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216f5b98aceaf49c27b3e4bf64b05173aa2f0125
SDL
/
src
/
render
/
metal
History
Alex Szpakowski
216f5b98ac
metal: Fix compilation when using older Apple SDKs (bug
#4828
).
2019-10-17 18:48:58 -03:00
..
build-metal-shaders.sh
metal: Update shader compilation script with fixes for newer xcode versions and for running on older platforms
2019-08-16 22:11:50 -03:00
SDL_render_metal.m
metal: Fix compilation when using older Apple SDKs (bug
#4828
).
2019-10-17 18:48:58 -03:00
SDL_shaders_metal_ios.h
metal renderer: use vertex attributes instead of indexing into a buffer with the vertex id in the shader. Allows for more flexibility with vertex setup in the future.
2019-08-17 16:53:08 -03:00
SDL_shaders_metal_osx.h
metal renderer: use vertex attributes instead of indexing into a buffer with the vertex id in the shader. Allows for more flexibility with vertex setup in the future.
2019-08-17 16:53:08 -03:00
SDL_shaders_metal_tvos.h
metal renderer: use vertex attributes instead of indexing into a buffer with the vertex id in the shader. Allows for more flexibility with vertex setup in the future.
2019-08-17 16:53:08 -03:00
SDL_shaders_metal.metal
metal renderer: use vertex attributes instead of indexing into a buffer with the vertex id in the shader. Allows for more flexibility with vertex setup in the future.
2019-08-17 16:53:08 -03:00