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https://github.com/libsdl-org/SDL.git
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Move hints used by Emscripten to window properties. This change will be necessary if multiple windows for Emscripten will be supported in the future. - Added Window Create Property SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID - Added Window Create Property SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT - Use hint SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR as override to SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID - Use hint SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT as override to SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT
467 lines
16 KiB
C
467 lines
16 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_EMSCRIPTEN
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#include "../SDL_sysvideo.h"
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#include "../SDL_pixels_c.h"
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#include "../../events/SDL_events_c.h"
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#include "SDL_emscriptenvideo.h"
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#include "SDL_emscriptenopengles.h"
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#include "SDL_emscriptenframebuffer.h"
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#include "SDL_emscriptenevents.h"
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#include "SDL_emscriptenmouse.h"
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#define EMSCRIPTENVID_DRIVER_NAME "emscripten"
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// Initialization/Query functions
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static bool Emscripten_VideoInit(SDL_VideoDevice *_this);
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static bool Emscripten_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
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static void Emscripten_VideoQuit(SDL_VideoDevice *_this);
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static bool Emscripten_GetDisplayUsableBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect);
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static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
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static void Emscripten_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
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static void Emscripten_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h);
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static void Emscripten_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
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static SDL_FullscreenResult Emscripten_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen);
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static void Emscripten_PumpEvents(SDL_VideoDevice *_this);
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static void Emscripten_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
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static bool pumpevents_has_run = false;
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static int pending_swap_interval = -1;
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// Emscripten driver bootstrap functions
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static void Emscripten_DeleteDevice(SDL_VideoDevice *device)
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{
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SDL_free(device);
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}
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static SDL_SystemTheme Emscripten_GetSystemTheme(void)
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{
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/* Technically, light theme can mean explicit light theme or no preference.
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https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme#syntax */
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int theme_code = EM_ASM_INT({
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if (!window.matchMedia) {
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return -1;
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}
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if (window.matchMedia('(prefers-color-scheme: light)').matches) {
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return 0;
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}
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if (window.matchMedia('(prefers-color-scheme: dark)').matches) {
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return 1;
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}
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return -1;
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});
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switch (theme_code) {
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case 0:
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return SDL_SYSTEM_THEME_LIGHT;
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case 1:
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return SDL_SYSTEM_THEME_DARK;
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default:
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return SDL_SYSTEM_THEME_UNKNOWN;
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}
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}
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static void Emscripten_ListenSystemTheme(void)
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{
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MAIN_THREAD_EM_ASM({
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if (window.matchMedia) {
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if (typeof(Module['SDL3']) === 'undefined') {
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Module['SDL3'] = {};
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}
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var SDL3 = Module['SDL3'];
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SDL3.eventHandlerThemeChanged = function(event) {
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_Emscripten_SendSystemThemeChangedEvent();
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};
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SDL3.themeChangedMatchMedia = window.matchMedia('(prefers-color-scheme: dark)');
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SDL3.themeChangedMatchMedia.addEventListener('change', SDL3.eventHandlerThemeChanged);
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}
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});
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}
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static void Emscripten_UnlistenSystemTheme(void)
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{
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MAIN_THREAD_EM_ASM({
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if (typeof(Module['SDL3']) !== 'undefined') {
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var SDL3 = Module['SDL3'];
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SDL3.themeChangedMatchMedia.removeEventListener('change', SDL3.eventHandlerThemeChanged);
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SDL3.themeChangedMatchMedia = undefined;
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SDL3.eventHandlerThemeChanged = undefined;
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}
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});
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}
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EMSCRIPTEN_KEEPALIVE void Emscripten_SendSystemThemeChangedEvent(void)
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{
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SDL_SetSystemTheme(Emscripten_GetSystemTheme());
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}
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static SDL_VideoDevice *Emscripten_CreateDevice(void)
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{
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SDL_VideoDevice *device;
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// Initialize all variables that we clean on shutdown
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device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
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if (!device) {
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return NULL;
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}
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/* Firefox sends blur event which would otherwise prevent full screen
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* when the user clicks to allow full screen.
