going with Destroy as well! Since it matches
SDL3 naming conventions (Create/Destroy), we're renaming it.

Fixes #10197.
2024-07-10 15:54:08 -04:00
David Gow
1857f57686 Remove incorrect asserts from SDL_InitPixelFormatDetails()
The SDL_Surface rework in #10201 adds some extra checks that the pixel
format enum matches the SDL_PixelFormatDetails struct, which is largely
filled in with values from SDL_GetMasksForPixelFormat().

However, there are a few cases where these do not match:
- Indexed 1-, 2-, and 4-bit formats encode a bytes_per_pixel of 0, but
  SDL_GetMasksForPixelFormat() gives a value of 1.
- Packed formats, like SDL_PIXELFORMAT_XRGB8888 encode a bits_per_pixel
  of the number of used bits (24), but SDL_GetMasksForPixelFormat()
  includes the padding byte, giving a total of 32.

We could change the encoding of these in the enum, or change what we store
in the details struct to match, but I suspect we'd either break something
that relies on it, or lose some (_maybe_ useful) information. In the meantime,
this gets the tests working again.

Signed-off-by: David Gow <david@ingeniumdigital.com>
2024-07-10 09:26:46 -07:00
Frank Praznik
3b60ee666e wayland: Note that setting the damage region in the frame callback is explicitly to work around a driver bug 2024-07-10 10:46:39 -04:00
Sam Lantinga
2ba76dbe80 Simplified SDL_Surface
SDL_Surface has been simplified and internal details are no longer in the public structure.

The `format` member of SDL_Surface is now an enumerated pixel format value. You can get the full details of the pixel format by calling `SDL_GetPixelFormatDetails(surface->format)`. You can get the palette associated with the surface by calling SDL_GetSurfacePalette(). You can get the clip rectangle by calling SDL_GetSurfaceClipRect().

SDL_PixelFormat has been renamed SDL_PixelFormatDetails and just describes the pixel format, it does not include a palette for indexed pixel types.

SDL_PixelFormatEnum has been renamed SDL_PixelFormat and is used instead of Uint32 for API functions that refer to pixel format by enumerated value.

SDL_MapRGB(), SDL_MapRGBA(), SDL_GetRGB(), and SDL_GetRGBA() take an optional palette parameter for indexed color lookups.
2024-07-10 00:48:18 -07:00
Brick
d604555142 Replace BlitRGBtoRGBSurfaceAlphaMMX 2024-07-08 20:59:42 +01:00
Brick
d37f8fa2b3 Optimize BlitRGBtoRGBSurfaceAlpha 2024-07-08 20:59:42 +01:00
Brick
fde2378ccd Refactor alpha blitters, move the SSE41/AVX2 versions into SDL_blit_A.c 2024-07-08 20:59:42 +01:00
Brick
c457dbb629 Fix BlitNtoNPixelAlpha for formats with no dst alpha 2024-07-08 10:53:46 -07:00
Brick
95b683ac3e Tidy up/optimize BlitNtoNPixelAlpha_SSE4_1 2024-07-08 10:53:46 -07:00
Brick
070e48f66e Tidy up/optimize BlitNtoNPixelAlpha_AVX2 2024-07-08 10:53:46 -07:00
Brick
5d875aa94e Fix rounding in MULT_DIV_255 2024-07-08 10:53:46 -07:00
Isaac Aronson
b7b513b70b Fix bytes_per_pixel rename 2024-07-08 10:53:46 -07:00
Isaac Aronson
44d397282d Re-enable intrinsic blitters 2024-07-08 10:53:46 -07:00
Isaac Aronson
b34faf732d Implement fast 255 mult-div in SDL_blit_auto 2024-07-08 10:53:46 -07:00
Isaac Aronson
8d099d8976 Fix formatting 2024-07-08 10:53:46 -07:00
Isaac Aronson
8e3afd56f5 Restore BlitARGB 555 and 565 blending algorithms 2024-07-08 10:53:46 -07:00
Isaac Aronson
5cec91e27a Implement accurate, performant 32-bit scalar blitter for ARGB dst case 2024-07-08 10:53:46 -07:00
Isaac Aronson
e5bbe32641 Implement alpha blend as macro and replace inaccurate blitters 2024-07-08 10:53:46 -07:00
Isaac Aronson
0f351cd6af Remove ARM32 assembly/pixman blitters 2024-07-08 10:53:46 -07:00