Files
SDL/src/render
Michael Fitzmayer 2ef7944170 [Nokia N-Gage] Fix alpha transparency in 4K color mode using BitBltMasked
Previously, all transparent pixels were rendered as opaque due to the limitations of the 4K color mode. Replaced Gc()->BitBlt() with Gc()->BitBltMasked() and updated the mask during copy operations to correctly respect the alpha channel of textures, while maintaining good performance.
2025-06-04 21:05:29 +02:00
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2025-05-20 11:10:43 -07:00
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2025-01-01 07:45:52 -08:00
2025-01-01 07:45:52 -08:00