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* See https://bugzilla.mozilla.org/show_bug.cgi?id=1144964
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*/
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SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
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// Set the function pointers
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device->VideoInit = Emscripten_VideoInit;
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device->VideoQuit = Emscripten_VideoQuit;
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device->GetDisplayUsableBounds = Emscripten_GetDisplayUsableBounds;
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device->SetDisplayMode = Emscripten_SetDisplayMode;
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device->PumpEvents = Emscripten_PumpEvents;
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device->CreateSDLWindow = Emscripten_CreateWindow;
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device->SetWindowTitle = Emscripten_SetWindowTitle;
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/*device->SetWindowIcon = Emscripten_SetWindowIcon;
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device->SetWindowPosition = Emscripten_SetWindowPosition;*/
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device->SetWindowSize = Emscripten_SetWindowSize;
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/*device->ShowWindow = Emscripten_ShowWindow;
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device->HideWindow = Emscripten_HideWindow;
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device->RaiseWindow = Emscripten_RaiseWindow;
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device->MaximizeWindow = Emscripten_MaximizeWindow;
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device->MinimizeWindow = Emscripten_MinimizeWindow;
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device->RestoreWindow = Emscripten_RestoreWindow;
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device->SetWindowMouseGrab = Emscripten_SetWindowMouseGrab;*/
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device->GetWindowSizeInPixels = Emscripten_GetWindowSizeInPixels;
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device->DestroyWindow = Emscripten_DestroyWindow;
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device->SetWindowFullscreen = Emscripten_SetWindowFullscreen;
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device->CreateWindowFramebuffer = Emscripten_CreateWindowFramebuffer;
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device->UpdateWindowFramebuffer = Emscripten_UpdateWindowFramebuffer;
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device->DestroyWindowFramebuffer = Emscripten_DestroyWindowFramebuffer;
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device->GL_LoadLibrary = Emscripten_GLES_LoadLibrary;
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device->GL_GetProcAddress = Emscripten_GLES_GetProcAddress;
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device->GL_UnloadLibrary = Emscripten_GLES_UnloadLibrary;
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device->GL_CreateContext = Emscripten_GLES_CreateContext;
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device->GL_MakeCurrent = Emscripten_GLES_MakeCurrent;
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device->GL_SetSwapInterval = Emscripten_GLES_SetSwapInterval;
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device->GL_GetSwapInterval = Emscripten_GLES_GetSwapInterval;
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device->GL_SwapWindow = Emscripten_GLES_SwapWindow;
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device->GL_DestroyContext = Emscripten_GLES_DestroyContext;
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device->free = Emscripten_DeleteDevice;
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Emscripten_ListenSystemTheme();
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device->system_theme = Emscripten_GetSystemTheme();
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return device;
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}
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VideoBootStrap Emscripten_bootstrap = {
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EMSCRIPTENVID_DRIVER_NAME, "SDL emscripten video driver",
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Emscripten_CreateDevice,
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NULL, // no ShowMessageBox implementation
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false
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};
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bool Emscripten_VideoInit(SDL_VideoDevice *_this)
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{
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SDL_DisplayMode mode;
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// Use a fake 32-bpp desktop mode
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SDL_zero(mode);
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mode.format = SDL_PIXELFORMAT_XRGB8888;
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emscripten_get_screen_size(&mode.w, &mode.h);
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mode.pixel_density = emscripten_get_device_pixel_ratio();
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if (SDL_AddBasicVideoDisplay(&mode) == 0) {
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return false;
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}
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Emscripten_InitMouse();
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// Assume we have a mouse and keyboard
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SDL_AddKeyboard(SDL_DEFAULT_KEYBOARD_ID, NULL, false);
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SDL_AddMouse(SDL_DEFAULT_MOUSE_ID, NULL, false);
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// We're done!
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return true;
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}
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static bool Emscripten_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
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{
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// can't do this
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return true;
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}
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static void Emscripten_VideoQuit(SDL_VideoDevice *_this)
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{
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Emscripten_QuitMouse();
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Emscripten_UnlistenSystemTheme();
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pumpevents_has_run = false;
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pending_swap_interval = -1;
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}
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static bool Emscripten_GetDisplayUsableBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect)
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{
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if (rect) {
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rect->x = 0;
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rect->y = 0;
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rect->w = MAIN_THREAD_EM_ASM_INT({
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return window.innerWidth;
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});
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rect->h = MAIN_THREAD_EM_ASM_INT({
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return window.innerHeight;
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});
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}
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return true;
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}
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bool Emscripten_ShouldSetSwapInterval(int interval)
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{
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if (!pumpevents_has_run) {
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pending_swap_interval = interval;
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return false;
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}
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return true;
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}
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static void Emscripten_PumpEvents(SDL_VideoDevice *_this)
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{
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if (!pumpevents_has_run) {
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// we assume you've set a mainloop by the time you've called pumpevents, so we delay initial SetInterval changes until then.
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// otherwise you'll get a warning on the javascript console.
