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50a805cdd1bffc43c0eaebbcd8eef818b943f9e9
SDL/src/render/direct3d11
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Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode
Fixes https://github.com/libsdl-org/SDL/issues/8669
2024-02-03 07:36:18 -08:00
..
SDL_render_d3d11.c
Use YUV colorspaces instead of a global YUV conversion mode
2024-02-03 07:36:18 -08:00
SDL_render_winrt.cpp
Shortened SDL property names
2024-01-27 13:00:50 -08:00
SDL_render_winrt.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_shaders_d3d11.c
Renderer colors now have floating point precision
2024-01-30 09:48:02 -08:00
SDL_shaders_d3d11.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
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