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mirror of https://github.com/libsdl-org/SDL.git synced 2026-04-07 01:25:33 +02:00
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670f1df46924423a86eb49ea5487b3051d050bc9
SDL/src/render/direct3d11
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Sam Lantinga 670f1df469 Removed SDL_stdinc.h dependency on HAVE_M_PI, added SDL_M_PIl (double) and SDL_M_PIf (float) instead
2022-11-25 10:33:37 -08:00
..
SDL_render_d3d11.c
Removed SDL_stdinc.h dependency on HAVE_M_PI, added SDL_M_PIl (double) and SDL_M_PIf (float) instead
2022-11-25 10:33:37 -08:00
SDL_render_winrt.cpp
Updated SDL_syswm.h for SDL 3.0
2022-11-23 14:05:59 -08:00
SDL_render_winrt.h
Re-added WinRT support until we're sure that it's no longer being used
2022-11-23 10:41:43 -08:00
SDL_shaders_d3d11.c
extend the code hidden by SDL_HAVE_YUV
2022-03-09 15:03:30 +01:00
SDL_shaders_d3d11.h
extend the code hidden by SDL_HAVE_YUV
2022-03-09 15:03:30 +01:00
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