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mirror of https://github.com/libsdl-org/SDL.git synced 2026-03-27 19:21:06 +01:00
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2cb9a4fcc14121305e9a0975ded67bc67a66ae57
SDL/src/core/windows
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Ryan C. Gordon 17ab859907 main: Unify command line handling between standard Windows and GDK targets.
Reference Issue #14510.
2025-11-24 10:04:09 -05:00
..
pch_cpp.cpp
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
pch.c
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
SDL_directx.h
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
SDL_gameinput.cpp
Fix support for Windows XP and up (#13904)
2025-09-08 13:00:26 -07:00
SDL_gameinput.h
Added support for Windows GameInput 2.0
2025-07-17 15:38:39 -07:00
SDL_hid.c
use hidapi to get mouse/keyboard string
2025-02-21 07:42:20 -08:00
SDL_hid.h
use hidapi to get mouse/keyboard string
2025-02-21 07:42:20 -08:00
SDL_immdevice.c
wasapi: fix memory leak on unlikely failure case.
2025-11-13 20:58:21 -05:00
SDL_immdevice.h
Initial port to SDL3 audio subsystem
2025-11-03 10:08:50 -05:00
SDL_windows.c
main: Unify command line handling between standard Windows and GDK targets.
2025-11-24 10:04:09 -05:00
SDL_windows.h
main: Unify command line handling between standard Windows and GDK targets.
2025-11-24 10:04:09 -05:00
SDL_xinput.c
Removed SDL_XInputVersion, which isn't used
2025-04-03 13:39:09 -07:00
SDL_xinput.h
Removed SDL_XInputVersion, which isn't used
2025-04-03 13:39:09 -07:00
version.rc
Updated to version 3.3.3 for development
2025-10-23 22:41:03 -07:00
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