Commit Graph

  • 2f565b4469 configure: Regenerate configure script. Ryan C. Gordon 2020-05-19 11:52:15 -04:00
  • 0e08d23793 configure: Not all compilers understand -idirafter, use -I instead. Ryan C. Gordon 2020-05-19 11:48:22 -04:00
  • da54eb7c3a checker-buildbot.bat: Removed. This is clearly not going to work like this. Ryan C. Gordon 2020-05-19 11:38:18 -04:00
  • 24a76b278a build-scripts: Attempt at a static analysis batch file for Windows. Ryan C. Gordon 2020-05-19 04:01:03 -04:00
  • 3808b120dc locale: Make sure C++ implementations (Haiku!) use C linkage. Ryan C. Gordon 2020-05-19 03:14:46 -04:00
  • 20ed8019c9 os2-buildbot.sh: Fix upload path. Ryan C. Gordon 2020-05-19 02:59:02 -04:00
  • a1d7410ff8 windows-buildbot-zipper.bat: Attempt to update for new buildbot. Ryan C. Gordon 2020-05-19 02:56:02 -04:00
  • 863776f8dd haiku: Another attempt at fixing build. Ryan C. Gordon 2020-05-19 01:19:52 -04:00
  • e53d39cf35 haiku: Patched to compile. Ryan C. Gordon 2020-05-19 00:09:59 -04:00
  • e11a665cd6 raspberrypi-buildbot.sh: Fix output directory. Ryan C. Gordon 2020-05-18 21:20:11 -04:00
  • 9db4e6ed35 os2-buildbot.sh: Fix output directory. Ryan C. Gordon 2020-05-18 21:10:20 -04:00
  • 3195551b2e xcode: make sure locale sources are used in all targets. Ryan C. Gordon 2020-05-18 21:07:02 -04:00
  • 7558d960b6 OS/2: Forgot to add locale source dir to makefile. Ryan C. Gordon 2020-05-18 20:18:34 -04:00
  • c26c348a32 raspberrypi-buildbot.sh: Leave files in the right place, don't nuke build dir. Ryan C. Gordon 2020-05-18 20:06:16 -04:00
  • b0f41e1421 emscripten-buildbot.sh: Leave files in the right place, don't nuke build dir. Ryan C. Gordon 2020-05-18 20:02:11 -04:00
  • 5358882b10 emscripten-buildbot.sh: the SDK path changed on the new build worker. Ryan C. Gordon 2020-05-18 16:33:29 -04:00
  • 4c883383d4 checker-buildbot.sh: Use Ninja, not GNU make, and expect scan-build in $PATH. Ryan C. Gordon 2020-05-18 15:52:51 -04:00
  • c1ef549745 emscripten-buildbot.sh: target WebAssembly instead of asm.js. Ryan C. Gordon 2020-05-18 12:00:22 -04:00
  • db4246f695 Only set colorkey, if converted surface has no alpha channel (2979) Sylvain Becker 2020-05-17 21:23:17 +02:00
  • f6197aec85 Fix issue with colorkey, palette and format conversion Set the colorkey information on the converted surface. Test-case in bug 3826/2979, conflicting with bug 4798 Sylvain Becker 2020-05-17 20:45:55 +02:00
  • 39690a0478 Fix static analysis warning in SDL_render.c Sylvain Becker 2020-05-15 21:33:47 +02:00
  • 5b65e0af01 Fixed bug 5100 - compilation CMake Android armeabi-v7a (Thanks Steve Robinson!) fatal error: 'cpu-features.h' file not found on CMake Android armeabi-v7a Sylvain Becker 2020-05-15 21:12:23 +02:00
  • d31dac1563 docs: README-linux.md updated for a modern Ubuntu release. Ryan C. Gordon 2020-05-14 21:54:51 -04:00
  • ec2d70364a docs: Fixed README-linux.md's line endings and word wrap. Ryan C. Gordon 2020-05-14 21:49:29 -04:00
