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Project Lead: Evan Hemsley <evan@moonside.games> Co-designer, Metal Port, Console Ports: Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com> Production, QA, Debug: Co-authored-by: Ethan Lee <flibitijibibo@gmail.com> SDL_Render Driver, Bugfixes: Co-authored-by: Andrei Alexeyev <akari@taisei-project.org> Additional D3D12 Programming, Bugfixes: Co-authored-by: Bart van der Werf <bluelive@gmail.com> Bugfixes and Feedback: Co-authored-by: Zakary Strange <zakarystrange@gmail.com> Co-authored-by: meyraud705 <meyraud705@gmail.com> Co-authored-by: Joshua T. Fisher <playmer@gmail.com> Co-authored-by: Topi Ritala <ritalat@fastmail.com> Co-authored-by: David Gow <david@ingeniumdigital.com> Original API Proposal: Co-authored-by: Ryan C. Gordon <icculus@icculus.org>
14 lines
269 B
Batchfile
14 lines
269 B
Batchfile
if %2.==one. goto setxboxone
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rem Xbox Series compile
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set DXC="%GameDKLatest%\GXDK\bin\Scarlett\DXC.exe"
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set SUFFIX=_Series.h
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goto startbuild
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:setxboxone
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set DXC="%GameDKLatest%\GXDK\bin\XboxOne\DXC.exe"
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set SUFFIX=_One.h
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:startbuild
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call "%~dp0\compile_shaders.bat"
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