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mirror of https://github.com/libsdl-org/SDL.git synced 2026-03-23 17:21:08 +01:00
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88cbe85fe2302054bc945090e398cf60f8d62362
SDL/src/core/windows
History
Sam Lantinga 3b9db3dd62 Added support for Windows GameInput 2.0
2025-07-17 15:38:39 -07:00
..
pch_cpp.cpp
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
pch.c
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
SDL_directx.h
Updated copyright for 2025
2025-01-01 07:45:52 -08:00
SDL_gameinput.cpp
Updated to GameInput v1.1
2025-04-11 13:42:58 -07:00
SDL_gameinput.h
Added support for Windows GameInput 2.0
2025-07-17 15:38:39 -07:00
SDL_hid.c
use hidapi to get mouse/keyboard string
2025-02-21 07:42:20 -08:00
SDL_hid.h
use hidapi to get mouse/keyboard string
2025-02-21 07:42:20 -08:00
SDL_immdevice.c
wasapi: Force enumerated audio devices to report themselves as float32 format.
2025-07-11 16:10:47 -04:00
SDL_immdevice.h
wasapi: Force enumerated audio devices to report themselves as float32 format.
2025-07-11 16:10:47 -04:00
SDL_windows.c
move SDL_HelperWindow outside of video
2025-07-12 07:47:13 -07:00
SDL_windows.h
Windows allows windows to be resized to zero height.
2025-03-19 21:16:35 -07:00
SDL_xinput.c
Removed SDL_XInputVersion, which isn't used
2025-04-03 13:39:09 -07:00
SDL_xinput.h
Removed SDL_XInputVersion, which isn't used
2025-04-03 13:39:09 -07:00
version.rc
Updated to version 3.3.0 for development
2025-03-01 19:31:00 -08:00
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