This website requires JavaScript.
Explore
Help
Register
Sign In
TeamHepta
/
SDL
Watch
1
Star
0
Fork
0
You've already forked SDL
mirror of
https://github.com/libsdl-org/SDL.git
synced
2026-03-21 16:21:06 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
35a2eed3c17fbda8a141b4b3372bc2fa419349e2
SDL
/
src
/
core
History
Sam Lantinga
baae74c857
Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on (thanks Daniel Knobe!)
2017-12-10 09:10:02 -08:00
..
android
Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK
2017-11-27 15:07:07 -08:00
linux
Check SDL_UDEV_DYNAMIC first, then SDL_UDEV_LIBS separately
2017-10-10 20:22:15 -04:00
unix
Added missing files from the previous commit
2017-08-14 20:25:53 -07:00
windows
Renaming of guard header names to quiet -Wreserved-id-macro
2017-08-28 00:22:23 -07:00
winrt
Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on (thanks Daniel Knobe!)
2017-12-10 09:10:02 -08:00