Commit Graph

  • fcdaff4110 Fixed compiler warning Sam Lantinga 2025-04-24 10:20:22 -07:00
  • dd625a6763 defer clipcursor refresh unto pump finish expikr 2025-04-16 02:50:00 +08:00
  • c84c2aa2c4 pass ground-truth cursor pos to WIN_UpdateFocus expikr 2025-04-24 07:23:17 +08:00
  • 3b4472ecf7 x11: Handle size/position events arriving before state events Frank Praznik 2025-04-24 11:22:25 -04:00
  • 11a3296a42 x11: Handle size/position events arriving before state events Frank Praznik 2025-04-24 11:22:25 -04:00
  • d50520462a Add and use SDL_HapticEffectID typedef Maia 2025-04-23 23:16:13 +02:00
  • faed8b620c audio: Fix warning C4701: potentially uninitialized local variable 'isstack' used Frank Praznik 2025-04-24 10:49:10 -04:00
  • 982b778e45 audio: SDL_GetAudioDeviceName() doesn't need a full device lock. Ryan C. Gordon 2025-04-24 10:29:36 -04:00
  • 3a8f1cb7c5 Joystick: Add trigger rumble resend Vicki Pfau 2025-04-23 17:20:05 -07:00
  • fb940fff80 audio: Fix warning C4701: potentially uninitialized local variable 'isstack' used Frank Praznik 2025-04-24 10:49:10 -04:00
  • e8bd9cc150 audio: SDL_GetAudioDeviceName() doesn't need a full device lock. Ryan C. Gordon 2025-04-24 10:29:36 -04:00
  • 3343cb2147 gpu: rework alpha-to-coverage validation Eri the Switch 2025-04-06 19:22:59 +03:00
  • ceb9fecfc1 Joystick: Add trigger rumble resend Vicki Pfau 2025-04-23 17:20:05 -07:00
  • 3c2d7ecdd6 GPU D3D12 - Update to use typeless formats for depth buffer (#12701) Logan Benjamin 2025-04-24 11:30:16 +12:00
  • c81b62293a GPU D3D12 - Update to use typeless formats for depth buffer (#12701) Logan Benjamin 2025-04-24 11:30:16 +12:00
  • 0834f1d6ce SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect Petar Popovic 2025-04-23 20:24:42 +02:00
  • 6ce446b768 GPU: Make D3D12 debug layers optional Lucas Murray 2025-04-02 21:15:30 +11:00
  • e045edb567 Corrected documentation for SDL_SetGPUSwapchainParameters() Sam Lantinga 2025-04-23 14:54:00 -07:00
  • 27b256022b SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect Petar Popovic 2025-04-23 20:24:42 +02:00
  • d04b28926c GPU: Make D3D12 debug layers optional Lucas Murray 2025-04-02 21:15:30 +11:00
  • 695cad459b Corrected documentation for SDL_SetGPUSwapchainParameters() Sam Lantinga 2025-04-23 14:54:00 -07:00
  • 2b16c961ea Add and use typedefs SDL_HapticEffectType and SDL_HapticDirectionType Maia 2025-04-23 17:31:59 +02:00
  • a1332d77f6 wayland: Cleanup timestamp handling Frank Praznik 2025-04-22 12:01:48 -04:00
  • 6cd14660cf stb_image.h: apply mainstream PR/1736 Ozkan Sezer 2025-04-23 17:55:02 +03:00
  • b5ed0d0138 stb_image.h: apply mainstream PR/1736 Ozkan Sezer 2025-04-23 17:55:02 +03:00
  • 433810c58d SDL2: Update from Visual Studio 2019 to Visual Studio 2022 SternXD 2025-04-17 01:07:03 -04:00
  • e3181a0bcd Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-23 03:31:45 +00:00
  • e3507b390e examples: added audio/05-planar-data Ryan C. Gordon 2025-04-22 16:54:06 -04:00
  • 3905aa0587 audio: Added SDL_PutAudioStreamPlanarData. Ryan C. Gordon 2025-04-22 02:51:23 -04:00
  • 483d1c36ed comments: Fixed a few typos I ran into in the audio code. Ryan C. Gordon 2025-04-22 19:40:40 -04:00
  • 727a5fae59 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-22 21:34:48 +00:00
  • 5a8be8e4c2 Fixed formatting Sam Lantinga 2025-04-22 14:33:47 -07:00
  • 916ddb1ef8 Sync SDL2 wiki -> header SDL Wiki Bot 2025-04-22 21:18:56 +00:00
  • 1c75cb4f8a Revert "Sync SDL2 wiki -> header" Sam Lantinga 2025-04-22 14:17:22 -07:00
  • 6e4ace310c GPU: Validate shader bytecode Lucas Murray 2025-04-02 21:32:15 +11:00
