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mirror of https://github.com/libsdl-org/SDL.git synced 2026-03-25 10:11:10 +01:00
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2793c9cfb0af642aabf0f83700a84e441b2ca035
SDL/src/render
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Sylvain Becker f40551c5f6 GLES2 SDL_Renderer: remove old ZUNE_HD defines and simplify shader cache
2021-02-10 10:22:16 -05:00
..
direct3d
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
direct3d11
SDL_UpdateNVTexture: for D3D11, same notation as SDL_UpdateTexture (bug #5430)
2021-01-09 21:22:21 +01:00
metal
Add more SDL_HAVE_YUV defines
2021-01-05 17:39:48 +01:00
opengl
opengl: More work on making line drawing match software renderer.
2021-01-11 20:40:11 -05:00
opengles
opengl: More work on making line drawing match software renderer.
2021-01-11 20:40:11 -05:00
opengles2
GLES2 SDL_Renderer: remove old ZUNE_HD defines and simplify shader cache
2021-02-10 10:22:16 -05:00
psp
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
software
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_d3dmath.c
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_d3dmath.h
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
SDL_render.c
Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430)
2021-01-05 11:56:22 +01:00
SDL_sysrender.h
Add more SDL_HAVE_YUV defines
2021-01-05 17:39:48 +01:00
SDL_yuv_sw_c.h
Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430)
2021-01-05 11:56:22 +01:00
SDL_yuv_sw.c
Fix software UpdateNVTexture non fullscreen (bug #5430)
2021-01-05 21:54:03 +01:00
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