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SDL
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7f14eb33c61df445b22a7dfb4c71e4756b93bc5e
SDL
/
src
/
render
/
gpu
History
Evan Hemsley
119b4fa5f5
GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (
#11456
)
2024-11-12 10:55:21 -08:00
..
shaders
render: Integrate fix-shaders.sh into build-shaders.sh
2024-09-18 10:38:59 -07:00
SDL_gpu_util.h
Renamed sdlgpu to gpu
2024-09-11 08:34:51 -07:00
SDL_pipeline_gpu.c
Removed SDL_bool in favor of plain bool
2024-09-18 08:32:30 -07:00
SDL_pipeline_gpu.h
Simplified internal SDL_Surface structure
2024-10-01 08:10:04 -07:00
SDL_render_gpu.c
Set SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER for the GPU renderer
2024-11-01 18:38:42 -07:00
SDL_shaders_gpu.c
GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (
#11456
)
2024-11-12 10:55:21 -08:00
SDL_shaders_gpu.h
Renamed sdlgpu to gpu
2024-09-11 08:34:51 -07:00