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63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include <e32std.h>
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#include <e32svr.h>
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#include <hal.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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bool NGAGE_IsClassicModel()
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{
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int phone_id;
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HAL::Get(HALData::EMachineUid, phone_id);
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return (0x101f8c19 == phone_id);
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}
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void NGAGE_DebugPrintf(const char *fmt, ...)
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{
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char buffer[512] = { 0 };
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va_list ap;
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va_start(ap, fmt);
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(void)SDL_vsnprintf(buffer, sizeof(buffer), fmt, ap);
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va_end(ap);
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TBuf<512> buf;
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buf.Copy(TPtrC8((TText8 *)buffer));
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RDebug::Print(_L("%S"), &buf);
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}
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TInt NGAGE_GetFreeHeapMemory()
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{
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TInt free = 0;
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return User::Available(free);
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}
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#ifdef __cplusplus
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}
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#endif
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