Files
SDL/src/render
Sam Lantinga 12c31898c1 Update colors in SDL_RenderGeometryRaw() if we're doing interpolation in linear space
Testing: Modified testgeometry to clear the background to 0.5 and then changed the triangle color to 0.5, and verified that they were the same color when using the D3D11 renderer.
2024-01-31 11:02:45 -08:00
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2024-01-01 13:15:26 -08:00
2024-01-01 13:15:26 -08:00
2024-01-01 13:15:26 -08:00