  • 2d5de8faf9 docs: Linux systems don't need to install wayland-protocols anymore. Ryan C. Gordon 2020-05-14 21:48:24 -04:00
  • daf360e040 emscripten: Fix crash in SDL_SetWindowTitle(). Ryan C. Gordon 2020-05-13 16:48:42 -04:00
  • 1a291ab118 wayland: add support for SDL_SetWindowGrab Tudor Brindus 2020-04-17 13:55:44 -04:00
  • b47f577a9d Fixed bug 5098 - macOS CreateWindowFrom doesn't work with high-dpi displays Sam Lantinga 2020-05-11 14:36:23 -07:00
  • eadc8693dd Fixed bug 5103 - Port fcitx support to both fcitx 4 & 5 Sam Lantinga 2020-05-11 14:31:04 -07:00
  • 33642b47b2 Android: robustness if locale failed to be detected at start Sylvain Becker 2020-05-08 21:50:23 +02:00
  • 2491f16f85 Android: send SDL_LOCALECHANGED when locale changes Sylvain Becker 2020-05-08 21:40:28 +02:00
  • 2a4ddeeea9 Android: fix missing prototype warning Sylvain Becker 2020-05-08 11:15:38 +02:00
  • 0059ace0b4 Android: factorize asset manager code (bug 2131 and 4297) Sylvain Becker 2020-05-08 11:00:51 +02:00
  • fa23e3d00b locale: Implemented SDL_GetPreferredLocales(). Ryan C. Gordon 2020-05-04 02:27:29 -04:00
  • 1e5dd06f83 Added support for the HORI Real Arcade Pro on Mac OSX and Linux Sam Lantinga 2020-05-06 12:19:58 -07:00
  • cd2bdaef1c ControllerList: add PDP Faceoff Deluxe Audio Switch Controller and HORI Real Arcade Pro V Switch Edition Sam Lantinga 2020-05-06 11:19:52 -07:00
  • 0e5b48d2d8 ControllerList: add NACON Revolution Unlimited (and it's dongle) and NACON Daija fight stick. Sam Lantinga 2020-05-06 11:19:47 -07:00
  • b3a34c94e0 hid: Add Microsoft Precision Mouse to the joystick blacklist. Ryan C. Gordon 2020-05-06 03:18:25 -04:00
  • 85d97410d4 hid: Cleanup Windows joystick blacklist code, to make additions easier. Ryan C. Gordon 2020-05-06 03:13:44 -04:00
  • b0a20a153c stdlib: Fixed compiler warnings about int vs size_t. Ryan C. Gordon 2020-05-05 12:48:55 -04:00
  • 0eb6512b53 Fixed bug 5121 - Use SDL_calloc instead of calloc in Wayland_CreateWindow Sam Lantinga 2020-05-04 13:19:26 -07:00
  • 65ad45340d Improvement for bug 3446 - The haptic API does not allow to select the direction axes Sam Lantinga 2020-05-04 13:17:43 -07:00
  • 11723411ab Added support for the Razer Kishi Sam Lantinga 2020-05-04 10:16:10 -07:00
  • 8601996fbc hints: Allow specifying audio device metadata. Ryan C. Gordon 2020-05-03 22:13:48 -04:00
  • 11fef299d1 hints: Fixed a doxygen comment. Ryan C. Gordon 2020-05-03 20:56:18 -04:00
  • 8b60d39cb0 Fixed bug 5112 - CMake won't compile in VS2019 Sam Lantinga 2020-05-02 14:43:17 -07:00
  • 05a60c2ea3 Fixed showrev.sh when using the Bourne shell Sam Lantinga 2020-04-29 15:32:08 +00:00
  • beab15b09e Added additional logging to track down why the NVIDIA controller doesn't send the back button Sam Lantinga 2020-04-27 19:12:02 -07:00
  • b0b12e46ba Fixed running on older versions of iOS Sam Lantinga 2020-04-27 13:31:10 -07:00
  • 7ac827102a cmake: various Haiku settings were accidentally under "if(SDL_VIDEO)" Ryan C. Gordon 2020-04-24 02:06:53 -04:00
