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mirror of https://github.com/libsdl-org/SDL.git synced 2026-04-22 08:15:35 +02:00
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11411bb5ef0658fc5e17b3459b722b5510a4cd89
SDL/src/render/opengl
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Ryan C. Gordon 11411bb5ef renderer: Don't use wrapping on NPOT textures if the renderer can't handle it.
Fixes #13887.
2025-09-08 17:09:41 -04:00
..
SDL_glfuncs.h
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
SDL_render_gl.c
renderer: Don't use wrapping on NPOT textures if the renderer can't handle it.
2025-09-08 17:09:41 -04:00
SDL_shaders_gl.c
opengl: pixelart fragment shader uses GLSL version 1.30
2025-03-15 21:58:10 -07:00
SDL_shaders_gl.h
Added SDL_SCALEMODE_PIXELART
2025-03-13 09:48:37 -07:00
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