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pumpevents_has_run = true;
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if (pending_swap_interval >= 0) {
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Emscripten_GLES_SetSwapInterval(_this, pending_swap_interval);
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pending_swap_interval = -1;
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}
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}
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}
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EMSCRIPTEN_KEEPALIVE void requestFullscreenThroughSDL(SDL_Window *window)
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{
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SDL_SetWindowFullscreen(window, true);
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}
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static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
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{
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SDL_WindowData *wdata;
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double scaled_w, scaled_h;
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double css_w, css_h;
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const char *selector;
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// Allocate window internal data
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wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
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if (!wdata) {
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return false;
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}
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selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR);
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if (!selector || !*selector) {
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selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_CANVAS_ID, "#canvas");
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}
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wdata->canvas_id = SDL_strdup(selector);
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selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT);
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if (!selector || !*selector) {
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selector = SDL_GetStringProperty(props, SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_KEYBOARD_ELEMENT, "#window");
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}
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wdata->keyboard_element = SDL_strdup(selector);
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if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
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wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
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} else {
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wdata->pixel_ratio = 1.0f;
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}
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scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
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scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
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// set a fake size to check if there is any CSS sizing the canvas
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emscripten_set_canvas_element_size(wdata->canvas_id, 1, 1);
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emscripten_get_element_css_size(wdata->canvas_id, &css_w, &css_h);
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wdata->external_size = SDL_floor(css_w) != 1 || SDL_floor(css_h) != 1;
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if ((window->flags & SDL_WINDOW_RESIZABLE) && wdata->external_size) {
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// external css has resized us
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scaled_w = css_w * wdata->pixel_ratio;
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scaled_h = css_h * wdata->pixel_ratio;
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SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, SDL_lroundf(css_w), SDL_lroundf(css_h));
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}
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emscripten_set_canvas_element_size(wdata->canvas_id, SDL_lroundf(scaled_w), SDL_lroundf(scaled_h));
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// if the size is not being controlled by css, we need to scale down for hidpi
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if (!wdata->external_size) {
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if (wdata->pixel_ratio != 1.0f) {
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// scale canvas down
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emscripten_set_element_css_size(wdata->canvas_id, window->w, window->h);
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}
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}
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wdata->window = window;
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// Setup driver data for this window
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window->internal = wdata;
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// One window, it always has focus
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SDL_SetMouseFocus(window);
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SDL_SetKeyboardFocus(window);
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Emscripten_RegisterEventHandlers(wdata);
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// disable the emscripten "fullscreen" button.
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MAIN_THREAD_EM_ASM({
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Module['requestFullscreen'] = function(lockPointer, resizeCanvas) {
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_requestFullscreenThroughSDL($0);
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};
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}, window);
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// Window has been successfully created
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return true;
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}
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static void Emscripten_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
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{
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SDL_WindowData *data;
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if (window->internal) {
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data = window->internal;
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// update pixel ratio
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if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
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data->pixel_ratio = emscripten_get_device_pixel_ratio();
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}
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emscripten_set_canvas_element_size(data->canvas_id, SDL_lroundf(window->pending.w * data->pixel_ratio), SDL_lroundf(window->pending.h * data->pixel_ratio));
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// scale canvas down
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if (!data->external_size && data->pixel_ratio != 1.0f) {
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emscripten_set_element_css_size(data->canvas_id, window->pending.w, window->pending.h);
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}
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SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->pending.w, window->pending.h);
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}
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}
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static void Emscripten_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h)
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{
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SDL_WindowData *data;
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if (window->internal) {
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data = window->internal;
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*w = SDL_lroundf(window->w * data->pixel_ratio);
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*h = SDL_lroundf(window->h * data->pixel_ratio);
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}
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}
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static void Emscripten_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
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{
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SDL_WindowData *data;
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if (window->internal) {
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data = window->internal;
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Emscripten_UnregisterEventHandlers(data);
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// We can't destroy the canvas, so resize it to zero instead
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emscripten_set_canvas_element_size(data->canvas_id, 0, 0);
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SDL_free(data->canvas_id);
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SDL_free(data->keyboard_element);
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SDL_free(window->internal);
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window->internal = NULL;
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}
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// just ignore clicks on the fullscreen button while there's no SDL window.
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MAIN_THREAD_EM_ASM({ Module['requestFullscreen'] = function(lockPointer, resizeCanvas) {}; });
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}
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static SDL_FullscreenResult Emscripten_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen)
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{
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SDL_WindowData *data;
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int res = -1;
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if (window->internal) {
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data = window->internal;
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if (fullscreen) {
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EmscriptenFullscreenStrategy strategy;
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bool is_fullscreen_desktop = !window->fullscreen_exclusive;
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SDL_zero(strategy);
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strategy.scaleMode = is_fullscreen_desktop ? EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH : EMSCRIPTEN_FULLSCREEN_SCALE_ASPECT;
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if (!is_fullscreen_desktop) {
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strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE;
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} else if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
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strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF;
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} else {
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strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
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}
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strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
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strategy.canvasResizedCallback = Emscripten_HandleCanvasResize;
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strategy.canvasResizedCallbackUserData = data;
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data->fullscreen_mode_flags = (window->flags & SDL_WINDOW_FULLSCREEN);
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data->fullscreen_resize = is_fullscreen_desktop;
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res = emscripten_request_fullscreen_strategy(data->canvas_id, 1, &strategy);
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} else {
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res = emscripten_exit_fullscreen();
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}
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}
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if (res == EMSCRIPTEN_RESULT_SUCCESS) {
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return SDL_FULLSCREEN_SUCCEEDED;
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} else if (res == EMSCRIPTEN_RESULT_DEFERRED) {
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return SDL_FULLSCREEN_PENDING;
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} else {
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return SDL_FULLSCREEN_FAILED;
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}
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}
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static void Emscripten_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window)
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{
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emscripten_set_window_title(window->title);
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}
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#endif // SDL_VIDEO_DRIVER_EMSCRIPTEN
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