  • 01fd8130fd Fixed compiler warning Sam Lantinga 2020-04-23 11:13:02 -07:00
  • c6b24b4b7c Added support for the following controllers: * 8BitDo N30 Pro 2 * 8BitDo SN30 Gamepad * 8BitDo SN30 Pro+ * 8BitDo Zero 2 * SZMY-POWER PC Gamepad * ThrustMaster eSwap PRO Controller * ZEROPLUS P4 Wired Gamepad Sam Lantinga 2020-04-23 11:07:07 -07:00
  • 4727f79416 Don't use the WGI driver if another driver is already handling the joystick Sam Lantinga 2020-04-23 10:13:17 -07:00
  • 6ca7f510ae Fixed crash trying to get battery status on some devices Sam Lantinga 2020-04-23 09:35:32 -07:00
  • 0f374b069b Fixed build on older Visual Studio, enable new features on newer Visual Studio Sam Lantinga 2020-04-22 15:42:32 -07:00
  • 589d636bb9 Fixed rare crash when creating an X11 window Sam Lantinga 2020-04-22 14:57:06 -07:00
  • d12ea89c1e Added support for the following controllers: * PDP Afterglow Switch Controller * Thrustmaster ESwap Pro PS4 controller * Giotek VX4 * Generic PS4 controller vid/pid that several knock offs use Sam Lantinga 2020-04-22 10:50:50 -07:00
  • 3625b83c63 hid: Add Razer Arctosa keyboard to hid enumeration blacklist. Ryan C. Gordon 2020-04-21 01:32:48 -04:00
  • 09ca66bf66 SDL_error: simplified error string management. Ryan C. Gordon 2020-04-21 01:30:36 -04:00
  • 67760f0ed7 joystick: Don't report duplicate recentering events for game controllers. Ryan C. Gordon 2020-04-20 18:58:18 -04:00
  • c5f2a1ce4e joystick: On disconnect, recenter all game controller inputs. Ryan C. Gordon 2020-04-20 16:01:36 -04:00
  • 116b8c17f2 Note which Windows SDK version is required for Windows Gaming Input support Sam Lantinga 2020-04-19 00:05:54 -07:00
  • aba2792896 Added a Windows Gaming Input joystick driver Sam Lantinga 2020-04-18 21:41:37 -07:00
  • b90b59279e Added support for the Razer Atrox Arcade Stick Sam Lantinga 2020-04-17 21:30:58 -07:00
  • dbcda0b212 Added support for the Razer Wolverine Ultimate Sam Lantinga 2020-04-17 21:30:56 -07:00
  • 2b32385502 Don't send rumble packets too quickly to Nintendo Switch Pro controllers over Bluetooth Sam Lantinga 2020-04-17 15:08:48 -07:00
  • c02f54a0ed Fixed the default face button mapping for Nintendo Switch Pro controllers Sam Lantinga 2020-04-17 15:08:46 -07:00
  • eaaa809e40 hidapi: Blacklist the Razer Lycosa keyboard from enumeration. Ryan C. Gordon 2020-04-15 13:33:09 -04:00
  • a7a4e16b5b haiku: Patched to compile. Ryan C. Gordon 2020-04-15 13:31:54 -04:00
  • a990a34ac4 Cleanly switch between audio recording, playback, and both, on iOS Sam Lantinga 2020-04-14 22:26:02 -07:00
  • 14661d3f30 Added support for mousewheel on iOS Sam Lantinga 2020-04-14 17:31:31 -07:00
  • 2b7ce8c51d cmake: Set HAVE_VIDEO_WAYLAND_QT_TOUCH if appropriate (thanks, Michael!). Ryan C. Gordon 2020-04-14 18:14:39 -04:00
  • 50b1c19549 Fixed bug 5091 - Suspicious condition in HIDAPI_DriverXbox360_UpdateXInput Sam Lantinga 2020-04-14 09:55:33 -07:00
  • 2ae1c0f5d0 Allow Bluetooth headphones for iOS playandrecord mode Sam Lantinga 2020-04-14 09:52:27 -07:00