  • f5ac58c9f4 Added tests to cover invalid surface blits Sam Lantinga 2025-04-22 13:05:38 -07:00
  • c1779ca4a5 SDL_BlitSurfaceScaled(): Do not divide by zero Petar Popovic 2025-04-19 17:09:31 +02:00
  • 6d8309f72e SDL_BlitSurfaceScaled(): Do not blit if surfaces have no pixel data Petar Popovic 2025-04-19 17:29:51 +02:00
  • 89d7d406ab Added tests to cover invalid surface blits Sam Lantinga 2025-04-22 13:05:38 -07:00
  • fe849f1572 SDL_BlitSurfaceScaled(): Do not divide by zero Petar Popovic 2025-04-19 17:09:31 +02:00
  • 8017d38adc SDL_BlitSurfaceScaled(): Do not blit if surfaces have no pixel data Petar Popovic 2025-04-19 17:29:51 +02:00
  • cf95db46a7 Renamed SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 to SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER Sam Lantinga 2025-04-22 10:27:27 -07:00
  • 18fbe6a92f Renamed SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 to SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER Sam Lantinga 2025-04-22 10:27:27 -07:00
  • 6a6917b0df Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-22 17:25:51 +00:00
  • e70a49892b Add missing type suffix to SDL_PROP_WINDOW_OPENVR_OVERLAY_ID Maia 2025-04-20 17:01:06 +02:00
  • 5696677558 SDL_BlitSurface() comment: only dstrect is modified in function Petar Popovic 2025-04-20 21:40:47 +02:00
  • 26e946ef08 Sync SDL2 wiki -> header SDL Wiki Bot 2025-04-22 17:22:42 +00:00
  • 035518d065 SDL_BlitSurface() comment: only dstrect is modified in function Petar Popovic 2025-04-20 21:40:47 +02:00
  • b8abfeb7f3 SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect Petar Popovic 2025-04-20 21:48:41 +02:00
  • a696b108ac SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect Petar Popovic 2025-04-20 21:48:41 +02:00
  • 014e24e1a8 Removed incorrect documentation for SDL_RenderViewportSet() Sam Lantinga 2025-04-22 10:17:11 -07:00
  • c076b0d17f Removed incorrect documentation for SDL_RenderViewportSet() Sam Lantinga 2025-04-22 10:17:11 -07:00
  • 093307f1f4 [SDL2] Fix using of DXSDK_DIR in older CMake Boris I. Bendovsky 2025-04-21 12:31:57 +03:00
  • 40b1eac541 [SDL2] Fix using of DXSDK_DIR in older CMake Boris I. Bendovsky 2025-04-21 12:31:57 +03:00
  • e42071a47c x11: Send key events for dead keys consumed by the IME Cameron Gutman 2025-04-20 15:18:47 -05:00
  • 47162a4168 x11: Send key events for dead keys consumed by the IME Cameron Gutman 2025-04-20 15:18:47 -05:00
  • 1543f523b7 Updated documentation for SDL_HINT_GPU_DRIVER Sam Lantinga 2025-04-22 08:58:44 -07:00
  • 3aed80cd82 Updated documentation for SDL_HINT_GPU_DRIVER Sam Lantinga 2025-04-22 08:58:44 -07:00
  • 86b3369491 wayland: Check the origin of clipboard offers before forwarding them to the client Frank Praznik 2025-04-18 12:57:53 -04:00
  • 23a7a74133 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-22 14:50:56 +00:00
  • 3be0ec5631 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-22 14:46:54 +00:00
  • f2d0e965fc wayland: Account for timer rollover when calculating the elapsed time for key repeats. Frank Praznik 2025-04-21 16:45:11 -04:00
  • 5bd1578a45 wayland: Account for timer rollover when calculating the elapsed time for key repeats. Frank Praznik 2025-04-21 16:45:11 -04:00
  • f782278d20 cocoa: Use CGFLOAT_MAX for unbounded max window dimensions Frank Praznik 2025-04-21 13:37:35 -04:00
  • 10f51da28d cocoa: Use CGFLOAT_MAX for unbounded max window dimensions Frank Praznik 2025-04-21 13:37:35 -04:00
  • 3519a59d8f The SDL_BUTTON_*MASK defines must come immediately after the SDL_MouseButtonFlags typedef to be associated Maia 2025-04-21 23:01:05 +02:00
