Files
SDL/src/video
Sam Lantinga 70656b133c Don't recreate the window when creating a Metal renderer on an OpenGL window.
It turns out that we can safely create a Metal view on an existing window, and that avoids issues with the window being recreated with the wrong orientation in iOS 16.

Fixes https://github.com/libsdl-org/SDL/issues/6289
2022-11-15 10:21:07 -08:00
..
2022-10-28 08:39:02 -07:00
2022-11-11 05:04:28 -08:00
2022-10-10 22:31:16 -07:00
2021-11-22 08:38:46 -08:00
2022-11-13 11:09:39 -08:00
2022-01-03 09:40:21 -08:00
2022-01-03 09:40:21 -08:00
2022-01-03 09:40:21 -08:00
2022-01-03 09:40:21 -08:00
2022-09-17 16:50:45 -07:00
2022-01-03 09:40:21 -08:00
2022-01-03 09:40:21 -08:00
2022-01-03 09:40:21 -08:00
2022-01-03 09:40:21 -08:00
2022-10-10 08:50:59 -07:00
2022-01-03 09:40:21 -08:00
2022-01-03 09:40:21 -08:00