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1907463a7e876d0aec1d2a87839ec8b9b30d64d2
SDL/src/render
History
Sam Lantinga 9d64e6b442 Revert "direct3d: Commit dirty viewport state before clearing."
This reverts commit 0e16ee8330.
2021-08-03 00:29:33 -07:00
..
direct3d
Revert "direct3d: Commit dirty viewport state before clearing."
2021-08-03 00:29:33 -07:00
direct3d11
update SDL_COMPOSE_ERROR macro for windows clang-cl
2021-03-04 18:27:47 +03:00
metal
mac/iOS: allow Metal in windows created without an explicit backend
2021-02-15 08:43:53 -08:00
opengl
opengl: More work on making line drawing match software renderer.
2021-01-11 20:40:11 -05:00
opengles
opengl: More work on making line drawing match software renderer.
2021-01-11 20:40:11 -05:00
opengles2
Fix casts that should be using uintptr_t
2021-07-29 14:42:15 -07:00
psp
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
software
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
vitagxm
Remove 'support' for rgb/bgr textures, that was causing issues with them
2021-07-19 10:14:13 -04:00
SDL_d3dmath.c
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_d3dmath.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_render.c
render: Fix -Wmaybe-uninitialized warning in RenderDrawLinesWithRects{,F}
2021-07-30 10:53:49 -04:00
SDL_sysrender.h
Remove leftovers
2021-06-11 13:21:07 -04:00
SDL_yuv_sw_c.h
Remove old YUV fixme
2021-02-10 10:22:18 -05:00
SDL_yuv_sw.c
Fix software UpdateNVTexture non fullscreen (bug #5430)
2021-01-05 21:54:03 +01:00
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