  • 2d1f7be270 Remove development team override for iOS tests Sam Lantinga 2020-04-14 08:43:46 -07:00
  • b8590f1aec README-ios: added a note about enabling hidapi. Ryan C. Gordon 2018-10-29 15:51:38 -04:00
  • 87917b16a1 Removed CoreBluetooth framework dependency as part of fixing bug 4299 Sam Lantinga 2020-04-14 07:54:38 -07:00
  • ed1d855865 Fixed bug 4299 - A recent change requires Core Bluetooth framework on iOS Sam Lantinga 2020-04-14 07:41:00 -07:00
  • f34d2c60cc Added zlib license for Steam Controller headers Sam Lantinga 2020-04-14 07:35:35 -07:00
  • 3e4856c97f Fixed mouse button mapping on iOS Sam Lantinga 2020-04-13 23:07:54 -07:00
  • e1215e857f Fixed mouse button mapping on iOS Sam Lantinga 2020-04-13 22:50:46 -07:00
  • dbf7f84fd9 Implemented left/right mouse click detection on iOS Sam Lantinga 2020-04-13 22:29:10 -07:00
  • 171ba00a6a Hide the mouse cursor appropriately on iOS Sam Lantinga 2020-04-13 19:44:26 -07:00
  • 9e3b259dec Added virtual joystick sources to the Android build Sam Lantinga 2020-04-13 19:17:28 -07:00
  • 132f87c3a1 opengl: Don't try to do Desktop OpenGL stuff if support isn't available. Ryan C. Gordon 2020-04-13 22:06:12 -04:00
  • a96d8a4355 render: Fixed compiler warning about implicit cast. Ryan C. Gordon 2020-04-13 22:05:36 -04:00
  • 6f3fa02e27 Make sure we're using the bounds of the view for our mouse region Sam Lantinga 2020-04-13 18:25:38 -07:00
  • cab1ee9cbc Don't build iOS mouse support on Apple TV Sam Lantinga 2020-04-13 15:57:04 -07:00
  • e5d3629931 Added support for new mouse APIs in iOS 13.4 Sam Lantinga 2020-04-13 15:46:12 -07:00
  • e96b05c395 egl: Attempt to make this compile on WinRT, etc. Ryan C. Gordon 2020-04-13 18:21:28 -04:00
  • 1d8797876a Fixed implicit linkage to ftol2() on Windows Sam Lantinga 2020-04-13 13:24:56 -07:00
  • c302c1abb8 Fixed build Sam Lantinga 2020-04-13 13:24:19 -07:00
  • bf87604ef1 Fixed rare crash when unplugging Xbox controller on Windows Sam Lantinga 2020-04-13 12:33:29 -07:00
  • 952bac7c47 cmake: use check_symbol_exists, not check_function_exists (thanks, Manuel!) Ryan C. Gordon 2020-04-13 15:22:09 -04:00
  • c0a875faff SDL_EGL_ChooseConfig: don't fall through if no matching format exists On Raspberry Pi 3 via the VC4 driver in firmware KMS mode, none of the found configs match the desired format, causing the function to fall through without any config being selected. Conn O'Griofa 2020-04-13 14:48:38 -04:00
  • 64617d259a opengl: Convert an int to an SDL_bool. Ryan C. Gordon 2020-04-13 14:45:40 -04:00
  • 389c8995d2 opengl: Allow SDL_GL_MakeCurrent() to accept a NULL window (thanks, Martin!). Ryan C. Gordon 2020-04-13 14:44:21 -04:00
  • e6c640f314 Enable the virtual joystick API by default Sam Lantinga 2020-04-13 08:18:16 -07:00
  • ef147d2e29 Enable virtual joystick API by default Sam Lantinga 2020-04-13 08:13:50 -07:00
  • 8a5ee3faf9 video: NULL out pointer to freed window surface Jay Petacat 2020-04-12 00:55:52 -04:00