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TeamHepta/SDL
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mirror of https://github.com/libsdl-org/SDL.git synced 2026-03-22 16:51:07 +01:00
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87cfee27d0ad5d3525280a8620d2e7fb5572d108
SDL/src/render
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Ryan C. Gordon 87cfee27d0 Patched to compile on Windows when not supporting Direct3D.
2014-01-27 16:10:15 -05:00
..
direct3d
Patched to compile on Windows when not supporting Direct3D.
2014-01-27 16:10:15 -05:00
opengl
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
opengles
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
opengles2
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
psp
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
software
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
mmx.h
Improve Android pause/resume behavior.
2013-11-29 10:06:08 -03:00
SDL_render.c
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
SDL_sysrender.h
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
SDL_yuv_mmx.c
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
SDL_yuv_sw_c.h
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
SDL_yuv_sw.c
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
2013-11-24 23:56:17 -05:00
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