  • 8e0b39f465 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-17 18:06:43 +00:00
  • 3b17d08eb2 win32: Check internal data when positioning child windows Frank Praznik 2025-04-16 12:47:29 -04:00
  • 9da46bc37f win32: Check internal data when positioning child windows Frank Praznik 2025-04-16 12:47:29 -04:00
  • 90fd2a3cbe Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-13 16:33:01 +00:00
  • edd08771a9 wayland: Add xdg_toplevel v7 edge constraint support Frank Praznik 2025-04-13 10:49:20 -04:00
  • 113475acbd wayland: Add multi-seat support Frank Praznik 2025-03-11 18:18:15 -04:00
  • 18d367afd2 Fixed process I/O redirection to NUL on Windows Sam Lantinga 2025-04-11 15:33:55 -07:00
  • 9a4faf9ab9 Add the CREATE_NO_WINDOW flag for background processes Sam Lantinga 2025-04-11 15:32:32 -07:00
  • 4093e4a193 Fixed process I/O redirection to NUL on Windows Sam Lantinga 2025-04-11 15:33:55 -07:00
  • c025fdbb7c Add the CREATE_NO_WINDOW flag for background processes Sam Lantinga 2025-04-11 15:32:32 -07:00
  • 8a57c83ff9 Updated to GameInput v1.1 Sam Lantinga 2025-04-11 11:58:12 -07:00
  • cb0ba020d4 Don't reset the render target when invalidating GPU renderer cache state Sam Lantinga 2025-04-11 09:23:02 -07:00
  • f35a2736b7 Don't reset the render target when invalidating GPU renderer cache state Sam Lantinga 2025-04-11 09:23:02 -07:00
  • 47e52ab37b Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-10 17:53:43 +00:00
  • 6a3dbe34d5 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-10 17:52:25 +00:00
  • d84c000ac5 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-10 17:25:30 +00:00
  • f705e2f9f7 Fixed conflict when linking both SDL and hidapi statically Sam Lantinga 2025-04-10 09:57:37 -07:00
  • 98e76d283f Fixed conflict when linking both SDL and hidapi statically Sam Lantinga 2025-04-10 09:57:37 -07:00
  • e76bffa183 Add Turtle Beach VelocityOne Patrick José Pereira 2025-04-10 07:08:50 -03:00
  • f6db5ba4c9 Add Turtle Beach VelocityOne Patrick José Pereira 2025-04-10 07:08:50 -03:00
  • a1016bd06f Allow 01-joystick-polling example to be resizable Patrick José Pereira 2025-04-10 08:19:12 -03:00
  • 60fb1b5541 Fix IMU orientations for 8bitdo wireless 2 controller in bluetooth mode Aubrey Hesselgren 2025-04-09 10:46:41 -07:00
  • b0860fb0c2 Disable EGL in Emscripten builds Cameron Cawley 2025-04-07 20:38:05 +01:00
  • f303ccca64 Updated the report size for Ultimate 2 Wireless firmware v1.02 Sam Lantinga 2025-04-09 09:17:06 -07:00
  • a4e19dc567 [Windows]: dialog: Add OFN_OVERWRITEPROMPT to save dialogs (#12782) Adam Kewley 2025-04-09 06:33:29 +02:00
  • 0add037803 [Windows]: dialog: Add OFN_OVERWRITEPROMPT to save dialogs (#12782) Adam Kewley 2025-04-09 06:33:29 +02:00
  • a390f5716e docs: improve man page generation krizej 2025-04-08 20:16:43 +02:00
  • 4e1282617a Fixed non-XBox controllers being detected as Series X controllers Sam Lantinga 2025-04-08 12:20:27 -07:00
  • 93ac1e6894 Fixed non-XBox controllers being detected as Series X controllers Sam Lantinga 2025-04-08 12:20:27 -07:00
  • f102ff16a2 Don't treat the Keychron K1 Pro System Control keyboard as a joystick Sam Lantinga 2025-04-08 11:07:20 -07:00
  • d29bb902f3 Don't treat the Keychron K1 Pro System Control keyboard as a joystick Sam Lantinga 2025-04-08 11:07:20 -07:00
  • 50935a9d41 fix sdlgenblit.pl so that it actually matches the generated source Ozkan Sezer 2025-04-08 14:56:50 +03:00
  • ab57ef9d7b update sdlgenblit.pl after PR/12769 Ozkan Sezer 2025-04-08 14:56:56 +03:00
  • b0a0d236d8 fix sdlgenblit.pl so that it actually matches the generated source Ozkan Sezer 2025-04-08 14:56:50 +03:00